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63 lines
1.8 KiB
Text
63 lines
1.8 KiB
Text
Big things:
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~~~~~~~~~~~~~~~~~~~~~~~~
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[ ] promise-based levels
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Big Graphic things:
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~~~~~~~~~~~~~~~~~~~~~~~~~
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[ ] 3d transition between terminals (reveal.JS hakim)
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Medium things:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Views
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=========
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Commands
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========
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[ ] refactor some kind of 'filter' that processes or yields commands
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[ ] then each sandbox is essentially a series of filters
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[ ] make a shim so a level engine can check after every git command if
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they succeeded and then do finish animation
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Small things to implement:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Minor Bugs to fix:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Big Bugs to fix:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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/*************************************
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** Publish Things **
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************************************/
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- cross browser support... ?
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- fix terminal input field in general
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Done things:
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(I only started this on Dec 17th 2012 to get a better sense of what was done)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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[x] multiViews with multiple terminals...
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[x] debounce the forward and back methods
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[x] multiview makes all these arrow views which fire events
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[x] markdown parsing yay!!
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[x] check animation for command entry fading nicely wtf
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[x] no more CSS ids in views
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[x] promise-based confirm cnacel
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[x] rebase buttons view & styling
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[x] rebase entries styling
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[x] view for anything above the fold (modal view)
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[x] rebase styling (get it better. even cuter -- make it like a command window)
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[x] fix multiple rebases
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[x] z index reflow update
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[x] level finish animation
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[x] refactor visualization
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[x] aliases replace when put into commands
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[x] headless Git for testing (send it commands and expected trees)
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[x] few tests
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[x] Great git test coverage
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[x] gitEngine loads from tree immediately, not the weird thing we have now!
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[x] nice opacity fade in
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[x] clean up require
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[x] promise based callback for interactive rebase WITH FAIL awesome
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