mirror of
https://github.com/pcottle/learnGitBranching.git
synced 2025-06-27 00:18:56 +02:00
WOW REALLY NICE with level switching
This commit is contained in:
parent
9460c4b4c6
commit
8e98c4d457
7 changed files with 154 additions and 61 deletions
138
build/bundle.js
138
build/bundle.js
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@ -4583,15 +4583,30 @@ var Sandbox = Backbone.View.extend({
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},
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},
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startLevel: function(command, deferred) {
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startLevel: function(command, deferred) {
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var Level = require('../level').Level;
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var regexResults = command.get('regexResults') || [];
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var desiredID = regexResults[1] || '';
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var levelJSON = Main.getLevelArbiter().getLevel(desiredID);
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// handle the case where that level is not found...
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if (!levelJSON) {
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command.addWarning(
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'A level for that id "' + desiredID + '" was not found!!'
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);
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command.set('status', 'error');
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deferred.resolve();
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return;
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}
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// we are good to go!! lets prep a bit visually
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this.hide();
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this.hide();
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this.clear();
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this.clear();
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console.log(command.get('regexResults'));
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// we don't even need a reference to this,
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// we don't even need a reference to this,
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// everything will be handled via event baton :DDDDDDDDD
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// everything will be handled via event baton :DDDDDDDDD
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var a = new Level();
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var Level = require('../level').Level;
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var currentLevel = new Level({
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level: levelJSON
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});
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setTimeout(function() {
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setTimeout(function() {
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command.finishWith(deferred);
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command.finishWith(deferred);
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}, this.getAnimationTime());
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}, this.getAnimationTime());
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@ -6413,6 +6428,8 @@ var Level = Sandbox.extend({
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initialize: function(options) {
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initialize: function(options) {
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options = options || {};
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options = options || {};
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options.level = options.level || {};
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options.level = options.level || {};
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console.log('the level im receiving is', options.level);
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this.level = options.level;
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this.level = options.level;
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this.gitCommandsIssued = 0;
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this.gitCommandsIssued = 0;
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@ -6430,21 +6447,19 @@ var Level = Sandbox.extend({
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},
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},
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initName: function(options) {
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initName: function(options) {
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this.name = options.name;
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if (!this.level.name || !this.level.id) {
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this.id = options.id;
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this.level.name = 'Rebase Classic';
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if (!this.name || !this.id) {
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this.name = 'Rebase Classic';
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console.warn('REALLY BAD FORM need ids and names');
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console.warn('REALLY BAD FORM need ids and names');
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}
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}
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this.levelToolbar = new LevelToolbar({
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this.levelToolbar = new LevelToolbar({
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name: this.name
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name: this.level.name
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});
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});
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},
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},
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initGoalData: function(options) {
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initGoalData: function(options) {
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this.goalTreeString = options.level.goalTree;
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this.goalTreeString = this.level.goalTreeString;
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this.solutionCommand = options.level.solutionCommand;
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this.solutionCommand = this.level.solutionCommand;
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if (!this.goalTreeString) {
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if (!this.goalTreeString) {
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console.warn('woah no goal, using random other one');
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console.warn('woah no goal, using random other one');
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@ -6471,7 +6486,7 @@ var Level = Sandbox.extend({
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startOffCommand: function() {
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startOffCommand: function() {
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Main.getEventBaton().trigger(
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Main.getEventBaton().trigger(
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'commandSubmitted',
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'commandSubmitted',
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'hint; show goal; delay 2000; hide goal'
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'hint; delay 3000; show goal'
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);
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);
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},
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},
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@ -6719,12 +6734,10 @@ var Level = Sandbox.extend({
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startLevel: function(command, deferred) {
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startLevel: function(command, deferred) {
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this.exitLevel();
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this.exitLevel();
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setTimeout(function() {
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Main.getSandbox().startLevel(command, deferred);
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Main.getSandbox().startLevel(command, deferred);
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/*
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}, this.getAnimationTime() * 1.5);
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Main.getEventBaton().trigger('commandSubmitted',
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// wow! that was simple :D
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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);
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deferred.resolve();*/
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},
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},
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exitLevel: function(command, deferred) {
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exitLevel: function(command, deferred) {
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@ -9866,7 +9879,7 @@ var CanvasTerminalHolder = BaseView.extend({
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this.destination = $('body');
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this.destination = $('body');
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this.JSON = {
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this.JSON = {
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title: options.title || 'Goal To Reach',
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title: options.title || 'Goal To Reach',
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text: options.text || 'You can hide this modal with "hide goal"'
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text: options.text || 'You can hide this window with "hide goal"'
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};
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};
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this.render();
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this.render();
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@ -12764,6 +12777,12 @@ function GitVisuals(options) {
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this.branchCollection.on('remove', this.removeBranch, this);
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this.branchCollection.on('remove', this.removeBranch, this);
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this.deferred = [];
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this.deferred = [];
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// eventually have origin support here
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this.posBoundaries = {
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min: 0,
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max: 1
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};
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var Main = require('../app');
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var Main = require('../app');
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Main.getEvents().on('refreshTree', this.refreshTree, this);
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Main.getEvents().on('refreshTree', this.refreshTree, this);
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}
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}
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@ -13179,7 +13198,11 @@ GitVisuals.prototype.calcBranchStacks = function() {
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GitVisuals.prototype.calcWidth = function() {
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GitVisuals.prototype.calcWidth = function() {
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this.maxWidthRecursive(this.rootCommit);
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this.maxWidthRecursive(this.rootCommit);
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this.assignBoundsRecursive(this.rootCommit, 0, 1);
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this.assignBoundsRecursive(
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this.rootCommit,
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this.posBoundaries.min,
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this.posBoundaries.max
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);
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};
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};
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GitVisuals.prototype.maxWidthRecursive = function(commit) {
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GitVisuals.prototype.maxWidthRecursive = function(commit) {
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@ -14073,6 +14096,14 @@ var VisBranch = VisBase.extend({
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getCommitPosition: function() {
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getCommitPosition: function() {
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var commit = this.gitEngine.getCommitFromRef(this.get('branch'));
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var commit = this.gitEngine.getCommitFromRef(this.get('branch'));
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var visNode = commit.get('visNode');
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var visNode = commit.get('visNode');
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var threshold = this.get('gitVisuals').posBoundaries.max;
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// somewhat tricky flip management here
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if (visNode.get('pos').x > threshold) {
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this.set('flip', -1);
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} else {
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this.set('flip', 1);
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}
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return visNode.getScreenCoords();
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return visNode.getScreenCoords();
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},
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},
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@ -18203,6 +18234,8 @@ var Level = Sandbox.extend({
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initialize: function(options) {
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initialize: function(options) {
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options = options || {};
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options = options || {};
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options.level = options.level || {};
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options.level = options.level || {};
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console.log('the level im receiving is', options.level);
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this.level = options.level;
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this.level = options.level;
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this.gitCommandsIssued = 0;
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this.gitCommandsIssued = 0;
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@ -18220,21 +18253,19 @@ var Level = Sandbox.extend({
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},
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},
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initName: function(options) {
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initName: function(options) {
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this.name = options.name;
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if (!this.level.name || !this.level.id) {
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this.id = options.id;
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this.level.name = 'Rebase Classic';
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if (!this.name || !this.id) {
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this.name = 'Rebase Classic';
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console.warn('REALLY BAD FORM need ids and names');
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console.warn('REALLY BAD FORM need ids and names');
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}
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}
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this.levelToolbar = new LevelToolbar({
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this.levelToolbar = new LevelToolbar({
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name: this.name
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name: this.level.name
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});
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});
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},
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},
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initGoalData: function(options) {
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initGoalData: function(options) {
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this.goalTreeString = options.level.goalTree;
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this.goalTreeString = this.level.goalTreeString;
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this.solutionCommand = options.level.solutionCommand;
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this.solutionCommand = this.level.solutionCommand;
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if (!this.goalTreeString) {
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if (!this.goalTreeString) {
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console.warn('woah no goal, using random other one');
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console.warn('woah no goal, using random other one');
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@ -18261,7 +18292,7 @@ var Level = Sandbox.extend({
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startOffCommand: function() {
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startOffCommand: function() {
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Main.getEventBaton().trigger(
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Main.getEventBaton().trigger(
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'commandSubmitted',
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'commandSubmitted',
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'hint; show goal; delay 2000; hide goal'
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'hint; delay 3000; show goal'
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);
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);
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},
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},
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@ -18509,12 +18540,10 @@ var Level = Sandbox.extend({
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startLevel: function(command, deferred) {
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startLevel: function(command, deferred) {
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this.exitLevel();
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this.exitLevel();
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setTimeout(function() {
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Main.getSandbox().startLevel(command, deferred);
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Main.getSandbox().startLevel(command, deferred);
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/*
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}, this.getAnimationTime() * 1.5);
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Main.getEventBaton().trigger('commandSubmitted',
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// wow! that was simple :D
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'delay 3000; exit level; delay 500;' + command.get('rawStr')
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);
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deferred.resolve();*/
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},
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},
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exitLevel: function(command, deferred) {
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exitLevel: function(command, deferred) {
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@ -18772,15 +18801,30 @@ var Sandbox = Backbone.View.extend({
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},
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},
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startLevel: function(command, deferred) {
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startLevel: function(command, deferred) {
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var Level = require('../level').Level;
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var regexResults = command.get('regexResults') || [];
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var desiredID = regexResults[1] || '';
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var levelJSON = Main.getLevelArbiter().getLevel(desiredID);
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// handle the case where that level is not found...
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if (!levelJSON) {
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command.addWarning(
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'A level for that id "' + desiredID + '" was not found!!'
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);
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command.set('status', 'error');
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deferred.resolve();
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return;
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}
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// we are good to go!! lets prep a bit visually
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this.hide();
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this.hide();
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this.clear();
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this.clear();
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console.log(command.get('regexResults'));
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// we don't even need a reference to this,
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// we don't even need a reference to this,
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// everything will be handled via event baton :DDDDDDDDD
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// everything will be handled via event baton :DDDDDDDDD
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var a = new Level();
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var Level = require('../level').Level;
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var currentLevel = new Level({
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level: levelJSON
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});
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setTimeout(function() {
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setTimeout(function() {
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command.finishWith(deferred);
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command.finishWith(deferred);
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}, this.getAnimationTime());
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}, this.getAnimationTime());
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@ -20440,7 +20484,7 @@ var CanvasTerminalHolder = BaseView.extend({
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this.destination = $('body');
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this.destination = $('body');
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this.JSON = {
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this.JSON = {
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title: options.title || 'Goal To Reach',
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title: options.title || 'Goal To Reach',
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text: options.text || 'You can hide this modal with "hide goal"'
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text: options.text || 'You can hide this window with "hide goal"'
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};
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};
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this.render();
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this.render();
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@ -21223,6 +21267,12 @@ function GitVisuals(options) {
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this.branchCollection.on('remove', this.removeBranch, this);
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this.branchCollection.on('remove', this.removeBranch, this);
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this.deferred = [];
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this.deferred = [];
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// eventually have origin support here
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this.posBoundaries = {
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min: 0,
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max: 1
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};
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var Main = require('../app');
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var Main = require('../app');
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Main.getEvents().on('refreshTree', this.refreshTree, this);
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Main.getEvents().on('refreshTree', this.refreshTree, this);
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}
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}
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@ -21638,7 +21688,11 @@ GitVisuals.prototype.calcBranchStacks = function() {
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GitVisuals.prototype.calcWidth = function() {
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GitVisuals.prototype.calcWidth = function() {
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this.maxWidthRecursive(this.rootCommit);
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this.maxWidthRecursive(this.rootCommit);
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this.assignBoundsRecursive(this.rootCommit, 0, 1);
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this.assignBoundsRecursive(
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this.rootCommit,
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this.posBoundaries.min,
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this.posBoundaries.max
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);
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};
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};
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GitVisuals.prototype.maxWidthRecursive = function(commit) {
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GitVisuals.prototype.maxWidthRecursive = function(commit) {
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@ -22096,6 +22150,14 @@ var VisBranch = VisBase.extend({
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getCommitPosition: function() {
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getCommitPosition: function() {
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var commit = this.gitEngine.getCommitFromRef(this.get('branch'));
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var commit = this.gitEngine.getCommitFromRef(this.get('branch'));
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var visNode = commit.get('visNode');
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var visNode = commit.get('visNode');
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|
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var threshold = this.get('gitVisuals').posBoundaries.max;
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// somewhat tricky flip management here
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if (visNode.get('pos').x > threshold) {
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this.set('flip', -1);
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} else {
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this.set('flip', 1);
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}
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return visNode.getScreenCoords();
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return visNode.getScreenCoords();
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},
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},
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@ -26,6 +26,8 @@ var Level = Sandbox.extend({
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initialize: function(options) {
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initialize: function(options) {
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options = options || {};
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options = options || {};
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options.level = options.level || {};
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options.level = options.level || {};
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|
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console.log('the level im receiving is', options.level);
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this.level = options.level;
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this.level = options.level;
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|
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this.gitCommandsIssued = 0;
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this.gitCommandsIssued = 0;
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@ -43,21 +45,19 @@ var Level = Sandbox.extend({
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},
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},
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|
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initName: function(options) {
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initName: function(options) {
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this.name = options.name;
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if (!this.level.name || !this.level.id) {
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this.id = options.id;
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this.level.name = 'Rebase Classic';
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if (!this.name || !this.id) {
|
|
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this.name = 'Rebase Classic';
|
|
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console.warn('REALLY BAD FORM need ids and names');
|
console.warn('REALLY BAD FORM need ids and names');
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}
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}
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|
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this.levelToolbar = new LevelToolbar({
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this.levelToolbar = new LevelToolbar({
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name: this.name
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name: this.level.name
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});
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});
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},
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},
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|
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initGoalData: function(options) {
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initGoalData: function(options) {
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this.goalTreeString = options.level.goalTree;
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this.goalTreeString = this.level.goalTreeString;
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this.solutionCommand = options.level.solutionCommand;
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this.solutionCommand = this.level.solutionCommand;
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|
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if (!this.goalTreeString) {
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if (!this.goalTreeString) {
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console.warn('woah no goal, using random other one');
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console.warn('woah no goal, using random other one');
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@ -84,7 +84,7 @@ var Level = Sandbox.extend({
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startOffCommand: function() {
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startOffCommand: function() {
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Main.getEventBaton().trigger(
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Main.getEventBaton().trigger(
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'commandSubmitted',
|
'commandSubmitted',
|
||||||
'hint; show goal; delay 2000; hide goal'
|
'hint; delay 3000; show goal'
|
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);
|
);
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},
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},
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|
|
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|
@ -332,12 +332,10 @@ var Level = Sandbox.extend({
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startLevel: function(command, deferred) {
|
startLevel: function(command, deferred) {
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this.exitLevel();
|
this.exitLevel();
|
||||||
|
|
||||||
|
setTimeout(function() {
|
||||||
Main.getSandbox().startLevel(command, deferred);
|
Main.getSandbox().startLevel(command, deferred);
|
||||||
/*
|
}, this.getAnimationTime() * 1.5);
|
||||||
Main.getEventBaton().trigger('commandSubmitted',
|
// wow! that was simple :D
|
||||||
'delay 3000; exit level; delay 500;' + command.get('rawStr')
|
|
||||||
);
|
|
||||||
deferred.resolve();*/
|
|
||||||
},
|
},
|
||||||
|
|
||||||
exitLevel: function(command, deferred) {
|
exitLevel: function(command, deferred) {
|
||||||
|
|
|
@ -115,15 +115,30 @@ var Sandbox = Backbone.View.extend({
|
||||||
},
|
},
|
||||||
|
|
||||||
startLevel: function(command, deferred) {
|
startLevel: function(command, deferred) {
|
||||||
var Level = require('../level').Level;
|
var regexResults = command.get('regexResults') || [];
|
||||||
|
var desiredID = regexResults[1] || '';
|
||||||
|
var levelJSON = Main.getLevelArbiter().getLevel(desiredID);
|
||||||
|
|
||||||
|
// handle the case where that level is not found...
|
||||||
|
if (!levelJSON) {
|
||||||
|
command.addWarning(
|
||||||
|
'A level for that id "' + desiredID + '" was not found!!'
|
||||||
|
);
|
||||||
|
command.set('status', 'error');
|
||||||
|
deferred.resolve();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// we are good to go!! lets prep a bit visually
|
||||||
this.hide();
|
this.hide();
|
||||||
this.clear();
|
this.clear();
|
||||||
|
|
||||||
console.log(command.get('regexResults'));
|
|
||||||
|
|
||||||
// we don't even need a reference to this,
|
// we don't even need a reference to this,
|
||||||
// everything will be handled via event baton :DDDDDDDDD
|
// everything will be handled via event baton :DDDDDDDDD
|
||||||
var a = new Level();
|
var Level = require('../level').Level;
|
||||||
|
var currentLevel = new Level({
|
||||||
|
level: levelJSON
|
||||||
|
});
|
||||||
setTimeout(function() {
|
setTimeout(function() {
|
||||||
command.finishWith(deferred);
|
command.finishWith(deferred);
|
||||||
}, this.getAnimationTime());
|
}, this.getAnimationTime());
|
||||||
|
|
|
@ -399,7 +399,7 @@ var CanvasTerminalHolder = BaseView.extend({
|
||||||
this.destination = $('body');
|
this.destination = $('body');
|
||||||
this.JSON = {
|
this.JSON = {
|
||||||
title: options.title || 'Goal To Reach',
|
title: options.title || 'Goal To Reach',
|
||||||
text: options.text || 'You can hide this modal with "hide goal"'
|
text: options.text || 'You can hide this window with "hide goal"'
|
||||||
};
|
};
|
||||||
|
|
||||||
this.render();
|
this.render();
|
||||||
|
|
|
@ -38,6 +38,12 @@ function GitVisuals(options) {
|
||||||
this.branchCollection.on('remove', this.removeBranch, this);
|
this.branchCollection.on('remove', this.removeBranch, this);
|
||||||
this.deferred = [];
|
this.deferred = [];
|
||||||
|
|
||||||
|
// eventually have origin support here
|
||||||
|
this.posBoundaries = {
|
||||||
|
min: 0,
|
||||||
|
max: 1
|
||||||
|
};
|
||||||
|
|
||||||
var Main = require('../app');
|
var Main = require('../app');
|
||||||
Main.getEvents().on('refreshTree', this.refreshTree, this);
|
Main.getEvents().on('refreshTree', this.refreshTree, this);
|
||||||
}
|
}
|
||||||
|
@ -453,7 +459,11 @@ GitVisuals.prototype.calcBranchStacks = function() {
|
||||||
GitVisuals.prototype.calcWidth = function() {
|
GitVisuals.prototype.calcWidth = function() {
|
||||||
this.maxWidthRecursive(this.rootCommit);
|
this.maxWidthRecursive(this.rootCommit);
|
||||||
|
|
||||||
this.assignBoundsRecursive(this.rootCommit, 0, 1);
|
this.assignBoundsRecursive(
|
||||||
|
this.rootCommit,
|
||||||
|
this.posBoundaries.min,
|
||||||
|
this.posBoundaries.max
|
||||||
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
GitVisuals.prototype.maxWidthRecursive = function(commit) {
|
GitVisuals.prototype.maxWidthRecursive = function(commit) {
|
||||||
|
|
|
@ -77,6 +77,14 @@ var VisBranch = VisBase.extend({
|
||||||
getCommitPosition: function() {
|
getCommitPosition: function() {
|
||||||
var commit = this.gitEngine.getCommitFromRef(this.get('branch'));
|
var commit = this.gitEngine.getCommitFromRef(this.get('branch'));
|
||||||
var visNode = commit.get('visNode');
|
var visNode = commit.get('visNode');
|
||||||
|
|
||||||
|
var threshold = this.get('gitVisuals').posBoundaries.max;
|
||||||
|
// somewhat tricky flip management here
|
||||||
|
if (visNode.get('pos').x > threshold) {
|
||||||
|
this.set('flip', -1);
|
||||||
|
} else {
|
||||||
|
this.set('flip', 1);
|
||||||
|
}
|
||||||
return visNode.getScreenCoords();
|
return visNode.getScreenCoords();
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|
2
todo.txt
2
todo.txt
|
@ -9,7 +9,6 @@ Big Graphic things:
|
||||||
Medium things:
|
Medium things:
|
||||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
[ ] level arbiter (has everything by ID)
|
[ ] level arbiter (has everything by ID)
|
||||||
[ ] flip branches on the sides!! i wonder how to determine...
|
|
||||||
|
|
||||||
Small things to implement:
|
Small things to implement:
|
||||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
@ -29,6 +28,7 @@ Big Bugs to fix:
|
||||||
Done things:
|
Done things:
|
||||||
(I only started this on Dec 17th 2012 to get a better sense of what was done)
|
(I only started this on Dec 17th 2012 to get a better sense of what was done)
|
||||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||||
|
[x] flip branches on the sides!! i wonder how to determine...
|
||||||
[x] click handlers on goal visualization for the actual canvas elements
|
[x] click handlers on goal visualization for the actual canvas elements
|
||||||
[x] sandbox can launch and takedown levels
|
[x] sandbox can launch and takedown levels
|
||||||
[x] TWO epic bugs squashed:
|
[x] TWO epic bugs squashed:
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue