more test coverage which is always good :D

This commit is contained in:
Peter Cottle 2013-06-02 16:59:16 -07:00
parent 4b003f057e
commit 292126437a
4 changed files with 187 additions and 27 deletions

View file

@ -7882,19 +7882,44 @@ GitEngine.prototype.fakeTeamworkStarter = function() {
});
}
var numToMake = this.generalArgs[0] || 1;
this.validateArgBounds(this.generalArgs, 0, 1);
for (var i = 0; i < numToMake; i++) {
var numToMake = this.generalArgs[0] || 1;
this.fakeTeamwork(numToMake);
};
GitEngine.prototype.fakeTeamwork = function(numToMake) {
var makeOriginCommit = _.bind(function() {
var id = this.getUniqueID();
this.origin.receiveTeamwork(id, this.animationQueue);
}, this);
var chainStep = function() {
makeOriginCommit();
var d = Q.defer();
setTimeout(function() { d.resolve(); }, 1000);
return d.promise;
};
var deferred = Q.defer();
var chain = deferred.promise;
for (var i = 0; i < numToMake; i++) {
// here is the deal -- we dont want to make the origin receive
// teamwork all at once because then the animation of each child
// is difficult. Instead, we will generate a promise chain which will
// produce the commit right before every animation
chain = chain.then(chainStep());
}
deferred.resolve();
};
GitEngine.prototype.receiveTeamwork = function(id, animationQueue) {
var newCommit = this.makeCommit([this.getCommitFromRef('HEAD')], id);
this.setTargetLocation(this.HEAD, newCommit);
this.animationFactory.genCommitBirthAnimation(animationQueue, newCommit, this.gitVisuals);
//this.animationFactory.genCommitBirthAnimation(animationQueue, newCommit, this.gitVisuals);
return newCommit;
};
GitEngine.prototype.cherrypick = function(ref) {
@ -9377,6 +9402,7 @@ exports.AnimationFactory = AnimationFactory;
});
require.define("/src/js/visuals/animation/index.js",function(require,module,exports,__dirname,__filename,process,global){var _ = require('underscore');
var Q = require('q');
var Backbone = require('backbone');
var GLOBAL = require('../../util/constants').GLOBAL;
@ -9472,12 +9498,11 @@ var PromiseAnimation = Backbone.Model.extend({
},
initialize: function(options) {
if (!options.closure || !options.deferred) {
throw new Error('need closure and deferred');
if (!options.closure) {
throw new Error('need closure');
}
// TODO needed?
this.set('animation', options.animation);
this.set('deferred', options.deferred);
this.set('deferred', options.deferred || Q.defer());
},
play: function() {
@ -9485,10 +9510,8 @@ var PromiseAnimation = Backbone.Model.extend({
// we want to resolve a deferred when the animation finishes
this.get('closure')();
setTimeout(_.bind(function() {
console.log('resolving deferred');
this.get('deferred').resolve();
}, this), this.get('duration'));
console.log('the duration', this.get('duration'));
},
then: function(func) {
@ -9496,6 +9519,12 @@ var PromiseAnimation = Backbone.Model.extend({
}
});
PromiseAnimation.fromAnimation = function(animation) {
return new PromiseAnimation({
closure: animation.get('closure'),
duration: animation.get('duration')
});
};
exports.Animation = Animation;
exports.PromiseAnimation = PromiseAnimation;
@ -23731,19 +23760,44 @@ GitEngine.prototype.fakeTeamworkStarter = function() {
});
}
var numToMake = this.generalArgs[0] || 1;
this.validateArgBounds(this.generalArgs, 0, 1);
for (var i = 0; i < numToMake; i++) {
var numToMake = this.generalArgs[0] || 1;
this.fakeTeamwork(numToMake);
};
GitEngine.prototype.fakeTeamwork = function(numToMake) {
var makeOriginCommit = _.bind(function() {
var id = this.getUniqueID();
this.origin.receiveTeamwork(id, this.animationQueue);
}, this);
var chainStep = function() {
makeOriginCommit();
var d = Q.defer();
setTimeout(function() { d.resolve(); }, 1000);
return d.promise;
};
var deferred = Q.defer();
var chain = deferred.promise;
for (var i = 0; i < numToMake; i++) {
// here is the deal -- we dont want to make the origin receive
// teamwork all at once because then the animation of each child
// is difficult. Instead, we will generate a promise chain which will
// produce the commit right before every animation
chain = chain.then(chainStep());
}
deferred.resolve();
};
GitEngine.prototype.receiveTeamwork = function(id, animationQueue) {
var newCommit = this.makeCommit([this.getCommitFromRef('HEAD')], id);
this.setTargetLocation(this.HEAD, newCommit);
this.animationFactory.genCommitBirthAnimation(animationQueue, newCommit, this.gitVisuals);
//this.animationFactory.genCommitBirthAnimation(animationQueue, newCommit, this.gitVisuals);
return newCommit;
};
GitEngine.prototype.cherrypick = function(ref) {
@ -31430,6 +31484,7 @@ exports.AnimationFactory = AnimationFactory;
require("/src/js/visuals/animation/animationFactory.js");
require.define("/src/js/visuals/animation/index.js",function(require,module,exports,__dirname,__filename,process,global){var _ = require('underscore');
var Q = require('q');
var Backbone = require('backbone');
var GLOBAL = require('../../util/constants').GLOBAL;
@ -31525,12 +31580,11 @@ var PromiseAnimation = Backbone.Model.extend({
},
initialize: function(options) {
if (!options.closure || !options.deferred) {
throw new Error('need closure and deferred');
if (!options.closure) {
throw new Error('need closure');
}
// TODO needed?
this.set('animation', options.animation);
this.set('deferred', options.deferred);
this.set('deferred', options.deferred || Q.defer());
},
play: function() {
@ -31538,10 +31592,8 @@ var PromiseAnimation = Backbone.Model.extend({
// we want to resolve a deferred when the animation finishes
this.get('closure')();
setTimeout(_.bind(function() {
console.log('resolving deferred');
this.get('deferred').resolve();
}, this), this.get('duration'));
console.log('the duration', this.get('duration'));
},
then: function(func) {
@ -31549,6 +31601,12 @@ var PromiseAnimation = Backbone.Model.extend({
}
});
PromiseAnimation.fromAnimation = function(animation) {
return new PromiseAnimation({
closure: animation.get('closure'),
duration: animation.get('duration')
});
};
exports.Animation = Animation;
exports.PromiseAnimation = PromiseAnimation;

73
spec/animation.spec.js Normal file
View file

@ -0,0 +1,73 @@
var AnimationModule = require('../src/js/visuals/animation/index');
var PromiseAnimation = AnimationModule.PromiseAnimation;
var Animation = AnimationModule.Animation;
var Q = require('q');
describe('Promise animation', function() {
it('Will execute the closure', function() {
var value = 0;
var closure = function() {
value++;
};
var animation = new PromiseAnimation({
deferred: Q.defer(),
closure: closure
});
animation.play();
expect(value).toBe(1);
});
it('Will resolve a deferred', function() {
var value = 0;
var closure = function() {
value++;
};
var animation = new PromiseAnimation({
closure: closure
});
animation
.then(function() {
value++;
})
.then(function() {
if (value !== 2) {
console.log('second promise failed!!');
} else {
console.log('1 more test passed');
}
// TODO -- make this work (aka the tests keep running until
// this assertion finishes
expect(value).toBe(2);
});
animation.play();
expect(value).toBe(1);
});
it('will make one from a normal animation', function() {
// poor mans spy function
var value = 0;
var anim = new Animation({
closure: function() { value++; }
});
var animPromise = PromiseAnimation.fromAnimation(anim);
animPromise
.then(function() {
value++;
}).then(function() {
// TODO fix
expect(value).toBe(2);
if (value !== 2) {
console.log('a test failed!!');
} else {
console.log('another test passed');
}
});
animPromise.play();
expect(value).toBe(1);
});
});

View file

@ -829,19 +829,44 @@ GitEngine.prototype.fakeTeamworkStarter = function() {
});
}
var numToMake = this.generalArgs[0] || 1;
this.validateArgBounds(this.generalArgs, 0, 1);
for (var i = 0; i < numToMake; i++) {
var numToMake = this.generalArgs[0] || 1;
this.fakeTeamwork(numToMake);
};
GitEngine.prototype.fakeTeamwork = function(numToMake) {
var makeOriginCommit = _.bind(function() {
var id = this.getUniqueID();
this.origin.receiveTeamwork(id, this.animationQueue);
}, this);
var chainStep = function() {
makeOriginCommit();
var d = Q.defer();
setTimeout(function() { d.resolve(); }, 1000);
return d.promise;
};
var deferred = Q.defer();
var chain = deferred.promise;
for (var i = 0; i < numToMake; i++) {
// here is the deal -- we dont want to make the origin receive
// teamwork all at once because then the animation of each child
// is difficult. Instead, we will generate a promise chain which will
// produce the commit right before every animation
chain = chain.then(chainStep());
}
deferred.resolve();
};
GitEngine.prototype.receiveTeamwork = function(id, animationQueue) {
var newCommit = this.makeCommit([this.getCommitFromRef('HEAD')], id);
this.setTargetLocation(this.HEAD, newCommit);
this.animationFactory.genCommitBirthAnimation(animationQueue, newCommit, this.gitVisuals);
//this.animationFactory.genCommitBirthAnimation(animationQueue, newCommit, this.gitVisuals);
return newCommit;
};
GitEngine.prototype.cherrypick = function(ref) {

View file

@ -1,4 +1,5 @@
var _ = require('underscore');
var Q = require('q');
var Backbone = require('backbone');
var GLOBAL = require('../../util/constants').GLOBAL;
@ -94,12 +95,11 @@ var PromiseAnimation = Backbone.Model.extend({
},
initialize: function(options) {
if (!options.closure || !options.deferred) {
throw new Error('need closure and deferred');
if (!options.closure) {
throw new Error('need closure');
}
// TODO needed?
this.set('animation', options.animation);
this.set('deferred', options.deferred);
this.set('deferred', options.deferred || Q.defer());
},
play: function() {
@ -107,10 +107,8 @@ var PromiseAnimation = Backbone.Model.extend({
// we want to resolve a deferred when the animation finishes
this.get('closure')();
setTimeout(_.bind(function() {
console.log('resolving deferred');
this.get('deferred').resolve();
}, this), this.get('duration'));
console.log('the duration', this.get('duration'));
},
then: function(func) {
@ -118,6 +116,12 @@ var PromiseAnimation = Backbone.Model.extend({
}
});
PromiseAnimation.fromAnimation = function(animation) {
return new PromiseAnimation({
closure: animation.get('closure'),
duration: animation.get('duration')
});
};
exports.Animation = Animation;
exports.PromiseAnimation = PromiseAnimation;