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signals: mouse follows focus except when focus followed mouse
We generalize "mouse follows focus" by keeping the mouse in the top left corner of any focused window except when the window has been focused because of sloppy focus.
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2 changed files with 16 additions and 18 deletions
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@ -1,5 +1,8 @@
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local icons = loadrc("icons", "vbe/icons")
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-- Did we get the focus because of sloppy focus?
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local focus_from_mouse = false
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-- Signal function to execute when a new client appears.
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client.add_signal("manage",
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function (c, startup)
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@ -8,6 +11,7 @@ client.add_signal("manage",
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function(c)
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if ((awful.layout.get(c.screen) ~= awful.layout.suit.magnifier or awful.client.getmaster(c.screen) == c)
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and awful.client.focus.filter(c)) then
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focus_from_mouse = true
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client.focus = c
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end
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end)
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@ -33,6 +37,18 @@ client.add_signal("manage",
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client.add_signal("focus", function(c)
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c.border_color = beautiful.border_focus
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c.opacity = 1
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-- Move the mouse to the top left corner
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local margin = 10
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if c.screen == mouse.screen and not focus_from_mouse then
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local cc = c:geometry()
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local _, x, y = awful.mouse.client.corner(nil, "top_left")
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if x and y and cc.width > margin * 2 and cc.height > margin * 2 then
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mouse.coords({ x = x + margin , y = y + margin }, true)
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end
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end
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focus_from_mouse = false
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end)
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client.add_signal("unfocus", function(c)
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c.border_color = beautiful.border_normal
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