pcottle.learnGitBranching/src/js/models/collections.js
2012-12-25 17:10:23 -08:00

108 lines
2.7 KiB
JavaScript

var _ = require('underscore');
// horrible hack to get localStorage Backbone plugin
var Backbone = (!require('../util').isBrowser()) ? Backbone = require('backbone') : Backbone = window.Backbone;
var Commit = require('../git').Commit;
var Branch = require('../git').Branch;
var Command = require('../models/commandModel').Command;
var CommandEntry = require('../models/commandModel').CommandEntry;
var TIME = require('../util/constants').TIME;
var CommitCollection = Backbone.Collection.extend({
model: Commit
});
var CommandCollection = Backbone.Collection.extend({
model: Command
});
var BranchCollection = Backbone.Collection.extend({
model: Branch
});
var CommandEntryCollection = Backbone.Collection.extend({
model: CommandEntry,
localStorage: (Backbone.LocalStorage) ? new Backbone.LocalStorage('CommandEntries') : null
});
var CommandBuffer = Backbone.Model.extend({
defaults: {
collection: null
},
initialize: function(options) {
require('../app').getEvents().on('gitCommandReady', _.bind(
this.addCommand, this
));
options.collection.bind('add', this.addCommand, this);
this.buffer = [];
this.timeout = null;
},
addCommand: function(command) {
this.buffer.push(command);
this.touchBuffer();
},
touchBuffer: function() {
// touch buffer just essentially means we just check if our buffer is being
// processed. if it's not, we immediately process the first item
// and then set the timeout.
if (this.timeout) {
// timeout existence implies its being processed
return;
}
this.setTimeout();
},
setTimeout: function() {
this.timeout = setTimeout(_.bind(function() {
this.sipFromBuffer();
}, this), TIME.betweenCommandsDelay);
},
popAndProcess: function() {
var popped = this.buffer.shift(0);
var callback = _.bind(function() {
this.setTimeout();
}, this);
// find a command with no error
while (popped.get('error') && this.buffer.length) {
popped = this.buffer.pop();
}
if (!popped.get('error')) {
// pass in a callback, so when this command is "done" we will process the next.
var Main = require('../app');
Main.getEvents().trigger('processCommand', popped, callback);
} else {
// no more commands to process
this.clear();
}
},
clear: function() {
clearTimeout(this.timeout);
this.timeout = null;
},
sipFromBuffer: function() {
if (!this.buffer.length) {
this.clear();
return;
}
this.popAndProcess();
}
});
exports.CommitCollection = CommitCollection;
exports.CommandCollection = CommandCollection;
exports.BranchCollection = BranchCollection;
exports.CommandEntryCollection = CommandEntryCollection;
exports.CommandBuffer = CommandBuffer;