vincentbernat.i3wm-configur.../rc/xrandr.lua

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-- Menu with xrandr choices
local icons = loadrc("icons", "vbe/icons")
-- Get active outputs
local function outputs()
local outputs = {}
local xrandr = io.popen("xrandr -q")
if xrandr then
for line in xrandr:lines() do
output = line:match("^([%w-]+) connected ")
if output then
outputs[#outputs + 1] = output
end
end
xrandr:close()
end
return outputs
end
local function arrange(out)
-- We need to enumerate all the way to combinate output. We assume
-- we want only an horizontal layout.
local choices = {}
local previous = { {} }
for i = 1, #out do
-- Find all permutation of length `i`: we take the permutation
-- of length `i-1` and for each of them, we create new
-- permutations by adding each output at the end of it if it is
-- not already present.
local new = {}
for _, p in pairs(previous) do
for _, o in pairs(out) do
if not awful.util.table.hasitem(p, o) then
new[#new + 1] = awful.util.table.join(p, {o})
end
end
end
choices = awful.util.table.join(choices, new)
previous = new
end
return choices
end
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-- Build available choices
local function menu()
local menu = {}
local out = outputs()
local choices = arrange(out)
for _, choice in pairs(choices) do
local cmd = "xrandr --auto"
-- Enabled outputs
for i, o in pairs(choice) do
cmd = cmd .. " --output " .. o .. " --auto"
if i > 1 then
cmd = cmd .. " --right-of " .. choice[i-1]
end
end
-- Disabled outputs
for _, o in pairs(out) do
if not awful.util.table.hasitem(choice, o) then
cmd = cmd .. " --output " .. o .. " --off"
end
end
local label = ""
if #choice == 1 then
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label = 'Only <span weight="bold">' .. choice[1] .. '</span>'
else
for i, o in pairs(choice) do
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if i > 1 then label = label .. " + " end
label = label .. '<span weight="bold">' .. o .. '</span>'
end
end
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menu[#menu + 1] = { label,
cmd,
icons.lookup({ name = "display", type = "devices" }) }
end
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return menu
end
-- Display xrandr notifications from choices
local state = { iterator = nil,
timer = nil,
cid = nil }
local function xrandr()
-- Stop any previous timer
if state.timer then
state.timer:stop()
state.timer = nil
end
-- Build the list of choices
if not state.iterator then
state.iterator = awful.util.table.cycle(menu(),
function() return true end)
end
-- Select one and display the appropriate notification
local next = state.iterator()
local label, action, icon
if not next then
label, icon = "Keep the current configuration", icons.lookup({ name = "display", type = "devices" })
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state.iterator = nil
else
label, action, icon = unpack(next)
end
state.cid = naughty.notify({ text = label,
icon = icon,
timeout = 4,
screen = mouse.screen, -- Important, not all screens may be visible
font = "Free Sans 18",
replaces_id = state.cid }).id
-- Setup the timer
state.timer = timer { timeout = 4 }
state.timer:add_signal("timeout",
function()
state.timer:stop()
state.timer = nil
state.iterator = nil
if action then
awful.util.spawn(action, false)
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end
end)
state.timer:start()
end
config.keys.global = awful.util.table.join(
config.keys.global,
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awful.key({}, "XF86Display", xrandr))