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https://github.com/pcottle/learnGitBranching.git
synced 2025-06-27 16:38:50 +02:00
no more ids on levels, its generated automatically, and index utilization
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parent
a1a6820d77
commit
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10 changed files with 59 additions and 66 deletions
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@ -15603,7 +15603,8 @@ LevelArbiter.prototype.validateLevel = function(level) {
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var optionalFields = [
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'hint',
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'disabledMap'
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'disabledMap',
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'startTree'
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];
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_.each(requiredFields, function(field) {
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@ -16499,6 +16500,7 @@ var Q = require('q');
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var util = require('../util');
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var Main = require('../app');
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var Errors = require('../util/errors');
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var Visualization = require('../visuals/visualization').Visualization;
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var ParseWaterfall = require('../level/parseWaterfall').ParseWaterfall;
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@ -16526,11 +16528,9 @@ var parse = util.genParseCommand(regexMap, 'processLevelBuilderCommand');
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var LevelBuilder = Level.extend({
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initialize: function(options) {
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options = options || {};
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options.level = options.level || {};
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this.options = options;
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this.level = {};
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this.level.startDialog = {
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options.level.startDialog = {
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childViews: [{
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type: 'ModalAlert',
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options: {
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@ -16539,10 +16539,10 @@ var LevelBuilder = Level.extend({
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'',
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'Here are the main steps:',
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'',
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' * Define the starting tree',
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' * Enter the series of git commands that compose of the (optimal) solution',
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' * Define the goal tree, which also defines the solution',
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' * Enter the command ```finish building``` to specify start dialogs and such'
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' * Define the starting tree with ```define start```',
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' * Enter the series of git commands that compose the (optimal) solution',
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' * Define the goal tree with ```define goal```. Defining the goal also defines the solution',
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' * Enter the command ```finish``` to output your level JSON!'
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]
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}
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}]
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@ -16709,13 +16709,20 @@ var LevelBuilder = Level.extend({
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},
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finish: function(command, deferred) {
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if (!this.level.id) {
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this.setID();
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if (!this.gitCommandsIssued.length) {
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command.set('error', new Errors.GitError({
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msg: 'Your solution is empty!'
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}));
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deferred.resolve();
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return;
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}
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if (this.level.hint === undefined) {
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this.setHint();
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}
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console.log(this.level, this.startTree);
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console.log(this.level);
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command.finishWith(deferred);
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},
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processLevelBuilderCommand: function(command, deferred) {
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@ -19313,7 +19320,8 @@ LevelArbiter.prototype.validateLevel = function(level) {
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var optionalFields = [
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'hint',
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'disabledMap'
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'disabledMap',
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'startTree'
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];
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_.each(requiredFields, function(field) {
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@ -19373,6 +19381,7 @@ var Q = require('q');
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var util = require('../util');
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var Main = require('../app');
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var Errors = require('../util/errors');
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var Visualization = require('../visuals/visualization').Visualization;
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var ParseWaterfall = require('../level/parseWaterfall').ParseWaterfall;
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@ -19400,11 +19409,9 @@ var parse = util.genParseCommand(regexMap, 'processLevelBuilderCommand');
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var LevelBuilder = Level.extend({
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initialize: function(options) {
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options = options || {};
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options.level = options.level || {};
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this.options = options;
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this.level = {};
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this.level.startDialog = {
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options.level.startDialog = {
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childViews: [{
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type: 'ModalAlert',
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options: {
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@ -19413,10 +19420,10 @@ var LevelBuilder = Level.extend({
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'',
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'Here are the main steps:',
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'',
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' * Define the starting tree',
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' * Enter the series of git commands that compose of the (optimal) solution',
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' * Define the goal tree, which also defines the solution',
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' * Enter the command ```finish building``` to specify start dialogs and such'
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' * Define the starting tree with ```define start```',
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' * Enter the series of git commands that compose the (optimal) solution',
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' * Define the goal tree with ```define goal```. Defining the goal also defines the solution',
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' * Enter the command ```finish``` to output your level JSON!'
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]
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}
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}]
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@ -19583,13 +19590,20 @@ var LevelBuilder = Level.extend({
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},
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finish: function(command, deferred) {
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if (!this.level.id) {
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this.setID();
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if (!this.gitCommandsIssued.length) {
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command.set('error', new Errors.GitError({
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msg: 'Your solution is empty!'
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}));
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deferred.resolve();
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return;
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}
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if (this.level.hint === undefined) {
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this.setHint();
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}
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console.log(this.level, this.startTree);
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console.log(this.level);
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command.finishWith(deferred);
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},
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processLevelBuilderCommand: function(command, deferred) {
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@ -32,8 +32,11 @@ LevelArbiter.prototype.init = function() {
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this.validateLevel(level);
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this.levelMap[level.id] = _.extend(
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{},
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{ index: index },
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level
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level,
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{
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index: index,
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id: levelSequenceName + String(index)
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}
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);
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// build up the chaining between levels
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@ -68,7 +71,6 @@ LevelArbiter.prototype.syncToStorage = function() {
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LevelArbiter.prototype.validateLevel = function(level) {
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level = level || {};
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var requiredFields = [
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'id',
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'name',
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'goalTreeString',
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'solutionCommand'
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@ -4,6 +4,7 @@ var Q = require('q');
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var util = require('../util');
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var Main = require('../app');
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var Errors = require('../util/errors');
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var Visualization = require('../visuals/visualization').Visualization;
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var ParseWaterfall = require('../level/parseWaterfall').ParseWaterfall;
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@ -23,6 +24,7 @@ var regexMap = {
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'define start': /^define start$/,
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'show start': /^show start$/,
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'hide start': /^hide start$/,
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'define hint': /^define hint$/,
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'finish': /^finish$/
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};
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@ -31,11 +33,9 @@ var parse = util.genParseCommand(regexMap, 'processLevelBuilderCommand');
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var LevelBuilder = Level.extend({
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initialize: function(options) {
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options = options || {};
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options.level = options.level || {};
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this.options = options;
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this.level = {};
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this.level.startDialog = {
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options.level.startDialog = {
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childViews: [{
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type: 'ModalAlert',
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options: {
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@ -44,10 +44,11 @@ var LevelBuilder = Level.extend({
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'',
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'Here are the main steps:',
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'',
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' * Define the starting tree',
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' * Enter the series of git commands that compose of the (optimal) solution',
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' * Define the goal tree, which also defines the solution',
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' * Enter the command ```finish building``` to specify start dialogs and such'
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' * Define the starting tree with ```define start```',
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' * Enter the series of git commands that compose the (optimal) solution',
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' * Define the goal tree with ```define goal```. Defining the goal also defines the solution',
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' * Optionally define a hint with ```define hint```',
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' * Enter the command ```finish``` to output your level JSON!'
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]
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}
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}]
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@ -198,33 +199,20 @@ var LevelBuilder = Level.extend({
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this.showGoal(command, deferred);
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},
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setHint: function(command, deferred) {
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defineHint: function(command, deferred) {
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this.level.hint = prompt('Enter a hint! Or blank if you dont want one');
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if (command) { command.finishWith(deferred); }
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},
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setID: function(command, deferred) {
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var id = prompt('Enter an ID');
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while (!id || !id.length) {
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id = prompt('Enter an ID... really this time');
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}
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this.level.id = id;
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if (command) { command.finishWith(deferred); }
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},
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finish: function(command, deferred) {
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if (!this.gitCommandsIssued.length) {
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command.set('error', new GitError({
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command.set('error', new Errors.GitError({
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msg: 'Your solution is empty!'
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});
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}));
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deferred.resolve();
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return;
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}
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if (!this.level.id) {
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this.setID();
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}
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if (this.level.hint === undefined) {
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this.setHint();
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}
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@ -239,7 +227,8 @@ var LevelBuilder = Level.extend({
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'define start': this.defineStart,
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'show start': this.showStart,
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'hide start': this.hideStart,
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'finish': this.finish
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'finish': this.finish,
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'define hint': this.defineHint
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};
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methodMap[command.get('method')].apply(this, arguments);
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@ -161,14 +161,7 @@ var LevelDropdownView = ContainedBase.extend({
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},
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getIndexForID: function(id) {
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var index;
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var levels = this.sequenceToLevels[this.selectedSequence];
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_.each(levels, function(level, _index) {
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if (level.id == id) {
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index = _index;
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}
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});
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return index;
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return Main.getLevelArbiter().getLevel(id).index;
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},
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selectFirst: function() {
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@ -1,5 +1,4 @@
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exports.level = {
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id: 'intro1',
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name: 'Introduction #1',
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startDialog: {
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childViews: [{
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@ -1,5 +1,4 @@
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exports.level = {
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id: 'intro2',
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name: 'Introduction #1',
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goalTreeString: '{"branches":{"master":{"target":"C1","id":"master"},"win":{"target":"C2","id":"win"}},"commits":{"C0":{"parents":[],"id":"C0","rootCommit":true},"C1":{"parents":["C0"],"id":"C1"},"C2":{"parents":["C1"],"id":"C2"}},"HEAD":{"target":"win","id":"HEAD"}}',
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solutionCommand: 'git checkout -b win; git commit',
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@ -1,5 +1,4 @@
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exports.level = {
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id: 'rebase1',
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name: 'Introduction #1',
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goalTreeString: '{"branches":{"master":{"target":"C1","id":"master"},"win":{"target":"C2","id":"win"}},"commits":{"C0":{"parents":[],"id":"C0","rootCommit":true},"C1":{"parents":["C0"],"id":"C1"},"C2":{"parents":["C1"],"id":"C2"}},"HEAD":{"target":"win","id":"HEAD"}}',
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solutionCommand: 'git checkout -b win; git commit',
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@ -1,5 +1,4 @@
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exports.level = {
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id: 'rebase2',
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name: 'Introduction #1',
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goalTreeString: '{"branches":{"master":{"target":"C1","id":"master"},"win":{"target":"C2","id":"win"}},"commits":{"C0":{"parents":[],"id":"C0","rootCommit":true},"C1":{"parents":["C0"],"id":"C1"},"C2":{"parents":["C1"],"id":"C2"}},"HEAD":{"target":"win","id":"HEAD"}}',
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solutionCommand: 'git checkout -b win; git commit',
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@ -1,5 +1,4 @@
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exports.level = {
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id: 'rebase3',
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name: 'Introduction #1',
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goalTreeString: '{"branches":{"master":{"target":"C1","id":"master"},"win":{"target":"C2","id":"win"}},"commits":{"C0":{"parents":[],"id":"C0","rootCommit":true},"C1":{"parents":["C0"],"id":"C1"},"C2":{"parents":["C1"],"id":"C2"}},"HEAD":{"target":"win","id":"HEAD"}}',
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solutionCommand: 'git checkout -b win; git commit',
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2
todo.txt
2
todo.txt
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@ -1,6 +1,5 @@
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Big Things
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~~~~~~~~~~~~~~~~~~~~~~~~~
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[ ] level builder finish
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[ ] level builder dialog tester
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[ ] level builder dialog builder
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@ -32,6 +31,7 @@ Ideas for cleaning
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Done things:
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(I only started this on Dec 17th 2012 to get a better sense of what was done)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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[x] level builder finish
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[x] level builder? :OOO
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* basically just an extension of level (or sandbox), that has commands like
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```save tree beginning``` or ```save tree goal``` and then a final
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