pretty legit level dropdown

This commit is contained in:
Peter Cottle 2013-01-06 23:34:39 -08:00
parent 0012c3de54
commit 378fcc0377
10 changed files with 542 additions and 28 deletions

View file

@ -9,15 +9,21 @@ var sequenceInfo = require('../levels').sequenceInfo;
function LevelArbiter() {
this.levelMap = {};
this.init();
// TODO -- local storage sync
this.solvedMap = {};
}
LevelArbiter.prototype.init = function() {
var previousLevelID;
_.each(levelSequences, function(levels, levelSequenceName) {
// for this particular sequence...
_.each(levels, function(level) {
_.each(levels, function(level, index) {
this.validateLevel(level);
this.levelMap[level.id] = level;
this.levelMap[level.id] = _.extend(
{},
{ index: index },
level
);
// build up the chaining between levels
if (previousLevelID) {
@ -28,6 +34,18 @@ LevelArbiter.prototype.init = function() {
}, this);
};
LevelArbiter.prototype.getSolvedMap = function() {
return this.solvedMap;
};
LevelArbiter.prototype.isLevelSolved = function(id) {
if (!this.levelMap[id]) {
throw new Error('that level doesnt exist!');
}
console.log('is it solved', id);
return Boolean(this.solvedMap[id]);
};
LevelArbiter.prototype.validateLevel = function(level) {
level = level || {};
var requiredFields = [

View file

@ -21,7 +21,8 @@ var toGlobalize = {
Level: require('../level'),
Sandbox: require('../level/sandbox'),
GitDemonstrationView: require('../views/gitDemonstrationView'),
Markdown: require('markdown')
Markdown: require('markdown'),
LevelDropdownView: require('../views/levelDropdownView')
};
_.each(toGlobalize, function(module) {

View file

@ -206,10 +206,6 @@ var CommandPromptView = Backbone.View.extend({
((value.length && this.index !== -1 &&
this.commands.toArray()[this.index].get('text') !== value));
if (this.index !== -1) {
console.log(this.commands.toArray()[this.index]);
}
if (!shouldAdd) {
return;
}

View file

@ -523,6 +523,7 @@ var CanvasTerminalHolder = BaseView.extend({
}
});
exports.BaseView = BaseView;
exports.ModalView = ModalView;
exports.ModalTerminal = ModalTerminal;
exports.ModalAlert = ModalAlert;

View file

@ -0,0 +1,120 @@
var _ = require('underscore');
var Q = require('q');
// horrible hack to get localStorage Backbone plugin
var Backbone = (!require('../util').isBrowser()) ? require('backbone') : window.Backbone;
var util = require('../util');
var KeyboardListener = require('../util/keyboard').KeyboardListener;
var Main = require('../app');
var ModalTerminal = require('../views').ModalTerminal;
var ContainedBase = require('../views').ContainedBase;
var BaseView = require('../views').BaseView;
var LevelDropdownView = ContainedBase.extend({
tagName: 'div',
className: 'levelDropdownView box vertical',
template: _.template($('#level-dropdown-view').html()),
initialize: function(options) {
options = options || {};
this.JSON = {};
this.navEvents = _.clone(Backbone.Events);
this.navEvents.on('clickedID', _.debounce(
_.bind(this.loadLevelID, this),
300,
true
));
this.sequences = Main.getLevelArbiter().getSequences();
this.container = new ModalTerminal({
title: 'Select a Level'
});
this.render();
this.buildSequences();
if (!options.wait) {
this.show();
}
},
loadLevelID: function(id) {
Main.getEventBaton().trigger(
'commandSubmitted',
'level ' + id
);
this.hide();
},
updateSolvedStatus: function() {
_.each(this.seriesViews, function(view) {
view.updateSolvedStatus();
}, this);
},
buildSequences: function() {
this.seriesViews = [];
_.each(this.sequences, function(sequenceName) {
this.seriesViews.push(new SeriesView({
destination: this.$el,
name: sequenceName,
navEvents: this.navEvents
}));
}, this);
}
});
var SeriesView = BaseView.extend({
tagName: 'div',
className: 'seriesView box flex1 vertical',
template: _.template($('#series-view').html()),
events: {
'click div.levelIcon': 'click'
},
initialize: function(options) {
this.name = options.name || 'intro';
this.navEvents = options.navEvents;
this.info = Main.getLevelArbiter().getSequenceInfo(this.name);
this.levels = Main.getLevelArbiter().getLevelsInSequence(this.name);
this.levelIDs = [];
_.each(this.levels, function(level) {
this.levelIDs.push(level.id);
}, this);
this.destination = options.destination;
this.JSON = {
displayName: this.info.displayName,
about: this.info.about,
ids: this.levelIDs
};
this.render();
this.updateSolvedStatus();
},
updateSolvedStatus: function() {
// this is a bit hacky, it really should be some nice model
// property changing but it's the 11th hour...
var toLoop = this.$('div.levelIcon').each(function(index, el) {
var id = el.id;
$(el).toggleClass('solved', Main.getLevelArbiter().isLevelSolved(id));
});
},
click: function(ev) {
console.log(ev.srcElement);
console.log(ev.srcElement.id);
if (!ev || !ev.srcElement || !ev.srcElement.id) {
console.warn('wut, no id'); return;
}
var id = ev.srcElement.id;
this.navEvents.trigger('clickedID', id);
}
});
exports.LevelDropdownView = LevelDropdownView;