signals: mouse follows focus even on different screen

This commit is contained in:
Vincent Bernat 2012-07-25 21:14:06 +02:00
parent 881d41cdb8
commit c37020e544

View file

@ -40,7 +40,7 @@ client.add_signal("focus", function(c)
-- Move the mouse to the top left corner
local margin = 10
if c.screen == mouse.screen and not focus_from_mouse then
if not focus_from_mouse then
local cc = c:geometry()
local _, x, y = awful.mouse.client.corner(nil, "top_left")
if x and y and cc.width > margin * 2 and cc.height > margin * 2 then