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Big view refresh update. No more weird algorithm and instead use small canvas option
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117d6d954f
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7 changed files with 17 additions and 87 deletions
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@ -510,10 +510,9 @@ GitVisuals.prototype.maxWidthRecursive = function(commit) {
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return maxWidth;
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};
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GitVisuals.prototype.assignBoundsRecursive = function(commit, min, max, centerFrac) {
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centerFrac = (centerFrac === undefined) ? 0.5 : centerFrac;
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GitVisuals.prototype.assignBoundsRecursive = function(commit, min, max) {
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// I always position myself within my bounds
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var myWidthPos = min + (max - min) * centerFrac;
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var myWidthPos = (max + min) / 2.0;
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commit.get('visNode').get('pos').x = myWidthPos;
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if (commit.get('children').length === 0) {
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@ -532,28 +531,6 @@ GitVisuals.prototype.assignBoundsRecursive = function(commit, min, max, centerFr
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}
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}, this);
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// TODO: refactor into another method
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var getCenterFrac = function(index, centerFrac) {
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if (myLength < 0.99) {
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if (children.length < 2) {
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return centerFrac;
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} else {
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return 0.5;
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}
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}
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if (children.length < 2) {
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return 0.5;
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}
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// we introduce a VERY specific rule here, to push out
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// the first "divergence" of the graph
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if (index === 0) {
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return 1/3;
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} else if (index === children.length - 1) {
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return 2/3;
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}
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return centerFrac;
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};
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var prevBound = min;
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_.each(children, function(child, index) {
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if (!child.isMainParent(commit)) {
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@ -562,12 +539,11 @@ GitVisuals.prototype.assignBoundsRecursive = function(commit, min, max, centerFr
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var flex = child.get('visNode').getMaxWidthScaled();
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var portion = (flex / totalFlex) * myLength;
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var thisCenterFrac = getCenterFrac(index, centerFrac);
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var childMin = prevBound;
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var childMax = childMin + portion;
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this.assignBoundsRecursive(child, childMin, childMax, thisCenterFrac);
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this.assignBoundsRecursive(child, childMin, childMax);
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prevBound = childMin + portion;
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}, this);
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};
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@ -662,7 +638,7 @@ GitVisuals.prototype.animateEdges = function(speed) {
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};
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GitVisuals.prototype.getMinLayers = function() {
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return (this.options.smallCanvas) ? 4 : 7;
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return (this.options.smallCanvas) ? 0 : 7;
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};
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GitVisuals.prototype.getDepthIncrement = function(maxDepth) {
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