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before attempt at flipping
This commit is contained in:
parent
ca33b7ce1b
commit
9460c4b4c6
3 changed files with 28 additions and 15 deletions
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@ -6717,19 +6717,23 @@ var Level = Sandbox.extend({
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},
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},
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startLevel: function(command, deferred) {
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startLevel: function(command, deferred) {
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command.addWarning(
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this.exitLevel();
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"You are in a level! You can't start a new one before exiting. I'll add the command for you..."
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);
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command.set('status', 'error');
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Main.getSandbox().startLevel(command, deferred);
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/*
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Main.getEventBaton().trigger('commandSubmitted',
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Main.getEventBaton().trigger('commandSubmitted',
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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);
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);
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deferred.resolve();
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deferred.resolve();*/
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},
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},
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exitLevel: function(command, deferred) {
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exitLevel: function(command, deferred) {
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this.die();
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this.die();
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if (!command || !deferred) {
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return;
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}
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setTimeout(function() {
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setTimeout(function() {
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command.finishWith(deferred);
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command.finishWith(deferred);
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}, this.getAnimationTime());
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}, this.getAnimationTime());
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@ -18503,19 +18507,23 @@ var Level = Sandbox.extend({
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},
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},
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startLevel: function(command, deferred) {
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startLevel: function(command, deferred) {
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command.addWarning(
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this.exitLevel();
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"You are in a level! You can't start a new one before exiting. I'll add the command for you..."
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);
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command.set('status', 'error');
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Main.getSandbox().startLevel(command, deferred);
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/*
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Main.getEventBaton().trigger('commandSubmitted',
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Main.getEventBaton().trigger('commandSubmitted',
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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);
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);
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deferred.resolve();
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deferred.resolve();*/
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},
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},
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exitLevel: function(command, deferred) {
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exitLevel: function(command, deferred) {
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this.die();
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this.die();
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if (!command || !deferred) {
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return;
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}
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setTimeout(function() {
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setTimeout(function() {
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command.finishWith(deferred);
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command.finishWith(deferred);
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}, this.getAnimationTime());
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}, this.getAnimationTime());
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@ -330,19 +330,23 @@ var Level = Sandbox.extend({
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},
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},
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startLevel: function(command, deferred) {
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startLevel: function(command, deferred) {
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command.addWarning(
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this.exitLevel();
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"You are in a level! You can't start a new one before exiting. I'll add the command for you..."
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);
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command.set('status', 'error');
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Main.getSandbox().startLevel(command, deferred);
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/*
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Main.getEventBaton().trigger('commandSubmitted',
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Main.getEventBaton().trigger('commandSubmitted',
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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);
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);
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deferred.resolve();
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deferred.resolve();*/
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},
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},
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exitLevel: function(command, deferred) {
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exitLevel: function(command, deferred) {
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this.die();
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this.die();
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if (!command || !deferred) {
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return;
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}
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setTimeout(function() {
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setTimeout(function() {
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command.finishWith(deferred);
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command.finishWith(deferred);
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}, this.getAnimationTime());
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}, this.getAnimationTime());
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1
todo.txt
1
todo.txt
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@ -9,6 +9,7 @@ Big Graphic things:
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Medium things:
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Medium things:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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[ ] level arbiter (has everything by ID)
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[ ] level arbiter (has everything by ID)
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[ ] flip branches on the sides!! i wonder how to determine...
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Small things to implement:
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Small things to implement:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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