diff --git a/build/bundle.js b/build/bundle.js deleted file mode 100644 index 9aeb9d15..00000000 --- a/build/bundle.js +++ /dev/null @@ -1,29033 +0,0 @@ -(function(){ -var require = function (file, cwd) { - var resolved = require.resolve(file, cwd || '/'); - var mod = require.modules[resolved]; - if (!mod) throw new Error( - 'Failed to resolve module ' + file + ', tried ' + resolved - ); - var cached = require.cache[resolved]; - var res = cached? cached.exports : mod(); - return res; -}; - -require.paths = []; -require.modules = {}; -require.cache = {}; -require.extensions = [".js",".coffee",".json"]; - -require._core = { - 'assert': true, - 'events': true, - 'fs': true, - 'path': true, - 'vm': true -}; - -require.resolve = (function () { - return function (x, cwd) { - if (!cwd) cwd = '/'; - - if (require._core[x]) return x; - var path = require.modules.path(); - cwd = path.resolve('/', cwd); - var y = cwd || '/'; - - if (x.match(/^(?:\.\.?\/|\/)/)) { - var m = loadAsFileSync(path.resolve(y, x)) - || loadAsDirectorySync(path.resolve(y, x)); - if (m) return m; - } - - var n = loadNodeModulesSync(x, y); - if (n) return n; - - throw new Error("Cannot find module '" + x + "'"); - - function loadAsFileSync (x) { - x = path.normalize(x); - if (require.modules[x]) { - return x; - } - - for (var i = 0; i < require.extensions.length; i++) { - var ext = require.extensions[i]; - if (require.modules[x + ext]) return x + ext; - } - } - - function loadAsDirectorySync (x) { - x = x.replace(/\/+$/, ''); - var pkgfile = path.normalize(x + '/package.json'); - if (require.modules[pkgfile]) { - var pkg = require.modules[pkgfile](); - var b = pkg.browserify; - if (typeof b === 'object' && b.main) { - var m = loadAsFileSync(path.resolve(x, b.main)); - if (m) return m; - } - else if (typeof b === 'string') { - var m = loadAsFileSync(path.resolve(x, b)); - if (m) return m; - } - else if (pkg.main) { - var m = loadAsFileSync(path.resolve(x, pkg.main)); - if (m) return m; - } - } - - return loadAsFileSync(x + '/index'); - } - - function loadNodeModulesSync (x, start) { - var dirs = nodeModulesPathsSync(start); - for (var i = 0; i < dirs.length; i++) { - var dir = dirs[i]; - var m = loadAsFileSync(dir + '/' + x); - if (m) return m; - var n = loadAsDirectorySync(dir + '/' + x); - if (n) return n; - } - - var m = loadAsFileSync(x); - if (m) return m; - } - - function nodeModulesPathsSync (start) { - var parts; - if (start === '/') parts = [ '' ]; - else parts = path.normalize(start).split('/'); - - var dirs = []; - for (var i = parts.length - 1; i >= 0; i--) { - if (parts[i] === 'node_modules') continue; - var dir = parts.slice(0, i + 1).join('/') + '/node_modules'; - dirs.push(dir); - } - - return dirs; - } - }; -})(); - -require.alias = function (from, to) { - var path = require.modules.path(); - var res = null; - try { - res = require.resolve(from + '/package.json', '/'); - } - catch (err) { - res = require.resolve(from, '/'); - } - var basedir = path.dirname(res); - - var keys = (Object.keys || function (obj) { - var res = []; - for (var key in obj) res.push(key); - return res; - })(require.modules); - - for (var i = 0; i < keys.length; i++) { - var key = keys[i]; - if (key.slice(0, basedir.length + 1) === basedir + '/') { - var f = key.slice(basedir.length); - require.modules[to + f] = require.modules[basedir + f]; - } - else if (key === basedir) { - require.modules[to] = require.modules[basedir]; - } - } -}; - -(function () { - var process = {}; - var global = typeof window !== 'undefined' ? window : {}; - var definedProcess = false; - - require.define = function (filename, fn) { - if (!definedProcess && require.modules.__browserify_process) { - process = require.modules.__browserify_process(); - definedProcess = true; - } - - var dirname = require._core[filename] - ? '' - : require.modules.path().dirname(filename) - ; - - var require_ = function (file) { - var requiredModule = require(file, dirname); - var cached = require.cache[require.resolve(file, dirname)]; - - if (cached && cached.parent === null) { - cached.parent = module_; - } - - return requiredModule; - }; - require_.resolve = function (name) { - return require.resolve(name, dirname); - }; - require_.modules = require.modules; - require_.define = require.define; - require_.cache = require.cache; - var module_ = { - id : filename, - filename: filename, - exports : {}, - loaded : false, - parent: null - }; - - require.modules[filename] = function () { - require.cache[filename] = module_; - fn.call( - module_.exports, - require_, - module_, - module_.exports, - dirname, - filename, - process, - global - ); - module_.loaded = true; - return module_.exports; - }; - }; -})(); - - -require.define("path",function(require,module,exports,__dirname,__filename,process,global){function filter (xs, fn) { - var res = []; - for (var i = 0; i < xs.length; i++) { - if (fn(xs[i], i, xs)) res.push(xs[i]); - } - return res; -} - -// resolves . and .. elements in a path array with directory names there -// must be no slashes, empty elements, or device names (c:\) in the array -// (so also no leading and trailing slashes - it does not distinguish -// relative and absolute paths) -function normalizeArray(parts, allowAboveRoot) { - // if the path tries to go above the root, `up` ends up > 0 - var up = 0; - for (var i = parts.length; i >= 0; i--) { - var last = parts[i]; - if (last == '.') { - parts.splice(i, 1); - } else if (last === '..') { - parts.splice(i, 1); - up++; - } else if (up) { - parts.splice(i, 1); - up--; - } - } - - // if the path is allowed to go above the root, restore leading ..s - if (allowAboveRoot) { - for (; up--; up) { - parts.unshift('..'); - } - } - - return parts; -} - -// Regex to split a filename into [*, dir, basename, ext] -// posix version -var splitPathRe = /^(.+\/(?!$)|\/)?((?:.+?)?(\.[^.]*)?)$/; - -// path.resolve([from ...], to) -// posix version -exports.resolve = function() { -var resolvedPath = '', - resolvedAbsolute = false; - -for (var i = arguments.length; i >= -1 && !resolvedAbsolute; i--) { - var path = (i >= 0) - ? arguments[i] - : process.cwd(); - - // Skip empty and invalid entries - if (typeof path !== 'string' || !path) { - continue; - } - - resolvedPath = path + '/' + resolvedPath; - resolvedAbsolute = path.charAt(0) === '/'; -} - -// At this point the path should be resolved to a full absolute path, but -// handle relative paths to be safe (might happen when process.cwd() fails) - -// Normalize the path -resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) { - return !!p; - }), !resolvedAbsolute).join('/'); - - return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; -}; - -// path.normalize(path) -// posix version -exports.normalize = function(path) { -var isAbsolute = path.charAt(0) === '/', - trailingSlash = path.slice(-1) === '/'; - -// Normalize the path -path = normalizeArray(filter(path.split('/'), function(p) { - return !!p; - }), !isAbsolute).join('/'); - - if (!path && !isAbsolute) { - path = '.'; - } - if (path && trailingSlash) { - path += '/'; - } - - return (isAbsolute ? '/' : '') + path; -}; - - -// posix version -exports.join = function() { - var paths = Array.prototype.slice.call(arguments, 0); - return exports.normalize(filter(paths, function(p, index) { - return p && typeof p === 'string'; - }).join('/')); -}; - - -exports.dirname = function(path) { - var dir = splitPathRe.exec(path)[1] || ''; - var isWindows = false; - if (!dir) { - // No dirname - return '.'; - } else if (dir.length === 1 || - (isWindows && dir.length <= 3 && dir.charAt(1) === ':')) { - // It is just a slash or a drive letter with a slash - return dir; - } else { - // It is a full dirname, strip trailing slash - return dir.substring(0, dir.length - 1); - } -}; - - -exports.basename = function(path, ext) { - var f = splitPathRe.exec(path)[2] || ''; - // TODO: make this comparison case-insensitive on windows? - if (ext && f.substr(-1 * ext.length) === ext) { - f = f.substr(0, f.length - ext.length); - } - return f; -}; - - -exports.extname = function(path) { - return splitPathRe.exec(path)[3] || ''; -}; - -}); - -require.define("__browserify_process",function(require,module,exports,__dirname,__filename,process,global){var process = module.exports = {}; - -process.nextTick = (function () { - var canSetImmediate = typeof window !== 'undefined' - && window.setImmediate; - var canPost = typeof window !== 'undefined' - && window.postMessage && window.addEventListener - ; - - if (canSetImmediate) { - return function (f) { return window.setImmediate(f) }; - } - - if (canPost) { - var queue = []; - window.addEventListener('message', function (ev) { - if (ev.source === window && ev.data === 'browserify-tick') { - ev.stopPropagation(); - if (queue.length > 0) { - var fn = queue.shift(); - fn(); - } - } - }, true); - - return function nextTick(fn) { - queue.push(fn); - window.postMessage('browserify-tick', '*'); - }; - } - - return function nextTick(fn) { - setTimeout(fn, 0); - }; -})(); - -process.title = 'browser'; -process.browser = true; -process.env = {}; -process.argv = []; - -process.binding = function (name) { - if (name === 'evals') return (require)('vm') - else throw new Error('No such module. (Possibly not yet loaded)') -}; - -(function () { - var cwd = '/'; - var path; - process.cwd = function () { return cwd }; - process.chdir = function (dir) { - if (!path) path = require('path'); - cwd = path.resolve(dir, cwd); - }; -})(); - -}); - -require.define("/node_modules/underscore/package.json",function(require,module,exports,__dirname,__filename,process,global){module.exports = {"main":"underscore.js"} -}); - -require.define("/node_modules/underscore/underscore.js",function(require,module,exports,__dirname,__filename,process,global){// Underscore.js 1.4.3 -// http://underscorejs.org -// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc. -// Underscore may be freely distributed under the MIT license. - -(function() { - - // Baseline setup - // -------------- - - // Establish the root object, `window` in the browser, or `global` on the server. - var root = this; - - // Save the previous value of the `_` variable. - var previousUnderscore = root._; - - // Establish the object that gets returned to break out of a loop iteration. - var breaker = {}; - - // Save bytes in the minified (but not gzipped) version: - var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; - - // Create quick reference variables for speed access to core prototypes. - var push = ArrayProto.push, - slice = ArrayProto.slice, - concat = ArrayProto.concat, - toString = ObjProto.toString, - hasOwnProperty = ObjProto.hasOwnProperty; - - // All **ECMAScript 5** native function implementations that we hope to use - // are declared here. - var - nativeForEach = ArrayProto.forEach, - nativeMap = ArrayProto.map, - nativeReduce = ArrayProto.reduce, - nativeReduceRight = ArrayProto.reduceRight, - nativeFilter = ArrayProto.filter, - nativeEvery = ArrayProto.every, - nativeSome = ArrayProto.some, - nativeIndexOf = ArrayProto.indexOf, - nativeLastIndexOf = ArrayProto.lastIndexOf, - nativeIsArray = Array.isArray, - nativeKeys = Object.keys, - nativeBind = FuncProto.bind; - - // Create a safe reference to the Underscore object for use below. - var _ = function(obj) { - if (obj instanceof _) return obj; - if (!(this instanceof _)) return new _(obj); - this._wrapped = obj; - }; - - // Export the Underscore object for **Node.js**, with - // backwards-compatibility for the old `require()` API. If we're in - // the browser, add `_` as a global object via a string identifier, - // for Closure Compiler "advanced" mode. - if (typeof exports !== 'undefined') { - if (typeof module !== 'undefined' && module.exports) { - exports = module.exports = _; - } - exports._ = _; - } else { - root._ = _; - } - - // Current version. - _.VERSION = '1.4.3'; - - // Collection Functions - // -------------------- - - // The cornerstone, an `each` implementation, aka `forEach`. - // Handles objects with the built-in `forEach`, arrays, and raw objects. - // Delegates to **ECMAScript 5**'s native `forEach` if available. - var each = _.each = _.forEach = function(obj, iterator, context) { - if (obj == null) return; - if (nativeForEach && obj.forEach === nativeForEach) { - obj.forEach(iterator, context); - } else if (obj.length === +obj.length) { - for (var i = 0, l = obj.length; i < l; i++) { - if (iterator.call(context, obj[i], i, obj) === breaker) return; - } - } else { - for (var key in obj) { - if (_.has(obj, key)) { - if (iterator.call(context, obj[key], key, obj) === breaker) return; - } - } - } - }; - - // Return the results of applying the iterator to each element. - // Delegates to **ECMAScript 5**'s native `map` if available. - _.map = _.collect = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context); - each(obj, function(value, index, list) { - results[results.length] = iterator.call(context, value, index, list); - }); - return results; - }; - - var reduceError = 'Reduce of empty array with no initial value'; - - // **Reduce** builds up a single result from a list of values, aka `inject`, - // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available. - _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) { - var initial = arguments.length > 2; - if (obj == null) obj = []; - if (nativeReduce && obj.reduce === nativeReduce) { - if (context) iterator = _.bind(iterator, context); - return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator); - } - each(obj, function(value, index, list) { - if (!initial) { - memo = value; - initial = true; - } else { - memo = iterator.call(context, memo, value, index, list); - } - }); - if (!initial) throw new TypeError(reduceError); - return memo; - }; - - // The right-associative version of reduce, also known as `foldr`. - // Delegates to **ECMAScript 5**'s native `reduceRight` if available. - _.reduceRight = _.foldr = function(obj, iterator, memo, context) { - var initial = arguments.length > 2; - if (obj == null) obj = []; - if (nativeReduceRight && obj.reduceRight === nativeReduceRight) { - if (context) iterator = _.bind(iterator, context); - return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator); - } - var length = obj.length; - if (length !== +length) { - var keys = _.keys(obj); - length = keys.length; - } - each(obj, function(value, index, list) { - index = keys ? keys[--length] : --length; - if (!initial) { - memo = obj[index]; - initial = true; - } else { - memo = iterator.call(context, memo, obj[index], index, list); - } - }); - if (!initial) throw new TypeError(reduceError); - return memo; - }; - - // Return the first value which passes a truth test. Aliased as `detect`. - _.find = _.detect = function(obj, iterator, context) { - var result; - any(obj, function(value, index, list) { - if (iterator.call(context, value, index, list)) { - result = value; - return true; - } - }); - return result; - }; - - // Return all the elements that pass a truth test. - // Delegates to **ECMAScript 5**'s native `filter` if available. - // Aliased as `select`. - _.filter = _.select = function(obj, iterator, context) { - var results = []; - if (obj == null) return results; - if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context); - each(obj, function(value, index, list) { - if (iterator.call(context, value, index, list)) results[results.length] = value; - }); - return results; - }; - - // Return all the elements for which a truth test fails. - _.reject = function(obj, iterator, context) { - return _.filter(obj, function(value, index, list) { - return !iterator.call(context, value, index, list); - }, context); - }; - - // Determine whether all of the elements match a truth test. - // Delegates to **ECMAScript 5**'s native `every` if available. - // Aliased as `all`. - _.every = _.all = function(obj, iterator, context) { - iterator || (iterator = _.identity); - var result = true; - if (obj == null) return result; - if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context); - each(obj, function(value, index, list) { - if (!(result = result && iterator.call(context, value, index, list))) return breaker; - }); - return !!result; - }; - - // Determine if at least one element in the object matches a truth test. - // Delegates to **ECMAScript 5**'s native `some` if available. - // Aliased as `any`. - var any = _.some = _.any = function(obj, iterator, context) { - iterator || (iterator = _.identity); - var result = false; - if (obj == null) return result; - if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context); - each(obj, function(value, index, list) { - if (result || (result = iterator.call(context, value, index, list))) return breaker; - }); - return !!result; - }; - - // Determine if the array or object contains a given value (using `===`). - // Aliased as `include`. - _.contains = _.include = function(obj, target) { - if (obj == null) return false; - if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1; - return any(obj, function(value) { - return value === target; - }); - }; - - // Invoke a method (with arguments) on every item in a collection. - _.invoke = function(obj, method) { - var args = slice.call(arguments, 2); - return _.map(obj, function(value) { - return (_.isFunction(method) ? method : value[method]).apply(value, args); - }); - }; - - // Convenience version of a common use case of `map`: fetching a property. - _.pluck = function(obj, key) { - return _.map(obj, function(value){ return value[key]; }); - }; - - // Convenience version of a common use case of `filter`: selecting only objects - // with specific `key:value` pairs. - _.where = function(obj, attrs) { - if (_.isEmpty(attrs)) return []; - return _.filter(obj, function(value) { - for (var key in attrs) { - if (attrs[key] !== value[key]) return false; - } - return true; - }); - }; - - // Return the maximum element or (element-based computation). - // Can't optimize arrays of integers longer than 65,535 elements. - // See: https://bugs.webkit.org/show_bug.cgi?id=80797 - _.max = function(obj, iterator, context) { - if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { - return Math.max.apply(Math, obj); - } - if (!iterator && _.isEmpty(obj)) return -Infinity; - var result = {computed : -Infinity, value: -Infinity}; - each(obj, function(value, index, list) { - var computed = iterator ? iterator.call(context, value, index, list) : value; - computed >= result.computed && (result = {value : value, computed : computed}); - }); - return result.value; - }; - - // Return the minimum element (or element-based computation). - _.min = function(obj, iterator, context) { - if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) { - return Math.min.apply(Math, obj); - } - if (!iterator && _.isEmpty(obj)) return Infinity; - var result = {computed : Infinity, value: Infinity}; - each(obj, function(value, index, list) { - var computed = iterator ? iterator.call(context, value, index, list) : value; - computed < result.computed && (result = {value : value, computed : computed}); - }); - return result.value; - }; - - // Shuffle an array. - _.shuffle = function(obj) { - var rand; - var index = 0; - var shuffled = []; - each(obj, function(value) { - rand = _.random(index++); - shuffled[index - 1] = shuffled[rand]; - shuffled[rand] = value; - }); - return shuffled; - }; - - // An internal function to generate lookup iterators. - var lookupIterator = function(value) { - return _.isFunction(value) ? value : function(obj){ return obj[value]; }; - }; - - // Sort the object's values by a criterion produced by an iterator. - _.sortBy = function(obj, value, context) { - var iterator = lookupIterator(value); - return _.pluck(_.map(obj, function(value, index, list) { - return { - value : value, - index : index, - criteria : iterator.call(context, value, index, list) - }; - }).sort(function(left, right) { - var a = left.criteria; - var b = right.criteria; - if (a !== b) { - if (a > b || a === void 0) return 1; - if (a < b || b === void 0) return -1; - } - return left.index < right.index ? -1 : 1; - }), 'value'); - }; - - // An internal function used for aggregate "group by" operations. - var group = function(obj, value, context, behavior) { - var result = {}; - var iterator = lookupIterator(value || _.identity); - each(obj, function(value, index) { - var key = iterator.call(context, value, index, obj); - behavior(result, key, value); - }); - return result; - }; - - // Groups the object's values by a criterion. Pass either a string attribute - // to group by, or a function that returns the criterion. - _.groupBy = function(obj, value, context) { - return group(obj, value, context, function(result, key, value) { - (_.has(result, key) ? result[key] : (result[key] = [])).push(value); - }); - }; - - // Counts instances of an object that group by a certain criterion. Pass - // either a string attribute to count by, or a function that returns the - // criterion. - _.countBy = function(obj, value, context) { - return group(obj, value, context, function(result, key) { - if (!_.has(result, key)) result[key] = 0; - result[key]++; - }); - }; - - // Use a comparator function to figure out the smallest index at which - // an object should be inserted so as to maintain order. Uses binary search. - _.sortedIndex = function(array, obj, iterator, context) { - iterator = iterator == null ? _.identity : lookupIterator(iterator); - var value = iterator.call(context, obj); - var low = 0, high = array.length; - while (low < high) { - var mid = (low + high) >>> 1; - iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid; - } - return low; - }; - - // Safely convert anything iterable into a real, live array. - _.toArray = function(obj) { - if (!obj) return []; - if (_.isArray(obj)) return slice.call(obj); - if (obj.length === +obj.length) return _.map(obj, _.identity); - return _.values(obj); - }; - - // Return the number of elements in an object. - _.size = function(obj) { - if (obj == null) return 0; - return (obj.length === +obj.length) ? obj.length : _.keys(obj).length; - }; - - // Array Functions - // --------------- - - // Get the first element of an array. Passing **n** will return the first N - // values in the array. Aliased as `head` and `take`. The **guard** check - // allows it to work with `_.map`. - _.first = _.head = _.take = function(array, n, guard) { - if (array == null) return void 0; - return (n != null) && !guard ? slice.call(array, 0, n) : array[0]; - }; - - // Returns everything but the last entry of the array. Especially useful on - // the arguments object. Passing **n** will return all the values in - // the array, excluding the last N. The **guard** check allows it to work with - // `_.map`. - _.initial = function(array, n, guard) { - return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n)); - }; - - // Get the last element of an array. Passing **n** will return the last N - // values in the array. The **guard** check allows it to work with `_.map`. - _.last = function(array, n, guard) { - if (array == null) return void 0; - if ((n != null) && !guard) { - return slice.call(array, Math.max(array.length - n, 0)); - } else { - return array[array.length - 1]; - } - }; - - // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. - // Especially useful on the arguments object. Passing an **n** will return - // the rest N values in the array. The **guard** - // check allows it to work with `_.map`. - _.rest = _.tail = _.drop = function(array, n, guard) { - return slice.call(array, (n == null) || guard ? 1 : n); - }; - - // Trim out all falsy values from an array. - _.compact = function(array) { - return _.filter(array, _.identity); - }; - - // Internal implementation of a recursive `flatten` function. - var flatten = function(input, shallow, output) { - each(input, function(value) { - if (_.isArray(value)) { - shallow ? push.apply(output, value) : flatten(value, shallow, output); - } else { - output.push(value); - } - }); - return output; - }; - - // Return a completely flattened version of an array. - _.flatten = function(array, shallow) { - return flatten(array, shallow, []); - }; - - // Return a version of the array that does not contain the specified value(s). - _.without = function(array) { - return _.difference(array, slice.call(arguments, 1)); - }; - - // Produce a duplicate-free version of the array. If the array has already - // been sorted, you have the option of using a faster algorithm. - // Aliased as `unique`. - _.uniq = _.unique = function(array, isSorted, iterator, context) { - if (_.isFunction(isSorted)) { - context = iterator; - iterator = isSorted; - isSorted = false; - } - var initial = iterator ? _.map(array, iterator, context) : array; - var results = []; - var seen = []; - each(initial, function(value, index) { - if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) { - seen.push(value); - results.push(array[index]); - } - }); - return results; - }; - - // Produce an array that contains the union: each distinct element from all of - // the passed-in arrays. - _.union = function() { - return _.uniq(concat.apply(ArrayProto, arguments)); - }; - - // Produce an array that contains every item shared between all the - // passed-in arrays. - _.intersection = function(array) { - var rest = slice.call(arguments, 1); - return _.filter(_.uniq(array), function(item) { - return _.every(rest, function(other) { - return _.indexOf(other, item) >= 0; - }); - }); - }; - - // Take the difference between one array and a number of other arrays. - // Only the elements present in just the first array will remain. - _.difference = function(array) { - var rest = concat.apply(ArrayProto, slice.call(arguments, 1)); - return _.filter(array, function(value){ return !_.contains(rest, value); }); - }; - - // Zip together multiple lists into a single array -- elements that share - // an index go together. - _.zip = function() { - var args = slice.call(arguments); - var length = _.max(_.pluck(args, 'length')); - var results = new Array(length); - for (var i = 0; i < length; i++) { - results[i] = _.pluck(args, "" + i); - } - return results; - }; - - // Converts lists into objects. Pass either a single array of `[key, value]` - // pairs, or two parallel arrays of the same length -- one of keys, and one of - // the corresponding values. - _.object = function(list, values) { - if (list == null) return {}; - var result = {}; - for (var i = 0, l = list.length; i < l; i++) { - if (values) { - result[list[i]] = values[i]; - } else { - result[list[i][0]] = list[i][1]; - } - } - return result; - }; - - // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**), - // we need this function. Return the position of the first occurrence of an - // item in an array, or -1 if the item is not included in the array. - // Delegates to **ECMAScript 5**'s native `indexOf` if available. - // If the array is large and already in sort order, pass `true` - // for **isSorted** to use binary search. - _.indexOf = function(array, item, isSorted) { - if (array == null) return -1; - var i = 0, l = array.length; - if (isSorted) { - if (typeof isSorted == 'number') { - i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted); - } else { - i = _.sortedIndex(array, item); - return array[i] === item ? i : -1; - } - } - if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted); - for (; i < l; i++) if (array[i] === item) return i; - return -1; - }; - - // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available. - _.lastIndexOf = function(array, item, from) { - if (array == null) return -1; - var hasIndex = from != null; - if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) { - return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item); - } - var i = (hasIndex ? from : array.length); - while (i--) if (array[i] === item) return i; - return -1; - }; - - // Generate an integer Array containing an arithmetic progression. A port of - // the native Python `range()` function. See - // [the Python documentation](http://docs.python.org/library/functions.html#range). - _.range = function(start, stop, step) { - if (arguments.length <= 1) { - stop = start || 0; - start = 0; - } - step = arguments[2] || 1; - - var len = Math.max(Math.ceil((stop - start) / step), 0); - var idx = 0; - var range = new Array(len); - - while(idx < len) { - range[idx++] = start; - start += step; - } - - return range; - }; - - // Function (ahem) Functions - // ------------------ - - // Reusable constructor function for prototype setting. - var ctor = function(){}; - - // Create a function bound to a given object (assigning `this`, and arguments, - // optionally). Binding with arguments is also known as `curry`. - // Delegates to **ECMAScript 5**'s native `Function.bind` if available. - // We check for `func.bind` first, to fail fast when `func` is undefined. - _.bind = function(func, context) { - var args, bound; - if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); - if (!_.isFunction(func)) throw new TypeError; - args = slice.call(arguments, 2); - return bound = function() { - if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments))); - ctor.prototype = func.prototype; - var self = new ctor; - ctor.prototype = null; - var result = func.apply(self, args.concat(slice.call(arguments))); - if (Object(result) === result) return result; - return self; - }; - }; - - // Bind all of an object's methods to that object. Useful for ensuring that - // all callbacks defined on an object belong to it. - _.bindAll = function(obj) { - var funcs = slice.call(arguments, 1); - if (funcs.length == 0) funcs = _.functions(obj); - each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); }); - return obj; - }; - - // Memoize an expensive function by storing its results. - _.memoize = function(func, hasher) { - var memo = {}; - hasher || (hasher = _.identity); - return function() { - var key = hasher.apply(this, arguments); - return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments)); - }; - }; - - // Delays a function for the given number of milliseconds, and then calls - // it with the arguments supplied. - _.delay = function(func, wait) { - var args = slice.call(arguments, 2); - return setTimeout(function(){ return func.apply(null, args); }, wait); - }; - - // Defers a function, scheduling it to run after the current call stack has - // cleared. - _.defer = function(func) { - return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1))); - }; - - // Returns a function, that, when invoked, will only be triggered at most once - // during a given window of time. - _.throttle = function(func, wait) { - var context, args, timeout, result; - var previous = 0; - var later = function() { - previous = new Date; - timeout = null; - result = func.apply(context, args); - }; - return function() { - var now = new Date; - var remaining = wait - (now - previous); - context = this; - args = arguments; - if (remaining <= 0) { - clearTimeout(timeout); - timeout = null; - previous = now; - result = func.apply(context, args); - } else if (!timeout) { - timeout = setTimeout(later, remaining); - } - return result; - }; - }; - - // Returns a function, that, as long as it continues to be invoked, will not - // be triggered. The function will be called after it stops being called for - // N milliseconds. If `immediate` is passed, trigger the function on the - // leading edge, instead of the trailing. - _.debounce = function(func, wait, immediate) { - var timeout, result; - return function() { - var context = this, args = arguments; - var later = function() { - timeout = null; - if (!immediate) result = func.apply(context, args); - }; - var callNow = immediate && !timeout; - clearTimeout(timeout); - timeout = setTimeout(later, wait); - if (callNow) result = func.apply(context, args); - return result; - }; - }; - - // Returns a function that will be executed at most one time, no matter how - // often you call it. Useful for lazy initialization. - _.once = function(func) { - var ran = false, memo; - return function() { - if (ran) return memo; - ran = true; - memo = func.apply(this, arguments); - func = null; - return memo; - }; - }; - - // Returns the first function passed as an argument to the second, - // allowing you to adjust arguments, run code before and after, and - // conditionally execute the original function. - _.wrap = function(func, wrapper) { - return function() { - var args = [func]; - push.apply(args, arguments); - return wrapper.apply(this, args); - }; - }; - - // Returns a function that is the composition of a list of functions, each - // consuming the return value of the function that follows. - _.compose = function() { - var funcs = arguments; - return function() { - var args = arguments; - for (var i = funcs.length - 1; i >= 0; i--) { - args = [funcs[i].apply(this, args)]; - } - return args[0]; - }; - }; - - // Returns a function that will only be executed after being called N times. - _.after = function(times, func) { - if (times <= 0) return func(); - return function() { - if (--times < 1) { - return func.apply(this, arguments); - } - }; - }; - - // Object Functions - // ---------------- - - // Retrieve the names of an object's properties. - // Delegates to **ECMAScript 5**'s native `Object.keys` - _.keys = nativeKeys || function(obj) { - if (obj !== Object(obj)) throw new TypeError('Invalid object'); - var keys = []; - for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key; - return keys; - }; - - // Retrieve the values of an object's properties. - _.values = function(obj) { - var values = []; - for (var key in obj) if (_.has(obj, key)) values.push(obj[key]); - return values; - }; - - // Convert an object into a list of `[key, value]` pairs. - _.pairs = function(obj) { - var pairs = []; - for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]); - return pairs; - }; - - // Invert the keys and values of an object. The values must be serializable. - _.invert = function(obj) { - var result = {}; - for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key; - return result; - }; - - // Return a sorted list of the function names available on the object. - // Aliased as `methods` - _.functions = _.methods = function(obj) { - var names = []; - for (var key in obj) { - if (_.isFunction(obj[key])) names.push(key); - } - return names.sort(); - }; - - // Extend a given object with all the properties in passed-in object(s). - _.extend = function(obj) { - each(slice.call(arguments, 1), function(source) { - if (source) { - for (var prop in source) { - obj[prop] = source[prop]; - } - } - }); - return obj; - }; - - // Return a copy of the object only containing the whitelisted properties. - _.pick = function(obj) { - var copy = {}; - var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); - each(keys, function(key) { - if (key in obj) copy[key] = obj[key]; - }); - return copy; - }; - - // Return a copy of the object without the blacklisted properties. - _.omit = function(obj) { - var copy = {}; - var keys = concat.apply(ArrayProto, slice.call(arguments, 1)); - for (var key in obj) { - if (!_.contains(keys, key)) copy[key] = obj[key]; - } - return copy; - }; - - // Fill in a given object with default properties. - _.defaults = function(obj) { - each(slice.call(arguments, 1), function(source) { - if (source) { - for (var prop in source) { - if (obj[prop] == null) obj[prop] = source[prop]; - } - } - }); - return obj; - }; - - // Create a (shallow-cloned) duplicate of an object. - _.clone = function(obj) { - if (!_.isObject(obj)) return obj; - return _.isArray(obj) ? obj.slice() : _.extend({}, obj); - }; - - // Invokes interceptor with the obj, and then returns obj. - // The primary purpose of this method is to "tap into" a method chain, in - // order to perform operations on intermediate results within the chain. - _.tap = function(obj, interceptor) { - interceptor(obj); - return obj; - }; - - // Internal recursive comparison function for `isEqual`. - var eq = function(a, b, aStack, bStack) { - // Identical objects are equal. `0 === -0`, but they aren't identical. - // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal. - if (a === b) return a !== 0 || 1 / a == 1 / b; - // A strict comparison is necessary because `null == undefined`. - if (a == null || b == null) return a === b; - // Unwrap any wrapped objects. - if (a instanceof _) a = a._wrapped; - if (b instanceof _) b = b._wrapped; - // Compare `[[Class]]` names. - var className = toString.call(a); - if (className != toString.call(b)) return false; - switch (className) { - // Strings, numbers, dates, and booleans are compared by value. - case '[object String]': - // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is - // equivalent to `new String("5")`. - return a == String(b); - case '[object Number]': - // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for - // other numeric values. - return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b); - case '[object Date]': - case '[object Boolean]': - // Coerce dates and booleans to numeric primitive values. Dates are compared by their - // millisecond representations. Note that invalid dates with millisecond representations - // of `NaN` are not equivalent. - return +a == +b; - // RegExps are compared by their source patterns and flags. - case '[object RegExp]': - return a.source == b.source && - a.global == b.global && - a.multiline == b.multiline && - a.ignoreCase == b.ignoreCase; - } - if (typeof a != 'object' || typeof b != 'object') return false; - // Assume equality for cyclic structures. The algorithm for detecting cyclic - // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. - var length = aStack.length; - while (length--) { - // Linear search. Performance is inversely proportional to the number of - // unique nested structures. - if (aStack[length] == a) return bStack[length] == b; - } - // Add the first object to the stack of traversed objects. - aStack.push(a); - bStack.push(b); - var size = 0, result = true; - // Recursively compare objects and arrays. - if (className == '[object Array]') { - // Compare array lengths to determine if a deep comparison is necessary. - size = a.length; - result = size == b.length; - if (result) { - // Deep compare the contents, ignoring non-numeric properties. - while (size--) { - if (!(result = eq(a[size], b[size], aStack, bStack))) break; - } - } - } else { - // Objects with different constructors are not equivalent, but `Object`s - // from different frames are. - var aCtor = a.constructor, bCtor = b.constructor; - if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) && - _.isFunction(bCtor) && (bCtor instanceof bCtor))) { - return false; - } - // Deep compare objects. - for (var key in a) { - if (_.has(a, key)) { - // Count the expected number of properties. - size++; - // Deep compare each member. - if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break; - } - } - // Ensure that both objects contain the same number of properties. - if (result) { - for (key in b) { - if (_.has(b, key) && !(size--)) break; - } - result = !size; - } - } - // Remove the first object from the stack of traversed objects. - aStack.pop(); - bStack.pop(); - return result; - }; - - // Perform a deep comparison to check if two objects are equal. - _.isEqual = function(a, b) { - return eq(a, b, [], []); - }; - - // Is a given array, string, or object empty? - // An "empty" object has no enumerable own-properties. - _.isEmpty = function(obj) { - if (obj == null) return true; - if (_.isArray(obj) || _.isString(obj)) return obj.length === 0; - for (var key in obj) if (_.has(obj, key)) return false; - return true; - }; - - // Is a given value a DOM element? - _.isElement = function(obj) { - return !!(obj && obj.nodeType === 1); - }; - - // Is a given value an array? - // Delegates to ECMA5's native Array.isArray - _.isArray = nativeIsArray || function(obj) { - return toString.call(obj) == '[object Array]'; - }; - - // Is a given variable an object? - _.isObject = function(obj) { - return obj === Object(obj); - }; - - // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp. - each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) { - _['is' + name] = function(obj) { - return toString.call(obj) == '[object ' + name + ']'; - }; - }); - - // Define a fallback version of the method in browsers (ahem, IE), where - // there isn't any inspectable "Arguments" type. - if (!_.isArguments(arguments)) { - _.isArguments = function(obj) { - return !!(obj && _.has(obj, 'callee')); - }; - } - - // Optimize `isFunction` if appropriate. - if (typeof (/./) !== 'function') { - _.isFunction = function(obj) { - return typeof obj === 'function'; - }; - } - - // Is a given object a finite number? - _.isFinite = function(obj) { - return isFinite(obj) && !isNaN(parseFloat(obj)); - }; - - // Is the given value `NaN`? (NaN is the only number which does not equal itself). - _.isNaN = function(obj) { - return _.isNumber(obj) && obj != +obj; - }; - - // Is a given value a boolean? - _.isBoolean = function(obj) { - return obj === true || obj === false || toString.call(obj) == '[object Boolean]'; - }; - - // Is a given value equal to null? - _.isNull = function(obj) { - return obj === null; - }; - - // Is a given variable undefined? - _.isUndefined = function(obj) { - return obj === void 0; - }; - - // Shortcut function for checking if an object has a given property directly - // on itself (in other words, not on a prototype). - _.has = function(obj, key) { - return hasOwnProperty.call(obj, key); - }; - - // Utility Functions - // ----------------- - - // Run Underscore.js in *noConflict* mode, returning the `_` variable to its - // previous owner. Returns a reference to the Underscore object. - _.noConflict = function() { - root._ = previousUnderscore; - return this; - }; - - // Keep the identity function around for default iterators. - _.identity = function(value) { - return value; - }; - - // Run a function **n** times. - _.times = function(n, iterator, context) { - var accum = Array(n); - for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i); - return accum; - }; - - // Return a random integer between min and max (inclusive). - _.random = function(min, max) { - if (max == null) { - max = min; - min = 0; - } - return min + (0 | Math.random() * (max - min + 1)); - }; - - // List of HTML entities for escaping. - var entityMap = { - escape: { - '&': '&', - '<': '<', - '>': '>', - '"': '"', - "'": ''', - '/': '/' - } - }; - entityMap.unescape = _.invert(entityMap.escape); - - // Regexes containing the keys and values listed immediately above. - var entityRegexes = { - escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'), - unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g') - }; - - // Functions for escaping and unescaping strings to/from HTML interpolation. - _.each(['escape', 'unescape'], function(method) { - _[method] = function(string) { - if (string == null) return ''; - return ('' + string).replace(entityRegexes[method], function(match) { - return entityMap[method][match]; - }); - }; - }); - - // If the value of the named property is a function then invoke it; - // otherwise, return it. - _.result = function(object, property) { - if (object == null) return null; - var value = object[property]; - return _.isFunction(value) ? value.call(object) : value; - }; - - // Add your own custom functions to the Underscore object. - _.mixin = function(obj) { - each(_.functions(obj), function(name){ - var func = _[name] = obj[name]; - _.prototype[name] = function() { - var args = [this._wrapped]; - push.apply(args, arguments); - return result.call(this, func.apply(_, args)); - }; - }); - }; - - // Generate a unique integer id (unique within the entire client session). - // Useful for temporary DOM ids. - var idCounter = 0; - _.uniqueId = function(prefix) { - var id = '' + ++idCounter; - return prefix ? prefix + id : id; - }; - - // By default, Underscore uses ERB-style template delimiters, change the - // following template settings to use alternative delimiters. - _.templateSettings = { - evaluate : /<%([\s\S]+?)%>/g, - interpolate : /<%=([\s\S]+?)%>/g, - escape : /<%-([\s\S]+?)%>/g - }; - - // When customizing `templateSettings`, if you don't want to define an - // interpolation, evaluation or escaping regex, we need one that is - // guaranteed not to match. - var noMatch = /(.)^/; - - // Certain characters need to be escaped so that they can be put into a - // string literal. - var escapes = { - "'": "'", - '\\': '\\', - '\r': 'r', - '\n': 'n', - '\t': 't', - '\u2028': 'u2028', - '\u2029': 'u2029' - }; - - var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g; - - // JavaScript micro-templating, similar to John Resig's implementation. - // Underscore templating handles arbitrary delimiters, preserves whitespace, - // and correctly escapes quotes within interpolated code. - _.template = function(text, data, settings) { - settings = _.defaults({}, settings, _.templateSettings); - - // Combine delimiters into one regular expression via alternation. - var matcher = new RegExp([ - (settings.escape || noMatch).source, - (settings.interpolate || noMatch).source, - (settings.evaluate || noMatch).source - ].join('|') + '|$', 'g'); - - // Compile the template source, escaping string literals appropriately. - var index = 0; - var source = "__p+='"; - text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { - source += text.slice(index, offset) - .replace(escaper, function(match) { return '\\' + escapes[match]; }); - - if (escape) { - source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; - } - if (interpolate) { - source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; - } - if (evaluate) { - source += "';\n" + evaluate + "\n__p+='"; - } - index = offset + match.length; - return match; - }); - source += "';\n"; - - // If a variable is not specified, place data values in local scope. - if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; - - source = "var __t,__p='',__j=Array.prototype.join," + - "print=function(){__p+=__j.call(arguments,'');};\n" + - source + "return __p;\n"; - - try { - var render = new Function(settings.variable || 'obj', '_', source); - } catch (e) { - e.source = source; - throw e; - } - - if (data) return render(data, _); - var template = function(data) { - return render.call(this, data, _); - }; - - // Provide the compiled function source as a convenience for precompilation. - template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}'; - - return template; - }; - - // Add a "chain" function, which will delegate to the wrapper. - _.chain = function(obj) { - return _(obj).chain(); - }; - - // OOP - // --------------- - // If Underscore is called as a function, it returns a wrapped object that - // can be used OO-style. This wrapper holds altered versions of all the - // underscore functions. Wrapped objects may be chained. - - // Helper function to continue chaining intermediate results. - var result = function(obj) { - return this._chain ? _(obj).chain() : obj; - }; - - // Add all of the Underscore functions to the wrapper object. - _.mixin(_); - - // Add all mutator Array functions to the wrapper. - each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { - var method = ArrayProto[name]; - _.prototype[name] = function() { - var obj = this._wrapped; - method.apply(obj, arguments); - if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0]; - return result.call(this, obj); - }; - }); - - // Add all accessor Array functions to the wrapper. - each(['concat', 'join', 'slice'], function(name) { - var method = ArrayProto[name]; - _.prototype[name] = function() { - return result.call(this, method.apply(this._wrapped, arguments)); - }; - }); - - _.extend(_.prototype, { - - // Start chaining a wrapped Underscore object. - chain: function() { - this._chain = true; - return this; - }, - - // Extracts the result from a wrapped and chained object. - value: function() { - return this._wrapped; - } - - }); - -}).call(this); - -}); - -require.define("/node_modules/backbone/package.json",function(require,module,exports,__dirname,__filename,process,global){module.exports = {"main":"backbone.js"} -}); - -require.define("/node_modules/backbone/backbone.js",function(require,module,exports,__dirname,__filename,process,global){// Backbone.js 0.9.9 - -// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc. -// Backbone may be freely distributed under the MIT license. -// For all details and documentation: -// http://backbonejs.org - -(function(){ - - // Initial Setup - // ------------- - - // Save a reference to the global object (`window` in the browser, `exports` - // on the server). - var root = this; - - // Save the previous value of the `Backbone` variable, so that it can be - // restored later on, if `noConflict` is used. - var previousBackbone = root.Backbone; - - // Create a local reference to array methods. - var array = []; - var push = array.push; - var slice = array.slice; - var splice = array.splice; - - // The top-level namespace. All public Backbone classes and modules will - // be attached to this. Exported for both CommonJS and the browser. - var Backbone; - if (typeof exports !== 'undefined') { - Backbone = exports; - } else { - Backbone = root.Backbone = {}; - } - - // Current version of the library. Keep in sync with `package.json`. - Backbone.VERSION = '0.9.9'; - - // Require Underscore, if we're on the server, and it's not already present. - var _ = root._; - if (!_ && (typeof require !== 'undefined')) _ = require('underscore'); - - // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable. - Backbone.$ = root.jQuery || root.Zepto || root.ender; - - // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable - // to its previous owner. Returns a reference to this Backbone object. - Backbone.noConflict = function() { - root.Backbone = previousBackbone; - return this; - }; - - // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option - // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and - // set a `X-Http-Method-Override` header. - Backbone.emulateHTTP = false; - - // Turn on `emulateJSON` to support legacy servers that can't deal with direct - // `application/json` requests ... will encode the body as - // `application/x-www-form-urlencoded` instead and will send the model in a - // form param named `model`. - Backbone.emulateJSON = false; - - // Backbone.Events - // --------------- - - // Regular expression used to split event strings. - var eventSplitter = /\s+/; - - // Implement fancy features of the Events API such as multiple event - // names `"change blur"` and jQuery-style event maps `{change: action}` - // in terms of the existing API. - var eventsApi = function(obj, action, name, rest) { - if (!name) return true; - if (typeof name === 'object') { - for (var key in name) { - obj[action].apply(obj, [key, name[key]].concat(rest)); - } - } else if (eventSplitter.test(name)) { - var names = name.split(eventSplitter); - for (var i = 0, l = names.length; i < l; i++) { - obj[action].apply(obj, [names[i]].concat(rest)); - } - } else { - return true; - } - }; - - // Optimized internal dispatch function for triggering events. Tries to - // keep the usual cases speedy (most Backbone events have 3 arguments). - var triggerEvents = function(obj, events, args) { - var ev, i = -1, l = events.length; - switch (args.length) { - case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); - return; - case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0]); - return; - case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1]); - return; - case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1], args[2]); - return; - default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args); - } - }; - - // A module that can be mixed in to *any object* in order to provide it with - // custom events. You may bind with `on` or remove with `off` callback - // functions to an event; `trigger`-ing an event fires all callbacks in - // succession. - // - // var object = {}; - // _.extend(object, Backbone.Events); - // object.on('expand', function(){ alert('expanded'); }); - // object.trigger('expand'); - // - var Events = Backbone.Events = { - - // Bind one or more space separated events, or an events map, - // to a `callback` function. Passing `"all"` will bind the callback to - // all events fired. - on: function(name, callback, context) { - if (!(eventsApi(this, 'on', name, [callback, context]) && callback)) return this; - this._events || (this._events = {}); - var list = this._events[name] || (this._events[name] = []); - list.push({callback: callback, context: context, ctx: context || this}); - return this; - }, - - // Bind events to only be triggered a single time. After the first time - // the callback is invoked, it will be removed. - once: function(name, callback, context) { - if (!(eventsApi(this, 'once', name, [callback, context]) && callback)) return this; - var self = this; - var once = _.once(function() { - self.off(name, once); - callback.apply(this, arguments); - }); - once._callback = callback; - this.on(name, once, context); - return this; - }, - - // Remove one or many callbacks. If `context` is null, removes all - // callbacks with that function. If `callback` is null, removes all - // callbacks for the event. If `events` is null, removes all bound - // callbacks for all events. - off: function(name, callback, context) { - var list, ev, events, names, i, l, j, k; - if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this; - if (!name && !callback && !context) { - this._events = {}; - return this; - } - - names = name ? [name] : _.keys(this._events); - for (i = 0, l = names.length; i < l; i++) { - name = names[i]; - if (list = this._events[name]) { - events = []; - if (callback || context) { - for (j = 0, k = list.length; j < k; j++) { - ev = list[j]; - if ((callback && callback !== (ev.callback._callback || ev.callback)) || - (context && context !== ev.context)) { - events.push(ev); - } - } - } - this._events[name] = events; - } - } - - return this; - }, - - // Trigger one or many events, firing all bound callbacks. Callbacks are - // passed the same arguments as `trigger` is, apart from the event name - // (unless you're listening on `"all"`, which will cause your callback to - // receive the true name of the event as the first argument). - trigger: function(name) { - if (!this._events) return this; - var args = slice.call(arguments, 1); - if (!eventsApi(this, 'trigger', name, args)) return this; - var events = this._events[name]; - var allEvents = this._events.all; - if (events) triggerEvents(this, events, args); - if (allEvents) triggerEvents(this, allEvents, arguments); - return this; - }, - - // An inversion-of-control version of `on`. Tell *this* object to listen to - // an event in another object ... keeping track of what it's listening to. - listenTo: function(object, events, callback) { - var listeners = this._listeners || (this._listeners = {}); - var id = object._listenerId || (object._listenerId = _.uniqueId('l')); - listeners[id] = object; - object.on(events, callback || this, this); - return this; - }, - - // Tell this object to stop listening to either specific events ... or - // to every object it's currently listening to. - stopListening: function(object, events, callback) { - var listeners = this._listeners; - if (!listeners) return; - if (object) { - object.off(events, callback, this); - if (!events && !callback) delete listeners[object._listenerId]; - } else { - for (var id in listeners) { - listeners[id].off(null, null, this); - } - this._listeners = {}; - } - return this; - } - }; - - // Aliases for backwards compatibility. - Events.bind = Events.on; - Events.unbind = Events.off; - - // Allow the `Backbone` object to serve as a global event bus, for folks who - // want global "pubsub" in a convenient place. - _.extend(Backbone, Events); - - // Backbone.Model - // -------------- - - // Create a new model, with defined attributes. A client id (`cid`) - // is automatically generated and assigned for you. - var Model = Backbone.Model = function(attributes, options) { - var defaults; - var attrs = attributes || {}; - this.cid = _.uniqueId('c'); - this.changed = {}; - this.attributes = {}; - this._changes = []; - if (options && options.collection) this.collection = options.collection; - if (options && options.parse) attrs = this.parse(attrs); - if (defaults = _.result(this, 'defaults')) _.defaults(attrs, defaults); - this.set(attrs, {silent: true}); - this._currentAttributes = _.clone(this.attributes); - this._previousAttributes = _.clone(this.attributes); - this.initialize.apply(this, arguments); - }; - - // Attach all inheritable methods to the Model prototype. - _.extend(Model.prototype, Events, { - - // A hash of attributes whose current and previous value differ. - changed: null, - - // The default name for the JSON `id` attribute is `"id"`. MongoDB and - // CouchDB users may want to set this to `"_id"`. - idAttribute: 'id', - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // Return a copy of the model's `attributes` object. - toJSON: function(options) { - return _.clone(this.attributes); - }, - - // Proxy `Backbone.sync` by default. - sync: function() { - return Backbone.sync.apply(this, arguments); - }, - - // Get the value of an attribute. - get: function(attr) { - return this.attributes[attr]; - }, - - // Get the HTML-escaped value of an attribute. - escape: function(attr) { - return _.escape(this.get(attr)); - }, - - // Returns `true` if the attribute contains a value that is not null - // or undefined. - has: function(attr) { - return this.get(attr) != null; - }, - - // Set a hash of model attributes on the object, firing `"change"` unless - // you choose to silence it. - set: function(key, val, options) { - var attr, attrs; - if (key == null) return this; - - // Handle both `"key", value` and `{key: value}` -style arguments. - if (_.isObject(key)) { - attrs = key; - options = val; - } else { - (attrs = {})[key] = val; - } - - // Extract attributes and options. - var silent = options && options.silent; - var unset = options && options.unset; - - // Run validation. - if (!this._validate(attrs, options)) return false; - - // Check for changes of `id`. - if (this.idAttribute in attrs) this.id = attrs[this.idAttribute]; - - var now = this.attributes; - - // For each `set` attribute... - for (attr in attrs) { - val = attrs[attr]; - - // Update or delete the current value, and track the change. - unset ? delete now[attr] : now[attr] = val; - this._changes.push(attr, val); - } - - // Signal that the model's state has potentially changed, and we need - // to recompute the actual changes. - this._hasComputed = false; - - // Fire the `"change"` events. - if (!silent) this.change(options); - return this; - }, - - // Remove an attribute from the model, firing `"change"` unless you choose - // to silence it. `unset` is a noop if the attribute doesn't exist. - unset: function(attr, options) { - return this.set(attr, void 0, _.extend({}, options, {unset: true})); - }, - - // Clear all attributes on the model, firing `"change"` unless you choose - // to silence it. - clear: function(options) { - var attrs = {}; - for (var key in this.attributes) attrs[key] = void 0; - return this.set(attrs, _.extend({}, options, {unset: true})); - }, - - // Fetch the model from the server. If the server's representation of the - // model differs from its current attributes, they will be overriden, - // triggering a `"change"` event. - fetch: function(options) { - options = options ? _.clone(options) : {}; - if (options.parse === void 0) options.parse = true; - var model = this; - var success = options.success; - options.success = function(resp, status, xhr) { - if (!model.set(model.parse(resp), options)) return false; - if (success) success(model, resp, options); - }; - return this.sync('read', this, options); - }, - - // Set a hash of model attributes, and sync the model to the server. - // If the server returns an attributes hash that differs, the model's - // state will be `set` again. - save: function(key, val, options) { - var attrs, current, done; - - // Handle both `"key", value` and `{key: value}` -style arguments. - if (key == null || _.isObject(key)) { - attrs = key; - options = val; - } else if (key != null) { - (attrs = {})[key] = val; - } - options = options ? _.clone(options) : {}; - - // If we're "wait"-ing to set changed attributes, validate early. - if (options.wait) { - if (attrs && !this._validate(attrs, options)) return false; - current = _.clone(this.attributes); - } - - // Regular saves `set` attributes before persisting to the server. - var silentOptions = _.extend({}, options, {silent: true}); - if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) { - return false; - } - - // Do not persist invalid models. - if (!attrs && !this._validate(null, options)) return false; - - // After a successful server-side save, the client is (optionally) - // updated with the server-side state. - var model = this; - var success = options.success; - options.success = function(resp, status, xhr) { - done = true; - var serverAttrs = model.parse(resp); - if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs); - if (!model.set(serverAttrs, options)) return false; - if (success) success(model, resp, options); - }; - - // Finish configuring and sending the Ajax request. - var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update'); - if (method == 'patch') options.attrs = attrs; - var xhr = this.sync(method, this, options); - - // When using `wait`, reset attributes to original values unless - // `success` has been called already. - if (!done && options.wait) { - this.clear(silentOptions); - this.set(current, silentOptions); - } - - return xhr; - }, - - // Destroy this model on the server if it was already persisted. - // Optimistically removes the model from its collection, if it has one. - // If `wait: true` is passed, waits for the server to respond before removal. - destroy: function(options) { - options = options ? _.clone(options) : {}; - var model = this; - var success = options.success; - - var destroy = function() { - model.trigger('destroy', model, model.collection, options); - }; - - options.success = function(resp) { - if (options.wait || model.isNew()) destroy(); - if (success) success(model, resp, options); - }; - - if (this.isNew()) { - options.success(); - return false; - } - - var xhr = this.sync('delete', this, options); - if (!options.wait) destroy(); - return xhr; - }, - - // Default URL for the model's representation on the server -- if you're - // using Backbone's restful methods, override this to change the endpoint - // that will be called. - url: function() { - var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError(); - if (this.isNew()) return base; - return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id); - }, - - // **parse** converts a response into the hash of attributes to be `set` on - // the model. The default implementation is just to pass the response along. - parse: function(resp) { - return resp; - }, - - // Create a new model with identical attributes to this one. - clone: function() { - return new this.constructor(this.attributes); - }, - - // A model is new if it has never been saved to the server, and lacks an id. - isNew: function() { - return this.id == null; - }, - - // Call this method to manually fire a `"change"` event for this model and - // a `"change:attribute"` event for each changed attribute. - // Calling this will cause all objects observing the model to update. - change: function(options) { - var changing = this._changing; - this._changing = true; - - // Generate the changes to be triggered on the model. - var triggers = this._computeChanges(true); - - this._pending = !!triggers.length; - - for (var i = triggers.length - 2; i >= 0; i -= 2) { - this.trigger('change:' + triggers[i], this, triggers[i + 1], options); - } - - if (changing) return this; - - // Trigger a `change` while there have been changes. - while (this._pending) { - this._pending = false; - this.trigger('change', this, options); - this._previousAttributes = _.clone(this.attributes); - } - - this._changing = false; - return this; - }, - - // Determine if the model has changed since the last `"change"` event. - // If you specify an attribute name, determine if that attribute has changed. - hasChanged: function(attr) { - if (!this._hasComputed) this._computeChanges(); - if (attr == null) return !_.isEmpty(this.changed); - return _.has(this.changed, attr); - }, - - // Return an object containing all the attributes that have changed, or - // false if there are no changed attributes. Useful for determining what - // parts of a view need to be updated and/or what attributes need to be - // persisted to the server. Unset attributes will be set to undefined. - // You can also pass an attributes object to diff against the model, - // determining if there *would be* a change. - changedAttributes: function(diff) { - if (!diff) return this.hasChanged() ? _.clone(this.changed) : false; - var val, changed = false, old = this._previousAttributes; - for (var attr in diff) { - if (_.isEqual(old[attr], (val = diff[attr]))) continue; - (changed || (changed = {}))[attr] = val; - } - return changed; - }, - - // Looking at the built up list of `set` attribute changes, compute how - // many of the attributes have actually changed. If `loud`, return a - // boiled-down list of only the real changes. - _computeChanges: function(loud) { - this.changed = {}; - var already = {}; - var triggers = []; - var current = this._currentAttributes; - var changes = this._changes; - - // Loop through the current queue of potential model changes. - for (var i = changes.length - 2; i >= 0; i -= 2) { - var key = changes[i], val = changes[i + 1]; - if (already[key]) continue; - already[key] = true; - - // Check if the attribute has been modified since the last change, - // and update `this.changed` accordingly. If we're inside of a `change` - // call, also add a trigger to the list. - if (current[key] !== val) { - this.changed[key] = val; - if (!loud) continue; - triggers.push(key, val); - current[key] = val; - } - } - if (loud) this._changes = []; - - // Signals `this.changed` is current to prevent duplicate calls from `this.hasChanged`. - this._hasComputed = true; - return triggers; - }, - - // Get the previous value of an attribute, recorded at the time the last - // `"change"` event was fired. - previous: function(attr) { - if (attr == null || !this._previousAttributes) return null; - return this._previousAttributes[attr]; - }, - - // Get all of the attributes of the model at the time of the previous - // `"change"` event. - previousAttributes: function() { - return _.clone(this._previousAttributes); - }, - - // Run validation against the next complete set of model attributes, - // returning `true` if all is well. If a specific `error` callback has - // been passed, call that instead of firing the general `"error"` event. - _validate: function(attrs, options) { - if (!this.validate) return true; - attrs = _.extend({}, this.attributes, attrs); - var error = this.validate(attrs, options); - if (!error) return true; - if (options && options.error) options.error(this, error, options); - this.trigger('error', this, error, options); - return false; - } - - }); - - // Backbone.Collection - // ------------------- - - // Provides a standard collection class for our sets of models, ordered - // or unordered. If a `comparator` is specified, the Collection will maintain - // its models in sort order, as they're added and removed. - var Collection = Backbone.Collection = function(models, options) { - options || (options = {}); - if (options.model) this.model = options.model; - if (options.comparator !== void 0) this.comparator = options.comparator; - this._reset(); - this.initialize.apply(this, arguments); - if (models) this.reset(models, _.extend({silent: true}, options)); - }; - - // Define the Collection's inheritable methods. - _.extend(Collection.prototype, Events, { - - // The default model for a collection is just a **Backbone.Model**. - // This should be overridden in most cases. - model: Model, - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // The JSON representation of a Collection is an array of the - // models' attributes. - toJSON: function(options) { - return this.map(function(model){ return model.toJSON(options); }); - }, - - // Proxy `Backbone.sync` by default. - sync: function() { - return Backbone.sync.apply(this, arguments); - }, - - // Add a model, or list of models to the set. Pass **silent** to avoid - // firing the `add` event for every new model. - add: function(models, options) { - var i, args, length, model, existing, needsSort; - var at = options && options.at; - var sort = ((options && options.sort) == null ? true : options.sort); - models = _.isArray(models) ? models.slice() : [models]; - - // Turn bare objects into model references, and prevent invalid models - // from being added. - for (i = models.length - 1; i >= 0; i--) { - if(!(model = this._prepareModel(models[i], options))) { - this.trigger("error", this, models[i], options); - models.splice(i, 1); - continue; - } - models[i] = model; - - existing = model.id != null && this._byId[model.id]; - // If a duplicate is found, prevent it from being added and - // optionally merge it into the existing model. - if (existing || this._byCid[model.cid]) { - if (options && options.merge && existing) { - existing.set(model.attributes, options); - needsSort = sort; - } - models.splice(i, 1); - continue; - } - - // Listen to added models' events, and index models for lookup by - // `id` and by `cid`. - model.on('all', this._onModelEvent, this); - this._byCid[model.cid] = model; - if (model.id != null) this._byId[model.id] = model; - } - - // See if sorting is needed, update `length` and splice in new models. - if (models.length) needsSort = sort; - this.length += models.length; - args = [at != null ? at : this.models.length, 0]; - push.apply(args, models); - splice.apply(this.models, args); - - // Sort the collection if appropriate. - if (needsSort && this.comparator && at == null) this.sort({silent: true}); - - if (options && options.silent) return this; - - // Trigger `add` events. - while (model = models.shift()) { - model.trigger('add', model, this, options); - } - - return this; - }, - - // Remove a model, or a list of models from the set. Pass silent to avoid - // firing the `remove` event for every model removed. - remove: function(models, options) { - var i, l, index, model; - options || (options = {}); - models = _.isArray(models) ? models.slice() : [models]; - for (i = 0, l = models.length; i < l; i++) { - model = this.get(models[i]); - if (!model) continue; - delete this._byId[model.id]; - delete this._byCid[model.cid]; - index = this.indexOf(model); - this.models.splice(index, 1); - this.length--; - if (!options.silent) { - options.index = index; - model.trigger('remove', model, this, options); - } - this._removeReference(model); - } - return this; - }, - - // Add a model to the end of the collection. - push: function(model, options) { - model = this._prepareModel(model, options); - this.add(model, _.extend({at: this.length}, options)); - return model; - }, - - // Remove a model from the end of the collection. - pop: function(options) { - var model = this.at(this.length - 1); - this.remove(model, options); - return model; - }, - - // Add a model to the beginning of the collection. - unshift: function(model, options) { - model = this._prepareModel(model, options); - this.add(model, _.extend({at: 0}, options)); - return model; - }, - - // Remove a model from the beginning of the collection. - shift: function(options) { - var model = this.at(0); - this.remove(model, options); - return model; - }, - - // Slice out a sub-array of models from the collection. - slice: function(begin, end) { - return this.models.slice(begin, end); - }, - - // Get a model from the set by id. - get: function(obj) { - if (obj == null) return void 0; - return this._byId[obj.id != null ? obj.id : obj] || this._byCid[obj.cid || obj]; - }, - - // Get the model at the given index. - at: function(index) { - return this.models[index]; - }, - - // Return models with matching attributes. Useful for simple cases of `filter`. - where: function(attrs) { - if (_.isEmpty(attrs)) return []; - return this.filter(function(model) { - for (var key in attrs) { - if (attrs[key] !== model.get(key)) return false; - } - return true; - }); - }, - - // Force the collection to re-sort itself. You don't need to call this under - // normal circumstances, as the set will maintain sort order as each item - // is added. - sort: function(options) { - if (!this.comparator) { - throw new Error('Cannot sort a set without a comparator'); - } - - if (_.isString(this.comparator) || this.comparator.length === 1) { - this.models = this.sortBy(this.comparator, this); - } else { - this.models.sort(_.bind(this.comparator, this)); - } - - if (!options || !options.silent) this.trigger('sort', this, options); - return this; - }, - - // Pluck an attribute from each model in the collection. - pluck: function(attr) { - return _.invoke(this.models, 'get', attr); - }, - - // Smartly update a collection with a change set of models, adding, - // removing, and merging as necessary. - update: function(models, options) { - var model, i, l, existing; - var add = [], remove = [], modelMap = {}; - var idAttr = this.model.prototype.idAttribute; - options = _.extend({add: true, merge: true, remove: true}, options); - if (options.parse) models = this.parse(models); - - // Allow a single model (or no argument) to be passed. - if (!_.isArray(models)) models = models ? [models] : []; - - // Proxy to `add` for this case, no need to iterate... - if (options.add && !options.remove) return this.add(models, options); - - // Determine which models to add and merge, and which to remove. - for (i = 0, l = models.length; i < l; i++) { - model = models[i]; - existing = this.get(model.id || model.cid || model[idAttr]); - if (options.remove && existing) modelMap[existing.cid] = true; - if ((options.add && !existing) || (options.merge && existing)) { - add.push(model); - } - } - if (options.remove) { - for (i = 0, l = this.models.length; i < l; i++) { - model = this.models[i]; - if (!modelMap[model.cid]) remove.push(model); - } - } - - // Remove models (if applicable) before we add and merge the rest. - if (remove.length) this.remove(remove, options); - if (add.length) this.add(add, options); - return this; - }, - - // When you have more items than you want to add or remove individually, - // you can reset the entire set with a new list of models, without firing - // any `add` or `remove` events. Fires `reset` when finished. - reset: function(models, options) { - options || (options = {}); - if (options.parse) models = this.parse(models); - for (var i = 0, l = this.models.length; i < l; i++) { - this._removeReference(this.models[i]); - } - options.previousModels = this.models; - this._reset(); - if (models) this.add(models, _.extend({silent: true}, options)); - if (!options.silent) this.trigger('reset', this, options); - return this; - }, - - // Fetch the default set of models for this collection, resetting the - // collection when they arrive. If `add: true` is passed, appends the - // models to the collection instead of resetting. - fetch: function(options) { - options = options ? _.clone(options) : {}; - if (options.parse === void 0) options.parse = true; - var collection = this; - var success = options.success; - options.success = function(resp, status, xhr) { - var method = options.update ? 'update' : 'reset'; - collection[method](resp, options); - if (success) success(collection, resp, options); - }; - return this.sync('read', this, options); - }, - - // Create a new instance of a model in this collection. Add the model to the - // collection immediately, unless `wait: true` is passed, in which case we - // wait for the server to agree. - create: function(model, options) { - var collection = this; - options = options ? _.clone(options) : {}; - model = this._prepareModel(model, options); - if (!model) return false; - if (!options.wait) collection.add(model, options); - var success = options.success; - options.success = function(model, resp, options) { - if (options.wait) collection.add(model, options); - if (success) success(model, resp, options); - }; - model.save(null, options); - return model; - }, - - // **parse** converts a response into a list of models to be added to the - // collection. The default implementation is just to pass it through. - parse: function(resp) { - return resp; - }, - - // Create a new collection with an identical list of models as this one. - clone: function() { - return new this.constructor(this.models); - }, - - // Proxy to _'s chain. Can't be proxied the same way the rest of the - // underscore methods are proxied because it relies on the underscore - // constructor. - chain: function() { - return _(this.models).chain(); - }, - - // Reset all internal state. Called when the collection is reset. - _reset: function() { - this.length = 0; - this.models = []; - this._byId = {}; - this._byCid = {}; - }, - - // Prepare a model or hash of attributes to be added to this collection. - _prepareModel: function(attrs, options) { - if (attrs instanceof Model) { - if (!attrs.collection) attrs.collection = this; - return attrs; - } - options || (options = {}); - options.collection = this; - var model = new this.model(attrs, options); - if (!model._validate(attrs, options)) return false; - return model; - }, - - // Internal method to remove a model's ties to a collection. - _removeReference: function(model) { - if (this === model.collection) delete model.collection; - model.off('all', this._onModelEvent, this); - }, - - // Internal method called every time a model in the set fires an event. - // Sets need to update their indexes when models change ids. All other - // events simply proxy through. "add" and "remove" events that originate - // in other collections are ignored. - _onModelEvent: function(event, model, collection, options) { - if ((event === 'add' || event === 'remove') && collection !== this) return; - if (event === 'destroy') this.remove(model, options); - if (model && event === 'change:' + model.idAttribute) { - delete this._byId[model.previous(model.idAttribute)]; - if (model.id != null) this._byId[model.id] = model; - } - this.trigger.apply(this, arguments); - } - - }); - - // Underscore methods that we want to implement on the Collection. - var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl', - 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select', - 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke', - 'max', 'min', 'sortedIndex', 'toArray', 'size', 'first', 'head', 'take', - 'initial', 'rest', 'tail', 'last', 'without', 'indexOf', 'shuffle', - 'lastIndexOf', 'isEmpty']; - - // Mix in each Underscore method as a proxy to `Collection#models`. - _.each(methods, function(method) { - Collection.prototype[method] = function() { - var args = slice.call(arguments); - args.unshift(this.models); - return _[method].apply(_, args); - }; - }); - - // Underscore methods that take a property name as an argument. - var attributeMethods = ['groupBy', 'countBy', 'sortBy']; - - // Use attributes instead of properties. - _.each(attributeMethods, function(method) { - Collection.prototype[method] = function(value, context) { - var iterator = _.isFunction(value) ? value : function(model) { - return model.get(value); - }; - return _[method](this.models, iterator, context); - }; - }); - - // Backbone.Router - // --------------- - - // Routers map faux-URLs to actions, and fire events when routes are - // matched. Creating a new one sets its `routes` hash, if not set statically. - var Router = Backbone.Router = function(options) { - options || (options = {}); - if (options.routes) this.routes = options.routes; - this._bindRoutes(); - this.initialize.apply(this, arguments); - }; - - // Cached regular expressions for matching named param parts and splatted - // parts of route strings. - var optionalParam = /\((.*?)\)/g; - var namedParam = /:\w+/g; - var splatParam = /\*\w+/g; - var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g; - - // Set up all inheritable **Backbone.Router** properties and methods. - _.extend(Router.prototype, Events, { - - // Initialize is an empty function by default. Override it with your own - // initialization logic. - initialize: function(){}, - - // Manually bind a single named route to a callback. For example: - // - // this.route('search/:query/p:num', 'search', function(query, num) { - // ... - // }); - // - route: function(route, name, callback) { - if (!_.isRegExp(route)) route = this._routeToRegExp(route); - if (!callback) callback = this[name]; - Backbone.history.route(route, _.bind(function(fragment) { - var args = this._extractParameters(route, fragment); - callback && callback.apply(this, args); - this.trigger.apply(this, ['route:' + name].concat(args)); - Backbone.history.trigger('route', this, name, args); - }, this)); - return this; - }, - - // Simple proxy to `Backbone.history` to save a fragment into the history. - navigate: function(fragment, options) { - Backbone.history.navigate(fragment, options); - return this; - }, - - // Bind all defined routes to `Backbone.history`. We have to reverse the - // order of the routes here to support behavior where the most general - // routes can be defined at the bottom of the route map. - _bindRoutes: function() { - if (!this.routes) return; - var route, routes = _.keys(this.routes); - while ((route = routes.pop()) != null) { - this.route(route, this.routes[route]); - } - }, - - // Convert a route string into a regular expression, suitable for matching - // against the current location hash. - _routeToRegExp: function(route) { - route = route.replace(escapeRegExp, '\\$&') - .replace(optionalParam, '(?:$1)?') - .replace(namedParam, '([^\/]+)') - .replace(splatParam, '(.*?)'); - return new RegExp('^' + route + '$'); - }, - - // Given a route, and a URL fragment that it matches, return the array of - // extracted parameters. - _extractParameters: function(route, fragment) { - return route.exec(fragment).slice(1); - } - - }); - - // Backbone.History - // ---------------- - - // Handles cross-browser history management, based on URL fragments. If the - // browser does not support `onhashchange`, falls back to polling. - var History = Backbone.History = function() { - this.handlers = []; - _.bindAll(this, 'checkUrl'); - - // #1653 - Ensure that `History` can be used outside of the browser. - if (typeof window !== 'undefined') { - this.location = window.location; - this.history = window.history; - } - }; - - // Cached regex for stripping a leading hash/slash and trailing space. - var routeStripper = /^[#\/]|\s+$/g; - - // Cached regex for stripping leading and trailing slashes. - var rootStripper = /^\/+|\/+$/g; - - // Cached regex for detecting MSIE. - var isExplorer = /msie [\w.]+/; - - // Cached regex for removing a trailing slash. - var trailingSlash = /\/$/; - - // Has the history handling already been started? - History.started = false; - - // Set up all inheritable **Backbone.History** properties and methods. - _.extend(History.prototype, Events, { - - // The default interval to poll for hash changes, if necessary, is - // twenty times a second. - interval: 50, - - // Gets the true hash value. Cannot use location.hash directly due to bug - // in Firefox where location.hash will always be decoded. - getHash: function(window) { - var match = (window || this).location.href.match(/#(.*)$/); - return match ? match[1] : ''; - }, - - // Get the cross-browser normalized URL fragment, either from the URL, - // the hash, or the override. - getFragment: function(fragment, forcePushState) { - if (fragment == null) { - if (this._hasPushState || !this._wantsHashChange || forcePushState) { - fragment = this.location.pathname; - var root = this.root.replace(trailingSlash, ''); - if (!fragment.indexOf(root)) fragment = fragment.substr(root.length); - } else { - fragment = this.getHash(); - } - } - return fragment.replace(routeStripper, ''); - }, - - // Start the hash change handling, returning `true` if the current URL matches - // an existing route, and `false` otherwise. - start: function(options) { - if (History.started) throw new Error("Backbone.history has already been started"); - History.started = true; - - // Figure out the initial configuration. Do we need an iframe? - // Is pushState desired ... is it available? - this.options = _.extend({}, {root: '/'}, this.options, options); - this.root = this.options.root; - this._wantsHashChange = this.options.hashChange !== false; - this._wantsPushState = !!this.options.pushState; - this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState); - var fragment = this.getFragment(); - var docMode = document.documentMode; - var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7)); - - // Normalize root to always include a leading and trailing slash. - this.root = ('/' + this.root + '/').replace(rootStripper, '/'); - - if (oldIE && this._wantsHashChange) { - this.iframe = Backbone.$('