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PR #166 intl-aware labeling of level toggle button
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2 changed files with 13 additions and 3 deletions
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@ -579,6 +579,16 @@ exports.strings = {
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'fr_FR': 'Vous êtes dans l\'éditeur de niveaux, donc plusieurs formes d\'aide sont disponibles. Merci de sélectionner soit "help general" soit "help builder"'
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},
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///////////////////////////////////////////////////////////////////////////
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'show-goal-button': {
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'__desc__': 'button label to show goal',
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'en_US': 'Show Goal'
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},
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///////////////////////////////////////////////////////////////////////////
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'hide-goal-button': {
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'__desc__': 'button label to hide goal',
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'en_US': 'Hide Goal'
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},
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///////////////////////////////////////////////////////////////////////////
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'goal-to-reach': {
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'__desc__': 'title of window that shoes the goal tree to reach',
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'en_US': 'Goal To Reach',
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@ -215,7 +215,7 @@ var Level = Sandbox.extend({
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this.goalVis.hide();
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this.goalWindowPos = position;
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this.goalWindowSize = size;
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this.levelToolbar.$goalButton.text('Show Goal');
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this.levelToolbar.$goalButton.text(intl.str('show-goal-button'));
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},
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resizeGoal: function () {
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@ -274,7 +274,7 @@ var Level = Sandbox.extend({
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showGoal: function(command, defer) {
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this.showSideVis(command, defer, this.goalCanvasHolder, this.initGoalVisualization);
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this.levelToolbar.$goalButton.text('Hide Goal');
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this.levelToolbar.$goalButton.text(intl.str('hide-goal-button'));
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},
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showSideVis: function(command, defer, canvasHolder, initMethod) {
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@ -291,7 +291,7 @@ var Level = Sandbox.extend({
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hideGoal: function(command, defer) {
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this.hideSideVis(command, defer, this.goalCanvasHolder);
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this.levelToolbar.$goalButton.text('Show Goal');
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this.levelToolbar.$goalButton.text(intl.str('show-goal-button'));
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},
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hideSideVis: function(command, defer, canvasHolder, vis) {
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