OMG stupid typo

This commit is contained in:
Peter Cottle 2013-01-02 16:38:15 -08:00
parent de9d91773a
commit 2f57f4cfe3
11 changed files with 8247 additions and 7977 deletions

View file

@ -19,30 +19,63 @@ EventBaton.prototype.stealBaton = function(name, func, context) {
this.eventMap[name] = listeners;
};
EventBaton.prototype.sliceOffArgs = function(num, args) {
var newArgs = [];
for (var i = num; i < args.length; i++) {
newArgs.push(args[i]);
}
return newArgs;
};
EventBaton.prototype.trigger = function(name) {
// arguments is weird and doesnt do slice right
var argsToApply = [];
for (var i = 1; i < arguments.length; i++) {
argsToApply.push(arguments[i]);
}
var argsToApply = this.sliceOffArgs(1, arguments);
var listeners = this.eventMap[name];
if (!listeners || !listeners.length) {
console.warn('no listeners for', name);
return;
}
// call the top most listener with context and such
var toCall = listeners.slice(-1)[0];
toCall.func.apply(toCall.context, argsToApply);
};
EventBaton.prototype.releaseBaton = function(name, func, context) {
if (!name) { throw new Error('need name'); }
// might be in the middle of the stack
EventBaton.prototype.getListenersThrow = function(name) {
var listeners = this.eventMap[name];
if (!listeners || !listeners.length) {
throw new Error('no one has that baton!' + name);
}
return listeners;
};
EventBaton.prototype.passBatonBack = function(name, func, context, args) {
// this method will call the listener BEFORE the name/func pair. this
// basically allows you to put in shims, where you steal batons but pass
// them back if they don't meet certain conditions
var listeners = this.getListenersThrow(name);
var indexBefore;
_.each(listeners, function(listenerObj, index) {
// skip the first
if (index === 0) { return; }
if (listenerObj.func === func && listenerObj.context === context) {
indexBefore = index - 1;
}
}, this);
if (indexBefore === undefined) {
throw new Error('you are the last baton holder! or i didnt find you');
}
var toCallObj = listeners[indexBefore];
toCallObj.func.apply(toCallObj.context, args);
};
EventBaton.prototype.releaseBaton = function(name, func, context) {
// might be in the middle of the stack, so we have to loop instead of
// just popping blindly
var listeners = this.getListenersThrow(name);
var newListeners = [];
var found = false;