diff --git a/build/bundle.js b/build/bundle.js
deleted file mode 100644
index 9aeb9d15..00000000
--- a/build/bundle.js
+++ /dev/null
@@ -1,29033 +0,0 @@
-(function(){
-var require = function (file, cwd) {
- var resolved = require.resolve(file, cwd || '/');
- var mod = require.modules[resolved];
- if (!mod) throw new Error(
- 'Failed to resolve module ' + file + ', tried ' + resolved
- );
- var cached = require.cache[resolved];
- var res = cached? cached.exports : mod();
- return res;
-};
-
-require.paths = [];
-require.modules = {};
-require.cache = {};
-require.extensions = [".js",".coffee",".json"];
-
-require._core = {
- 'assert': true,
- 'events': true,
- 'fs': true,
- 'path': true,
- 'vm': true
-};
-
-require.resolve = (function () {
- return function (x, cwd) {
- if (!cwd) cwd = '/';
-
- if (require._core[x]) return x;
- var path = require.modules.path();
- cwd = path.resolve('/', cwd);
- var y = cwd || '/';
-
- if (x.match(/^(?:\.\.?\/|\/)/)) {
- var m = loadAsFileSync(path.resolve(y, x))
- || loadAsDirectorySync(path.resolve(y, x));
- if (m) return m;
- }
-
- var n = loadNodeModulesSync(x, y);
- if (n) return n;
-
- throw new Error("Cannot find module '" + x + "'");
-
- function loadAsFileSync (x) {
- x = path.normalize(x);
- if (require.modules[x]) {
- return x;
- }
-
- for (var i = 0; i < require.extensions.length; i++) {
- var ext = require.extensions[i];
- if (require.modules[x + ext]) return x + ext;
- }
- }
-
- function loadAsDirectorySync (x) {
- x = x.replace(/\/+$/, '');
- var pkgfile = path.normalize(x + '/package.json');
- if (require.modules[pkgfile]) {
- var pkg = require.modules[pkgfile]();
- var b = pkg.browserify;
- if (typeof b === 'object' && b.main) {
- var m = loadAsFileSync(path.resolve(x, b.main));
- if (m) return m;
- }
- else if (typeof b === 'string') {
- var m = loadAsFileSync(path.resolve(x, b));
- if (m) return m;
- }
- else if (pkg.main) {
- var m = loadAsFileSync(path.resolve(x, pkg.main));
- if (m) return m;
- }
- }
-
- return loadAsFileSync(x + '/index');
- }
-
- function loadNodeModulesSync (x, start) {
- var dirs = nodeModulesPathsSync(start);
- for (var i = 0; i < dirs.length; i++) {
- var dir = dirs[i];
- var m = loadAsFileSync(dir + '/' + x);
- if (m) return m;
- var n = loadAsDirectorySync(dir + '/' + x);
- if (n) return n;
- }
-
- var m = loadAsFileSync(x);
- if (m) return m;
- }
-
- function nodeModulesPathsSync (start) {
- var parts;
- if (start === '/') parts = [ '' ];
- else parts = path.normalize(start).split('/');
-
- var dirs = [];
- for (var i = parts.length - 1; i >= 0; i--) {
- if (parts[i] === 'node_modules') continue;
- var dir = parts.slice(0, i + 1).join('/') + '/node_modules';
- dirs.push(dir);
- }
-
- return dirs;
- }
- };
-})();
-
-require.alias = function (from, to) {
- var path = require.modules.path();
- var res = null;
- try {
- res = require.resolve(from + '/package.json', '/');
- }
- catch (err) {
- res = require.resolve(from, '/');
- }
- var basedir = path.dirname(res);
-
- var keys = (Object.keys || function (obj) {
- var res = [];
- for (var key in obj) res.push(key);
- return res;
- })(require.modules);
-
- for (var i = 0; i < keys.length; i++) {
- var key = keys[i];
- if (key.slice(0, basedir.length + 1) === basedir + '/') {
- var f = key.slice(basedir.length);
- require.modules[to + f] = require.modules[basedir + f];
- }
- else if (key === basedir) {
- require.modules[to] = require.modules[basedir];
- }
- }
-};
-
-(function () {
- var process = {};
- var global = typeof window !== 'undefined' ? window : {};
- var definedProcess = false;
-
- require.define = function (filename, fn) {
- if (!definedProcess && require.modules.__browserify_process) {
- process = require.modules.__browserify_process();
- definedProcess = true;
- }
-
- var dirname = require._core[filename]
- ? ''
- : require.modules.path().dirname(filename)
- ;
-
- var require_ = function (file) {
- var requiredModule = require(file, dirname);
- var cached = require.cache[require.resolve(file, dirname)];
-
- if (cached && cached.parent === null) {
- cached.parent = module_;
- }
-
- return requiredModule;
- };
- require_.resolve = function (name) {
- return require.resolve(name, dirname);
- };
- require_.modules = require.modules;
- require_.define = require.define;
- require_.cache = require.cache;
- var module_ = {
- id : filename,
- filename: filename,
- exports : {},
- loaded : false,
- parent: null
- };
-
- require.modules[filename] = function () {
- require.cache[filename] = module_;
- fn.call(
- module_.exports,
- require_,
- module_,
- module_.exports,
- dirname,
- filename,
- process,
- global
- );
- module_.loaded = true;
- return module_.exports;
- };
- };
-})();
-
-
-require.define("path",function(require,module,exports,__dirname,__filename,process,global){function filter (xs, fn) {
- var res = [];
- for (var i = 0; i < xs.length; i++) {
- if (fn(xs[i], i, xs)) res.push(xs[i]);
- }
- return res;
-}
-
-// resolves . and .. elements in a path array with directory names there
-// must be no slashes, empty elements, or device names (c:\) in the array
-// (so also no leading and trailing slashes - it does not distinguish
-// relative and absolute paths)
-function normalizeArray(parts, allowAboveRoot) {
- // if the path tries to go above the root, `up` ends up > 0
- var up = 0;
- for (var i = parts.length; i >= 0; i--) {
- var last = parts[i];
- if (last == '.') {
- parts.splice(i, 1);
- } else if (last === '..') {
- parts.splice(i, 1);
- up++;
- } else if (up) {
- parts.splice(i, 1);
- up--;
- }
- }
-
- // if the path is allowed to go above the root, restore leading ..s
- if (allowAboveRoot) {
- for (; up--; up) {
- parts.unshift('..');
- }
- }
-
- return parts;
-}
-
-// Regex to split a filename into [*, dir, basename, ext]
-// posix version
-var splitPathRe = /^(.+\/(?!$)|\/)?((?:.+?)?(\.[^.]*)?)$/;
-
-// path.resolve([from ...], to)
-// posix version
-exports.resolve = function() {
-var resolvedPath = '',
- resolvedAbsolute = false;
-
-for (var i = arguments.length; i >= -1 && !resolvedAbsolute; i--) {
- var path = (i >= 0)
- ? arguments[i]
- : process.cwd();
-
- // Skip empty and invalid entries
- if (typeof path !== 'string' || !path) {
- continue;
- }
-
- resolvedPath = path + '/' + resolvedPath;
- resolvedAbsolute = path.charAt(0) === '/';
-}
-
-// At this point the path should be resolved to a full absolute path, but
-// handle relative paths to be safe (might happen when process.cwd() fails)
-
-// Normalize the path
-resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) {
- return !!p;
- }), !resolvedAbsolute).join('/');
-
- return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
-};
-
-// path.normalize(path)
-// posix version
-exports.normalize = function(path) {
-var isAbsolute = path.charAt(0) === '/',
- trailingSlash = path.slice(-1) === '/';
-
-// Normalize the path
-path = normalizeArray(filter(path.split('/'), function(p) {
- return !!p;
- }), !isAbsolute).join('/');
-
- if (!path && !isAbsolute) {
- path = '.';
- }
- if (path && trailingSlash) {
- path += '/';
- }
-
- return (isAbsolute ? '/' : '') + path;
-};
-
-
-// posix version
-exports.join = function() {
- var paths = Array.prototype.slice.call(arguments, 0);
- return exports.normalize(filter(paths, function(p, index) {
- return p && typeof p === 'string';
- }).join('/'));
-};
-
-
-exports.dirname = function(path) {
- var dir = splitPathRe.exec(path)[1] || '';
- var isWindows = false;
- if (!dir) {
- // No dirname
- return '.';
- } else if (dir.length === 1 ||
- (isWindows && dir.length <= 3 && dir.charAt(1) === ':')) {
- // It is just a slash or a drive letter with a slash
- return dir;
- } else {
- // It is a full dirname, strip trailing slash
- return dir.substring(0, dir.length - 1);
- }
-};
-
-
-exports.basename = function(path, ext) {
- var f = splitPathRe.exec(path)[2] || '';
- // TODO: make this comparison case-insensitive on windows?
- if (ext && f.substr(-1 * ext.length) === ext) {
- f = f.substr(0, f.length - ext.length);
- }
- return f;
-};
-
-
-exports.extname = function(path) {
- return splitPathRe.exec(path)[3] || '';
-};
-
-});
-
-require.define("__browserify_process",function(require,module,exports,__dirname,__filename,process,global){var process = module.exports = {};
-
-process.nextTick = (function () {
- var canSetImmediate = typeof window !== 'undefined'
- && window.setImmediate;
- var canPost = typeof window !== 'undefined'
- && window.postMessage && window.addEventListener
- ;
-
- if (canSetImmediate) {
- return function (f) { return window.setImmediate(f) };
- }
-
- if (canPost) {
- var queue = [];
- window.addEventListener('message', function (ev) {
- if (ev.source === window && ev.data === 'browserify-tick') {
- ev.stopPropagation();
- if (queue.length > 0) {
- var fn = queue.shift();
- fn();
- }
- }
- }, true);
-
- return function nextTick(fn) {
- queue.push(fn);
- window.postMessage('browserify-tick', '*');
- };
- }
-
- return function nextTick(fn) {
- setTimeout(fn, 0);
- };
-})();
-
-process.title = 'browser';
-process.browser = true;
-process.env = {};
-process.argv = [];
-
-process.binding = function (name) {
- if (name === 'evals') return (require)('vm')
- else throw new Error('No such module. (Possibly not yet loaded)')
-};
-
-(function () {
- var cwd = '/';
- var path;
- process.cwd = function () { return cwd };
- process.chdir = function (dir) {
- if (!path) path = require('path');
- cwd = path.resolve(dir, cwd);
- };
-})();
-
-});
-
-require.define("/node_modules/underscore/package.json",function(require,module,exports,__dirname,__filename,process,global){module.exports = {"main":"underscore.js"}
-});
-
-require.define("/node_modules/underscore/underscore.js",function(require,module,exports,__dirname,__filename,process,global){// Underscore.js 1.4.3
-// http://underscorejs.org
-// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
-// Underscore may be freely distributed under the MIT license.
-
-(function() {
-
- // Baseline setup
- // --------------
-
- // Establish the root object, `window` in the browser, or `global` on the server.
- var root = this;
-
- // Save the previous value of the `_` variable.
- var previousUnderscore = root._;
-
- // Establish the object that gets returned to break out of a loop iteration.
- var breaker = {};
-
- // Save bytes in the minified (but not gzipped) version:
- var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
-
- // Create quick reference variables for speed access to core prototypes.
- var push = ArrayProto.push,
- slice = ArrayProto.slice,
- concat = ArrayProto.concat,
- toString = ObjProto.toString,
- hasOwnProperty = ObjProto.hasOwnProperty;
-
- // All **ECMAScript 5** native function implementations that we hope to use
- // are declared here.
- var
- nativeForEach = ArrayProto.forEach,
- nativeMap = ArrayProto.map,
- nativeReduce = ArrayProto.reduce,
- nativeReduceRight = ArrayProto.reduceRight,
- nativeFilter = ArrayProto.filter,
- nativeEvery = ArrayProto.every,
- nativeSome = ArrayProto.some,
- nativeIndexOf = ArrayProto.indexOf,
- nativeLastIndexOf = ArrayProto.lastIndexOf,
- nativeIsArray = Array.isArray,
- nativeKeys = Object.keys,
- nativeBind = FuncProto.bind;
-
- // Create a safe reference to the Underscore object for use below.
- var _ = function(obj) {
- if (obj instanceof _) return obj;
- if (!(this instanceof _)) return new _(obj);
- this._wrapped = obj;
- };
-
- // Export the Underscore object for **Node.js**, with
- // backwards-compatibility for the old `require()` API. If we're in
- // the browser, add `_` as a global object via a string identifier,
- // for Closure Compiler "advanced" mode.
- if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports) {
- exports = module.exports = _;
- }
- exports._ = _;
- } else {
- root._ = _;
- }
-
- // Current version.
- _.VERSION = '1.4.3';
-
- // Collection Functions
- // --------------------
-
- // The cornerstone, an `each` implementation, aka `forEach`.
- // Handles objects with the built-in `forEach`, arrays, and raw objects.
- // Delegates to **ECMAScript 5**'s native `forEach` if available.
- var each = _.each = _.forEach = function(obj, iterator, context) {
- if (obj == null) return;
- if (nativeForEach && obj.forEach === nativeForEach) {
- obj.forEach(iterator, context);
- } else if (obj.length === +obj.length) {
- for (var i = 0, l = obj.length; i < l; i++) {
- if (iterator.call(context, obj[i], i, obj) === breaker) return;
- }
- } else {
- for (var key in obj) {
- if (_.has(obj, key)) {
- if (iterator.call(context, obj[key], key, obj) === breaker) return;
- }
- }
- }
- };
-
- // Return the results of applying the iterator to each element.
- // Delegates to **ECMAScript 5**'s native `map` if available.
- _.map = _.collect = function(obj, iterator, context) {
- var results = [];
- if (obj == null) return results;
- if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
- each(obj, function(value, index, list) {
- results[results.length] = iterator.call(context, value, index, list);
- });
- return results;
- };
-
- var reduceError = 'Reduce of empty array with no initial value';
-
- // **Reduce** builds up a single result from a list of values, aka `inject`,
- // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
- _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
- var initial = arguments.length > 2;
- if (obj == null) obj = [];
- if (nativeReduce && obj.reduce === nativeReduce) {
- if (context) iterator = _.bind(iterator, context);
- return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
- }
- each(obj, function(value, index, list) {
- if (!initial) {
- memo = value;
- initial = true;
- } else {
- memo = iterator.call(context, memo, value, index, list);
- }
- });
- if (!initial) throw new TypeError(reduceError);
- return memo;
- };
-
- // The right-associative version of reduce, also known as `foldr`.
- // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
- _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
- var initial = arguments.length > 2;
- if (obj == null) obj = [];
- if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
- if (context) iterator = _.bind(iterator, context);
- return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
- }
- var length = obj.length;
- if (length !== +length) {
- var keys = _.keys(obj);
- length = keys.length;
- }
- each(obj, function(value, index, list) {
- index = keys ? keys[--length] : --length;
- if (!initial) {
- memo = obj[index];
- initial = true;
- } else {
- memo = iterator.call(context, memo, obj[index], index, list);
- }
- });
- if (!initial) throw new TypeError(reduceError);
- return memo;
- };
-
- // Return the first value which passes a truth test. Aliased as `detect`.
- _.find = _.detect = function(obj, iterator, context) {
- var result;
- any(obj, function(value, index, list) {
- if (iterator.call(context, value, index, list)) {
- result = value;
- return true;
- }
- });
- return result;
- };
-
- // Return all the elements that pass a truth test.
- // Delegates to **ECMAScript 5**'s native `filter` if available.
- // Aliased as `select`.
- _.filter = _.select = function(obj, iterator, context) {
- var results = [];
- if (obj == null) return results;
- if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
- each(obj, function(value, index, list) {
- if (iterator.call(context, value, index, list)) results[results.length] = value;
- });
- return results;
- };
-
- // Return all the elements for which a truth test fails.
- _.reject = function(obj, iterator, context) {
- return _.filter(obj, function(value, index, list) {
- return !iterator.call(context, value, index, list);
- }, context);
- };
-
- // Determine whether all of the elements match a truth test.
- // Delegates to **ECMAScript 5**'s native `every` if available.
- // Aliased as `all`.
- _.every = _.all = function(obj, iterator, context) {
- iterator || (iterator = _.identity);
- var result = true;
- if (obj == null) return result;
- if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
- each(obj, function(value, index, list) {
- if (!(result = result && iterator.call(context, value, index, list))) return breaker;
- });
- return !!result;
- };
-
- // Determine if at least one element in the object matches a truth test.
- // Delegates to **ECMAScript 5**'s native `some` if available.
- // Aliased as `any`.
- var any = _.some = _.any = function(obj, iterator, context) {
- iterator || (iterator = _.identity);
- var result = false;
- if (obj == null) return result;
- if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
- each(obj, function(value, index, list) {
- if (result || (result = iterator.call(context, value, index, list))) return breaker;
- });
- return !!result;
- };
-
- // Determine if the array or object contains a given value (using `===`).
- // Aliased as `include`.
- _.contains = _.include = function(obj, target) {
- if (obj == null) return false;
- if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
- return any(obj, function(value) {
- return value === target;
- });
- };
-
- // Invoke a method (with arguments) on every item in a collection.
- _.invoke = function(obj, method) {
- var args = slice.call(arguments, 2);
- return _.map(obj, function(value) {
- return (_.isFunction(method) ? method : value[method]).apply(value, args);
- });
- };
-
- // Convenience version of a common use case of `map`: fetching a property.
- _.pluck = function(obj, key) {
- return _.map(obj, function(value){ return value[key]; });
- };
-
- // Convenience version of a common use case of `filter`: selecting only objects
- // with specific `key:value` pairs.
- _.where = function(obj, attrs) {
- if (_.isEmpty(attrs)) return [];
- return _.filter(obj, function(value) {
- for (var key in attrs) {
- if (attrs[key] !== value[key]) return false;
- }
- return true;
- });
- };
-
- // Return the maximum element or (element-based computation).
- // Can't optimize arrays of integers longer than 65,535 elements.
- // See: https://bugs.webkit.org/show_bug.cgi?id=80797
- _.max = function(obj, iterator, context) {
- if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
- return Math.max.apply(Math, obj);
- }
- if (!iterator && _.isEmpty(obj)) return -Infinity;
- var result = {computed : -Infinity, value: -Infinity};
- each(obj, function(value, index, list) {
- var computed = iterator ? iterator.call(context, value, index, list) : value;
- computed >= result.computed && (result = {value : value, computed : computed});
- });
- return result.value;
- };
-
- // Return the minimum element (or element-based computation).
- _.min = function(obj, iterator, context) {
- if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
- return Math.min.apply(Math, obj);
- }
- if (!iterator && _.isEmpty(obj)) return Infinity;
- var result = {computed : Infinity, value: Infinity};
- each(obj, function(value, index, list) {
- var computed = iterator ? iterator.call(context, value, index, list) : value;
- computed < result.computed && (result = {value : value, computed : computed});
- });
- return result.value;
- };
-
- // Shuffle an array.
- _.shuffle = function(obj) {
- var rand;
- var index = 0;
- var shuffled = [];
- each(obj, function(value) {
- rand = _.random(index++);
- shuffled[index - 1] = shuffled[rand];
- shuffled[rand] = value;
- });
- return shuffled;
- };
-
- // An internal function to generate lookup iterators.
- var lookupIterator = function(value) {
- return _.isFunction(value) ? value : function(obj){ return obj[value]; };
- };
-
- // Sort the object's values by a criterion produced by an iterator.
- _.sortBy = function(obj, value, context) {
- var iterator = lookupIterator(value);
- return _.pluck(_.map(obj, function(value, index, list) {
- return {
- value : value,
- index : index,
- criteria : iterator.call(context, value, index, list)
- };
- }).sort(function(left, right) {
- var a = left.criteria;
- var b = right.criteria;
- if (a !== b) {
- if (a > b || a === void 0) return 1;
- if (a < b || b === void 0) return -1;
- }
- return left.index < right.index ? -1 : 1;
- }), 'value');
- };
-
- // An internal function used for aggregate "group by" operations.
- var group = function(obj, value, context, behavior) {
- var result = {};
- var iterator = lookupIterator(value || _.identity);
- each(obj, function(value, index) {
- var key = iterator.call(context, value, index, obj);
- behavior(result, key, value);
- });
- return result;
- };
-
- // Groups the object's values by a criterion. Pass either a string attribute
- // to group by, or a function that returns the criterion.
- _.groupBy = function(obj, value, context) {
- return group(obj, value, context, function(result, key, value) {
- (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
- });
- };
-
- // Counts instances of an object that group by a certain criterion. Pass
- // either a string attribute to count by, or a function that returns the
- // criterion.
- _.countBy = function(obj, value, context) {
- return group(obj, value, context, function(result, key) {
- if (!_.has(result, key)) result[key] = 0;
- result[key]++;
- });
- };
-
- // Use a comparator function to figure out the smallest index at which
- // an object should be inserted so as to maintain order. Uses binary search.
- _.sortedIndex = function(array, obj, iterator, context) {
- iterator = iterator == null ? _.identity : lookupIterator(iterator);
- var value = iterator.call(context, obj);
- var low = 0, high = array.length;
- while (low < high) {
- var mid = (low + high) >>> 1;
- iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
- }
- return low;
- };
-
- // Safely convert anything iterable into a real, live array.
- _.toArray = function(obj) {
- if (!obj) return [];
- if (_.isArray(obj)) return slice.call(obj);
- if (obj.length === +obj.length) return _.map(obj, _.identity);
- return _.values(obj);
- };
-
- // Return the number of elements in an object.
- _.size = function(obj) {
- if (obj == null) return 0;
- return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
- };
-
- // Array Functions
- // ---------------
-
- // Get the first element of an array. Passing **n** will return the first N
- // values in the array. Aliased as `head` and `take`. The **guard** check
- // allows it to work with `_.map`.
- _.first = _.head = _.take = function(array, n, guard) {
- if (array == null) return void 0;
- return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
- };
-
- // Returns everything but the last entry of the array. Especially useful on
- // the arguments object. Passing **n** will return all the values in
- // the array, excluding the last N. The **guard** check allows it to work with
- // `_.map`.
- _.initial = function(array, n, guard) {
- return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
- };
-
- // Get the last element of an array. Passing **n** will return the last N
- // values in the array. The **guard** check allows it to work with `_.map`.
- _.last = function(array, n, guard) {
- if (array == null) return void 0;
- if ((n != null) && !guard) {
- return slice.call(array, Math.max(array.length - n, 0));
- } else {
- return array[array.length - 1];
- }
- };
-
- // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
- // Especially useful on the arguments object. Passing an **n** will return
- // the rest N values in the array. The **guard**
- // check allows it to work with `_.map`.
- _.rest = _.tail = _.drop = function(array, n, guard) {
- return slice.call(array, (n == null) || guard ? 1 : n);
- };
-
- // Trim out all falsy values from an array.
- _.compact = function(array) {
- return _.filter(array, _.identity);
- };
-
- // Internal implementation of a recursive `flatten` function.
- var flatten = function(input, shallow, output) {
- each(input, function(value) {
- if (_.isArray(value)) {
- shallow ? push.apply(output, value) : flatten(value, shallow, output);
- } else {
- output.push(value);
- }
- });
- return output;
- };
-
- // Return a completely flattened version of an array.
- _.flatten = function(array, shallow) {
- return flatten(array, shallow, []);
- };
-
- // Return a version of the array that does not contain the specified value(s).
- _.without = function(array) {
- return _.difference(array, slice.call(arguments, 1));
- };
-
- // Produce a duplicate-free version of the array. If the array has already
- // been sorted, you have the option of using a faster algorithm.
- // Aliased as `unique`.
- _.uniq = _.unique = function(array, isSorted, iterator, context) {
- if (_.isFunction(isSorted)) {
- context = iterator;
- iterator = isSorted;
- isSorted = false;
- }
- var initial = iterator ? _.map(array, iterator, context) : array;
- var results = [];
- var seen = [];
- each(initial, function(value, index) {
- if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
- seen.push(value);
- results.push(array[index]);
- }
- });
- return results;
- };
-
- // Produce an array that contains the union: each distinct element from all of
- // the passed-in arrays.
- _.union = function() {
- return _.uniq(concat.apply(ArrayProto, arguments));
- };
-
- // Produce an array that contains every item shared between all the
- // passed-in arrays.
- _.intersection = function(array) {
- var rest = slice.call(arguments, 1);
- return _.filter(_.uniq(array), function(item) {
- return _.every(rest, function(other) {
- return _.indexOf(other, item) >= 0;
- });
- });
- };
-
- // Take the difference between one array and a number of other arrays.
- // Only the elements present in just the first array will remain.
- _.difference = function(array) {
- var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
- return _.filter(array, function(value){ return !_.contains(rest, value); });
- };
-
- // Zip together multiple lists into a single array -- elements that share
- // an index go together.
- _.zip = function() {
- var args = slice.call(arguments);
- var length = _.max(_.pluck(args, 'length'));
- var results = new Array(length);
- for (var i = 0; i < length; i++) {
- results[i] = _.pluck(args, "" + i);
- }
- return results;
- };
-
- // Converts lists into objects. Pass either a single array of `[key, value]`
- // pairs, or two parallel arrays of the same length -- one of keys, and one of
- // the corresponding values.
- _.object = function(list, values) {
- if (list == null) return {};
- var result = {};
- for (var i = 0, l = list.length; i < l; i++) {
- if (values) {
- result[list[i]] = values[i];
- } else {
- result[list[i][0]] = list[i][1];
- }
- }
- return result;
- };
-
- // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
- // we need this function. Return the position of the first occurrence of an
- // item in an array, or -1 if the item is not included in the array.
- // Delegates to **ECMAScript 5**'s native `indexOf` if available.
- // If the array is large and already in sort order, pass `true`
- // for **isSorted** to use binary search.
- _.indexOf = function(array, item, isSorted) {
- if (array == null) return -1;
- var i = 0, l = array.length;
- if (isSorted) {
- if (typeof isSorted == 'number') {
- i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
- } else {
- i = _.sortedIndex(array, item);
- return array[i] === item ? i : -1;
- }
- }
- if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
- for (; i < l; i++) if (array[i] === item) return i;
- return -1;
- };
-
- // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
- _.lastIndexOf = function(array, item, from) {
- if (array == null) return -1;
- var hasIndex = from != null;
- if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
- return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
- }
- var i = (hasIndex ? from : array.length);
- while (i--) if (array[i] === item) return i;
- return -1;
- };
-
- // Generate an integer Array containing an arithmetic progression. A port of
- // the native Python `range()` function. See
- // [the Python documentation](http://docs.python.org/library/functions.html#range).
- _.range = function(start, stop, step) {
- if (arguments.length <= 1) {
- stop = start || 0;
- start = 0;
- }
- step = arguments[2] || 1;
-
- var len = Math.max(Math.ceil((stop - start) / step), 0);
- var idx = 0;
- var range = new Array(len);
-
- while(idx < len) {
- range[idx++] = start;
- start += step;
- }
-
- return range;
- };
-
- // Function (ahem) Functions
- // ------------------
-
- // Reusable constructor function for prototype setting.
- var ctor = function(){};
-
- // Create a function bound to a given object (assigning `this`, and arguments,
- // optionally). Binding with arguments is also known as `curry`.
- // Delegates to **ECMAScript 5**'s native `Function.bind` if available.
- // We check for `func.bind` first, to fail fast when `func` is undefined.
- _.bind = function(func, context) {
- var args, bound;
- if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
- if (!_.isFunction(func)) throw new TypeError;
- args = slice.call(arguments, 2);
- return bound = function() {
- if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
- ctor.prototype = func.prototype;
- var self = new ctor;
- ctor.prototype = null;
- var result = func.apply(self, args.concat(slice.call(arguments)));
- if (Object(result) === result) return result;
- return self;
- };
- };
-
- // Bind all of an object's methods to that object. Useful for ensuring that
- // all callbacks defined on an object belong to it.
- _.bindAll = function(obj) {
- var funcs = slice.call(arguments, 1);
- if (funcs.length == 0) funcs = _.functions(obj);
- each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
- return obj;
- };
-
- // Memoize an expensive function by storing its results.
- _.memoize = function(func, hasher) {
- var memo = {};
- hasher || (hasher = _.identity);
- return function() {
- var key = hasher.apply(this, arguments);
- return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
- };
- };
-
- // Delays a function for the given number of milliseconds, and then calls
- // it with the arguments supplied.
- _.delay = function(func, wait) {
- var args = slice.call(arguments, 2);
- return setTimeout(function(){ return func.apply(null, args); }, wait);
- };
-
- // Defers a function, scheduling it to run after the current call stack has
- // cleared.
- _.defer = function(func) {
- return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
- };
-
- // Returns a function, that, when invoked, will only be triggered at most once
- // during a given window of time.
- _.throttle = function(func, wait) {
- var context, args, timeout, result;
- var previous = 0;
- var later = function() {
- previous = new Date;
- timeout = null;
- result = func.apply(context, args);
- };
- return function() {
- var now = new Date;
- var remaining = wait - (now - previous);
- context = this;
- args = arguments;
- if (remaining <= 0) {
- clearTimeout(timeout);
- timeout = null;
- previous = now;
- result = func.apply(context, args);
- } else if (!timeout) {
- timeout = setTimeout(later, remaining);
- }
- return result;
- };
- };
-
- // Returns a function, that, as long as it continues to be invoked, will not
- // be triggered. The function will be called after it stops being called for
- // N milliseconds. If `immediate` is passed, trigger the function on the
- // leading edge, instead of the trailing.
- _.debounce = function(func, wait, immediate) {
- var timeout, result;
- return function() {
- var context = this, args = arguments;
- var later = function() {
- timeout = null;
- if (!immediate) result = func.apply(context, args);
- };
- var callNow = immediate && !timeout;
- clearTimeout(timeout);
- timeout = setTimeout(later, wait);
- if (callNow) result = func.apply(context, args);
- return result;
- };
- };
-
- // Returns a function that will be executed at most one time, no matter how
- // often you call it. Useful for lazy initialization.
- _.once = function(func) {
- var ran = false, memo;
- return function() {
- if (ran) return memo;
- ran = true;
- memo = func.apply(this, arguments);
- func = null;
- return memo;
- };
- };
-
- // Returns the first function passed as an argument to the second,
- // allowing you to adjust arguments, run code before and after, and
- // conditionally execute the original function.
- _.wrap = function(func, wrapper) {
- return function() {
- var args = [func];
- push.apply(args, arguments);
- return wrapper.apply(this, args);
- };
- };
-
- // Returns a function that is the composition of a list of functions, each
- // consuming the return value of the function that follows.
- _.compose = function() {
- var funcs = arguments;
- return function() {
- var args = arguments;
- for (var i = funcs.length - 1; i >= 0; i--) {
- args = [funcs[i].apply(this, args)];
- }
- return args[0];
- };
- };
-
- // Returns a function that will only be executed after being called N times.
- _.after = function(times, func) {
- if (times <= 0) return func();
- return function() {
- if (--times < 1) {
- return func.apply(this, arguments);
- }
- };
- };
-
- // Object Functions
- // ----------------
-
- // Retrieve the names of an object's properties.
- // Delegates to **ECMAScript 5**'s native `Object.keys`
- _.keys = nativeKeys || function(obj) {
- if (obj !== Object(obj)) throw new TypeError('Invalid object');
- var keys = [];
- for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
- return keys;
- };
-
- // Retrieve the values of an object's properties.
- _.values = function(obj) {
- var values = [];
- for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
- return values;
- };
-
- // Convert an object into a list of `[key, value]` pairs.
- _.pairs = function(obj) {
- var pairs = [];
- for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
- return pairs;
- };
-
- // Invert the keys and values of an object. The values must be serializable.
- _.invert = function(obj) {
- var result = {};
- for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
- return result;
- };
-
- // Return a sorted list of the function names available on the object.
- // Aliased as `methods`
- _.functions = _.methods = function(obj) {
- var names = [];
- for (var key in obj) {
- if (_.isFunction(obj[key])) names.push(key);
- }
- return names.sort();
- };
-
- // Extend a given object with all the properties in passed-in object(s).
- _.extend = function(obj) {
- each(slice.call(arguments, 1), function(source) {
- if (source) {
- for (var prop in source) {
- obj[prop] = source[prop];
- }
- }
- });
- return obj;
- };
-
- // Return a copy of the object only containing the whitelisted properties.
- _.pick = function(obj) {
- var copy = {};
- var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
- each(keys, function(key) {
- if (key in obj) copy[key] = obj[key];
- });
- return copy;
- };
-
- // Return a copy of the object without the blacklisted properties.
- _.omit = function(obj) {
- var copy = {};
- var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
- for (var key in obj) {
- if (!_.contains(keys, key)) copy[key] = obj[key];
- }
- return copy;
- };
-
- // Fill in a given object with default properties.
- _.defaults = function(obj) {
- each(slice.call(arguments, 1), function(source) {
- if (source) {
- for (var prop in source) {
- if (obj[prop] == null) obj[prop] = source[prop];
- }
- }
- });
- return obj;
- };
-
- // Create a (shallow-cloned) duplicate of an object.
- _.clone = function(obj) {
- if (!_.isObject(obj)) return obj;
- return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
- };
-
- // Invokes interceptor with the obj, and then returns obj.
- // The primary purpose of this method is to "tap into" a method chain, in
- // order to perform operations on intermediate results within the chain.
- _.tap = function(obj, interceptor) {
- interceptor(obj);
- return obj;
- };
-
- // Internal recursive comparison function for `isEqual`.
- var eq = function(a, b, aStack, bStack) {
- // Identical objects are equal. `0 === -0`, but they aren't identical.
- // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
- if (a === b) return a !== 0 || 1 / a == 1 / b;
- // A strict comparison is necessary because `null == undefined`.
- if (a == null || b == null) return a === b;
- // Unwrap any wrapped objects.
- if (a instanceof _) a = a._wrapped;
- if (b instanceof _) b = b._wrapped;
- // Compare `[[Class]]` names.
- var className = toString.call(a);
- if (className != toString.call(b)) return false;
- switch (className) {
- // Strings, numbers, dates, and booleans are compared by value.
- case '[object String]':
- // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
- // equivalent to `new String("5")`.
- return a == String(b);
- case '[object Number]':
- // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
- // other numeric values.
- return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
- case '[object Date]':
- case '[object Boolean]':
- // Coerce dates and booleans to numeric primitive values. Dates are compared by their
- // millisecond representations. Note that invalid dates with millisecond representations
- // of `NaN` are not equivalent.
- return +a == +b;
- // RegExps are compared by their source patterns and flags.
- case '[object RegExp]':
- return a.source == b.source &&
- a.global == b.global &&
- a.multiline == b.multiline &&
- a.ignoreCase == b.ignoreCase;
- }
- if (typeof a != 'object' || typeof b != 'object') return false;
- // Assume equality for cyclic structures. The algorithm for detecting cyclic
- // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
- var length = aStack.length;
- while (length--) {
- // Linear search. Performance is inversely proportional to the number of
- // unique nested structures.
- if (aStack[length] == a) return bStack[length] == b;
- }
- // Add the first object to the stack of traversed objects.
- aStack.push(a);
- bStack.push(b);
- var size = 0, result = true;
- // Recursively compare objects and arrays.
- if (className == '[object Array]') {
- // Compare array lengths to determine if a deep comparison is necessary.
- size = a.length;
- result = size == b.length;
- if (result) {
- // Deep compare the contents, ignoring non-numeric properties.
- while (size--) {
- if (!(result = eq(a[size], b[size], aStack, bStack))) break;
- }
- }
- } else {
- // Objects with different constructors are not equivalent, but `Object`s
- // from different frames are.
- var aCtor = a.constructor, bCtor = b.constructor;
- if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
- _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
- return false;
- }
- // Deep compare objects.
- for (var key in a) {
- if (_.has(a, key)) {
- // Count the expected number of properties.
- size++;
- // Deep compare each member.
- if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
- }
- }
- // Ensure that both objects contain the same number of properties.
- if (result) {
- for (key in b) {
- if (_.has(b, key) && !(size--)) break;
- }
- result = !size;
- }
- }
- // Remove the first object from the stack of traversed objects.
- aStack.pop();
- bStack.pop();
- return result;
- };
-
- // Perform a deep comparison to check if two objects are equal.
- _.isEqual = function(a, b) {
- return eq(a, b, [], []);
- };
-
- // Is a given array, string, or object empty?
- // An "empty" object has no enumerable own-properties.
- _.isEmpty = function(obj) {
- if (obj == null) return true;
- if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
- for (var key in obj) if (_.has(obj, key)) return false;
- return true;
- };
-
- // Is a given value a DOM element?
- _.isElement = function(obj) {
- return !!(obj && obj.nodeType === 1);
- };
-
- // Is a given value an array?
- // Delegates to ECMA5's native Array.isArray
- _.isArray = nativeIsArray || function(obj) {
- return toString.call(obj) == '[object Array]';
- };
-
- // Is a given variable an object?
- _.isObject = function(obj) {
- return obj === Object(obj);
- };
-
- // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
- each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
- _['is' + name] = function(obj) {
- return toString.call(obj) == '[object ' + name + ']';
- };
- });
-
- // Define a fallback version of the method in browsers (ahem, IE), where
- // there isn't any inspectable "Arguments" type.
- if (!_.isArguments(arguments)) {
- _.isArguments = function(obj) {
- return !!(obj && _.has(obj, 'callee'));
- };
- }
-
- // Optimize `isFunction` if appropriate.
- if (typeof (/./) !== 'function') {
- _.isFunction = function(obj) {
- return typeof obj === 'function';
- };
- }
-
- // Is a given object a finite number?
- _.isFinite = function(obj) {
- return isFinite(obj) && !isNaN(parseFloat(obj));
- };
-
- // Is the given value `NaN`? (NaN is the only number which does not equal itself).
- _.isNaN = function(obj) {
- return _.isNumber(obj) && obj != +obj;
- };
-
- // Is a given value a boolean?
- _.isBoolean = function(obj) {
- return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
- };
-
- // Is a given value equal to null?
- _.isNull = function(obj) {
- return obj === null;
- };
-
- // Is a given variable undefined?
- _.isUndefined = function(obj) {
- return obj === void 0;
- };
-
- // Shortcut function for checking if an object has a given property directly
- // on itself (in other words, not on a prototype).
- _.has = function(obj, key) {
- return hasOwnProperty.call(obj, key);
- };
-
- // Utility Functions
- // -----------------
-
- // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
- // previous owner. Returns a reference to the Underscore object.
- _.noConflict = function() {
- root._ = previousUnderscore;
- return this;
- };
-
- // Keep the identity function around for default iterators.
- _.identity = function(value) {
- return value;
- };
-
- // Run a function **n** times.
- _.times = function(n, iterator, context) {
- var accum = Array(n);
- for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
- return accum;
- };
-
- // Return a random integer between min and max (inclusive).
- _.random = function(min, max) {
- if (max == null) {
- max = min;
- min = 0;
- }
- return min + (0 | Math.random() * (max - min + 1));
- };
-
- // List of HTML entities for escaping.
- var entityMap = {
- escape: {
- '&': '&',
- '<': '<',
- '>': '>',
- '"': '"',
- "'": ''',
- '/': '/'
- }
- };
- entityMap.unescape = _.invert(entityMap.escape);
-
- // Regexes containing the keys and values listed immediately above.
- var entityRegexes = {
- escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
- unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
- };
-
- // Functions for escaping and unescaping strings to/from HTML interpolation.
- _.each(['escape', 'unescape'], function(method) {
- _[method] = function(string) {
- if (string == null) return '';
- return ('' + string).replace(entityRegexes[method], function(match) {
- return entityMap[method][match];
- });
- };
- });
-
- // If the value of the named property is a function then invoke it;
- // otherwise, return it.
- _.result = function(object, property) {
- if (object == null) return null;
- var value = object[property];
- return _.isFunction(value) ? value.call(object) : value;
- };
-
- // Add your own custom functions to the Underscore object.
- _.mixin = function(obj) {
- each(_.functions(obj), function(name){
- var func = _[name] = obj[name];
- _.prototype[name] = function() {
- var args = [this._wrapped];
- push.apply(args, arguments);
- return result.call(this, func.apply(_, args));
- };
- });
- };
-
- // Generate a unique integer id (unique within the entire client session).
- // Useful for temporary DOM ids.
- var idCounter = 0;
- _.uniqueId = function(prefix) {
- var id = '' + ++idCounter;
- return prefix ? prefix + id : id;
- };
-
- // By default, Underscore uses ERB-style template delimiters, change the
- // following template settings to use alternative delimiters.
- _.templateSettings = {
- evaluate : /<%([\s\S]+?)%>/g,
- interpolate : /<%=([\s\S]+?)%>/g,
- escape : /<%-([\s\S]+?)%>/g
- };
-
- // When customizing `templateSettings`, if you don't want to define an
- // interpolation, evaluation or escaping regex, we need one that is
- // guaranteed not to match.
- var noMatch = /(.)^/;
-
- // Certain characters need to be escaped so that they can be put into a
- // string literal.
- var escapes = {
- "'": "'",
- '\\': '\\',
- '\r': 'r',
- '\n': 'n',
- '\t': 't',
- '\u2028': 'u2028',
- '\u2029': 'u2029'
- };
-
- var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
-
- // JavaScript micro-templating, similar to John Resig's implementation.
- // Underscore templating handles arbitrary delimiters, preserves whitespace,
- // and correctly escapes quotes within interpolated code.
- _.template = function(text, data, settings) {
- settings = _.defaults({}, settings, _.templateSettings);
-
- // Combine delimiters into one regular expression via alternation.
- var matcher = new RegExp([
- (settings.escape || noMatch).source,
- (settings.interpolate || noMatch).source,
- (settings.evaluate || noMatch).source
- ].join('|') + '|$', 'g');
-
- // Compile the template source, escaping string literals appropriately.
- var index = 0;
- var source = "__p+='";
- text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
- source += text.slice(index, offset)
- .replace(escaper, function(match) { return '\\' + escapes[match]; });
-
- if (escape) {
- source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
- }
- if (interpolate) {
- source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
- }
- if (evaluate) {
- source += "';\n" + evaluate + "\n__p+='";
- }
- index = offset + match.length;
- return match;
- });
- source += "';\n";
-
- // If a variable is not specified, place data values in local scope.
- if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
-
- source = "var __t,__p='',__j=Array.prototype.join," +
- "print=function(){__p+=__j.call(arguments,'');};\n" +
- source + "return __p;\n";
-
- try {
- var render = new Function(settings.variable || 'obj', '_', source);
- } catch (e) {
- e.source = source;
- throw e;
- }
-
- if (data) return render(data, _);
- var template = function(data) {
- return render.call(this, data, _);
- };
-
- // Provide the compiled function source as a convenience for precompilation.
- template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
-
- return template;
- };
-
- // Add a "chain" function, which will delegate to the wrapper.
- _.chain = function(obj) {
- return _(obj).chain();
- };
-
- // OOP
- // ---------------
- // If Underscore is called as a function, it returns a wrapped object that
- // can be used OO-style. This wrapper holds altered versions of all the
- // underscore functions. Wrapped objects may be chained.
-
- // Helper function to continue chaining intermediate results.
- var result = function(obj) {
- return this._chain ? _(obj).chain() : obj;
- };
-
- // Add all of the Underscore functions to the wrapper object.
- _.mixin(_);
-
- // Add all mutator Array functions to the wrapper.
- each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
- var method = ArrayProto[name];
- _.prototype[name] = function() {
- var obj = this._wrapped;
- method.apply(obj, arguments);
- if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
- return result.call(this, obj);
- };
- });
-
- // Add all accessor Array functions to the wrapper.
- each(['concat', 'join', 'slice'], function(name) {
- var method = ArrayProto[name];
- _.prototype[name] = function() {
- return result.call(this, method.apply(this._wrapped, arguments));
- };
- });
-
- _.extend(_.prototype, {
-
- // Start chaining a wrapped Underscore object.
- chain: function() {
- this._chain = true;
- return this;
- },
-
- // Extracts the result from a wrapped and chained object.
- value: function() {
- return this._wrapped;
- }
-
- });
-
-}).call(this);
-
-});
-
-require.define("/node_modules/backbone/package.json",function(require,module,exports,__dirname,__filename,process,global){module.exports = {"main":"backbone.js"}
-});
-
-require.define("/node_modules/backbone/backbone.js",function(require,module,exports,__dirname,__filename,process,global){// Backbone.js 0.9.9
-
-// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
-// Backbone may be freely distributed under the MIT license.
-// For all details and documentation:
-// http://backbonejs.org
-
-(function(){
-
- // Initial Setup
- // -------------
-
- // Save a reference to the global object (`window` in the browser, `exports`
- // on the server).
- var root = this;
-
- // Save the previous value of the `Backbone` variable, so that it can be
- // restored later on, if `noConflict` is used.
- var previousBackbone = root.Backbone;
-
- // Create a local reference to array methods.
- var array = [];
- var push = array.push;
- var slice = array.slice;
- var splice = array.splice;
-
- // The top-level namespace. All public Backbone classes and modules will
- // be attached to this. Exported for both CommonJS and the browser.
- var Backbone;
- if (typeof exports !== 'undefined') {
- Backbone = exports;
- } else {
- Backbone = root.Backbone = {};
- }
-
- // Current version of the library. Keep in sync with `package.json`.
- Backbone.VERSION = '0.9.9';
-
- // Require Underscore, if we're on the server, and it's not already present.
- var _ = root._;
- if (!_ && (typeof require !== 'undefined')) _ = require('underscore');
-
- // For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
- Backbone.$ = root.jQuery || root.Zepto || root.ender;
-
- // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
- // to its previous owner. Returns a reference to this Backbone object.
- Backbone.noConflict = function() {
- root.Backbone = previousBackbone;
- return this;
- };
-
- // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
- // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
- // set a `X-Http-Method-Override` header.
- Backbone.emulateHTTP = false;
-
- // Turn on `emulateJSON` to support legacy servers that can't deal with direct
- // `application/json` requests ... will encode the body as
- // `application/x-www-form-urlencoded` instead and will send the model in a
- // form param named `model`.
- Backbone.emulateJSON = false;
-
- // Backbone.Events
- // ---------------
-
- // Regular expression used to split event strings.
- var eventSplitter = /\s+/;
-
- // Implement fancy features of the Events API such as multiple event
- // names `"change blur"` and jQuery-style event maps `{change: action}`
- // in terms of the existing API.
- var eventsApi = function(obj, action, name, rest) {
- if (!name) return true;
- if (typeof name === 'object') {
- for (var key in name) {
- obj[action].apply(obj, [key, name[key]].concat(rest));
- }
- } else if (eventSplitter.test(name)) {
- var names = name.split(eventSplitter);
- for (var i = 0, l = names.length; i < l; i++) {
- obj[action].apply(obj, [names[i]].concat(rest));
- }
- } else {
- return true;
- }
- };
-
- // Optimized internal dispatch function for triggering events. Tries to
- // keep the usual cases speedy (most Backbone events have 3 arguments).
- var triggerEvents = function(obj, events, args) {
- var ev, i = -1, l = events.length;
- switch (args.length) {
- case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx);
- return;
- case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0]);
- return;
- case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1]);
- return;
- case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, args[0], args[1], args[2]);
- return;
- default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
- }
- };
-
- // A module that can be mixed in to *any object* in order to provide it with
- // custom events. You may bind with `on` or remove with `off` callback
- // functions to an event; `trigger`-ing an event fires all callbacks in
- // succession.
- //
- // var object = {};
- // _.extend(object, Backbone.Events);
- // object.on('expand', function(){ alert('expanded'); });
- // object.trigger('expand');
- //
- var Events = Backbone.Events = {
-
- // Bind one or more space separated events, or an events map,
- // to a `callback` function. Passing `"all"` will bind the callback to
- // all events fired.
- on: function(name, callback, context) {
- if (!(eventsApi(this, 'on', name, [callback, context]) && callback)) return this;
- this._events || (this._events = {});
- var list = this._events[name] || (this._events[name] = []);
- list.push({callback: callback, context: context, ctx: context || this});
- return this;
- },
-
- // Bind events to only be triggered a single time. After the first time
- // the callback is invoked, it will be removed.
- once: function(name, callback, context) {
- if (!(eventsApi(this, 'once', name, [callback, context]) && callback)) return this;
- var self = this;
- var once = _.once(function() {
- self.off(name, once);
- callback.apply(this, arguments);
- });
- once._callback = callback;
- this.on(name, once, context);
- return this;
- },
-
- // Remove one or many callbacks. If `context` is null, removes all
- // callbacks with that function. If `callback` is null, removes all
- // callbacks for the event. If `events` is null, removes all bound
- // callbacks for all events.
- off: function(name, callback, context) {
- var list, ev, events, names, i, l, j, k;
- if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
- if (!name && !callback && !context) {
- this._events = {};
- return this;
- }
-
- names = name ? [name] : _.keys(this._events);
- for (i = 0, l = names.length; i < l; i++) {
- name = names[i];
- if (list = this._events[name]) {
- events = [];
- if (callback || context) {
- for (j = 0, k = list.length; j < k; j++) {
- ev = list[j];
- if ((callback && callback !== (ev.callback._callback || ev.callback)) ||
- (context && context !== ev.context)) {
- events.push(ev);
- }
- }
- }
- this._events[name] = events;
- }
- }
-
- return this;
- },
-
- // Trigger one or many events, firing all bound callbacks. Callbacks are
- // passed the same arguments as `trigger` is, apart from the event name
- // (unless you're listening on `"all"`, which will cause your callback to
- // receive the true name of the event as the first argument).
- trigger: function(name) {
- if (!this._events) return this;
- var args = slice.call(arguments, 1);
- if (!eventsApi(this, 'trigger', name, args)) return this;
- var events = this._events[name];
- var allEvents = this._events.all;
- if (events) triggerEvents(this, events, args);
- if (allEvents) triggerEvents(this, allEvents, arguments);
- return this;
- },
-
- // An inversion-of-control version of `on`. Tell *this* object to listen to
- // an event in another object ... keeping track of what it's listening to.
- listenTo: function(object, events, callback) {
- var listeners = this._listeners || (this._listeners = {});
- var id = object._listenerId || (object._listenerId = _.uniqueId('l'));
- listeners[id] = object;
- object.on(events, callback || this, this);
- return this;
- },
-
- // Tell this object to stop listening to either specific events ... or
- // to every object it's currently listening to.
- stopListening: function(object, events, callback) {
- var listeners = this._listeners;
- if (!listeners) return;
- if (object) {
- object.off(events, callback, this);
- if (!events && !callback) delete listeners[object._listenerId];
- } else {
- for (var id in listeners) {
- listeners[id].off(null, null, this);
- }
- this._listeners = {};
- }
- return this;
- }
- };
-
- // Aliases for backwards compatibility.
- Events.bind = Events.on;
- Events.unbind = Events.off;
-
- // Allow the `Backbone` object to serve as a global event bus, for folks who
- // want global "pubsub" in a convenient place.
- _.extend(Backbone, Events);
-
- // Backbone.Model
- // --------------
-
- // Create a new model, with defined attributes. A client id (`cid`)
- // is automatically generated and assigned for you.
- var Model = Backbone.Model = function(attributes, options) {
- var defaults;
- var attrs = attributes || {};
- this.cid = _.uniqueId('c');
- this.changed = {};
- this.attributes = {};
- this._changes = [];
- if (options && options.collection) this.collection = options.collection;
- if (options && options.parse) attrs = this.parse(attrs);
- if (defaults = _.result(this, 'defaults')) _.defaults(attrs, defaults);
- this.set(attrs, {silent: true});
- this._currentAttributes = _.clone(this.attributes);
- this._previousAttributes = _.clone(this.attributes);
- this.initialize.apply(this, arguments);
- };
-
- // Attach all inheritable methods to the Model prototype.
- _.extend(Model.prototype, Events, {
-
- // A hash of attributes whose current and previous value differ.
- changed: null,
-
- // The default name for the JSON `id` attribute is `"id"`. MongoDB and
- // CouchDB users may want to set this to `"_id"`.
- idAttribute: 'id',
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // Return a copy of the model's `attributes` object.
- toJSON: function(options) {
- return _.clone(this.attributes);
- },
-
- // Proxy `Backbone.sync` by default.
- sync: function() {
- return Backbone.sync.apply(this, arguments);
- },
-
- // Get the value of an attribute.
- get: function(attr) {
- return this.attributes[attr];
- },
-
- // Get the HTML-escaped value of an attribute.
- escape: function(attr) {
- return _.escape(this.get(attr));
- },
-
- // Returns `true` if the attribute contains a value that is not null
- // or undefined.
- has: function(attr) {
- return this.get(attr) != null;
- },
-
- // Set a hash of model attributes on the object, firing `"change"` unless
- // you choose to silence it.
- set: function(key, val, options) {
- var attr, attrs;
- if (key == null) return this;
-
- // Handle both `"key", value` and `{key: value}` -style arguments.
- if (_.isObject(key)) {
- attrs = key;
- options = val;
- } else {
- (attrs = {})[key] = val;
- }
-
- // Extract attributes and options.
- var silent = options && options.silent;
- var unset = options && options.unset;
-
- // Run validation.
- if (!this._validate(attrs, options)) return false;
-
- // Check for changes of `id`.
- if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
-
- var now = this.attributes;
-
- // For each `set` attribute...
- for (attr in attrs) {
- val = attrs[attr];
-
- // Update or delete the current value, and track the change.
- unset ? delete now[attr] : now[attr] = val;
- this._changes.push(attr, val);
- }
-
- // Signal that the model's state has potentially changed, and we need
- // to recompute the actual changes.
- this._hasComputed = false;
-
- // Fire the `"change"` events.
- if (!silent) this.change(options);
- return this;
- },
-
- // Remove an attribute from the model, firing `"change"` unless you choose
- // to silence it. `unset` is a noop if the attribute doesn't exist.
- unset: function(attr, options) {
- return this.set(attr, void 0, _.extend({}, options, {unset: true}));
- },
-
- // Clear all attributes on the model, firing `"change"` unless you choose
- // to silence it.
- clear: function(options) {
- var attrs = {};
- for (var key in this.attributes) attrs[key] = void 0;
- return this.set(attrs, _.extend({}, options, {unset: true}));
- },
-
- // Fetch the model from the server. If the server's representation of the
- // model differs from its current attributes, they will be overriden,
- // triggering a `"change"` event.
- fetch: function(options) {
- options = options ? _.clone(options) : {};
- if (options.parse === void 0) options.parse = true;
- var model = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- if (!model.set(model.parse(resp), options)) return false;
- if (success) success(model, resp, options);
- };
- return this.sync('read', this, options);
- },
-
- // Set a hash of model attributes, and sync the model to the server.
- // If the server returns an attributes hash that differs, the model's
- // state will be `set` again.
- save: function(key, val, options) {
- var attrs, current, done;
-
- // Handle both `"key", value` and `{key: value}` -style arguments.
- if (key == null || _.isObject(key)) {
- attrs = key;
- options = val;
- } else if (key != null) {
- (attrs = {})[key] = val;
- }
- options = options ? _.clone(options) : {};
-
- // If we're "wait"-ing to set changed attributes, validate early.
- if (options.wait) {
- if (attrs && !this._validate(attrs, options)) return false;
- current = _.clone(this.attributes);
- }
-
- // Regular saves `set` attributes before persisting to the server.
- var silentOptions = _.extend({}, options, {silent: true});
- if (attrs && !this.set(attrs, options.wait ? silentOptions : options)) {
- return false;
- }
-
- // Do not persist invalid models.
- if (!attrs && !this._validate(null, options)) return false;
-
- // After a successful server-side save, the client is (optionally)
- // updated with the server-side state.
- var model = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- done = true;
- var serverAttrs = model.parse(resp);
- if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
- if (!model.set(serverAttrs, options)) return false;
- if (success) success(model, resp, options);
- };
-
- // Finish configuring and sending the Ajax request.
- var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
- if (method == 'patch') options.attrs = attrs;
- var xhr = this.sync(method, this, options);
-
- // When using `wait`, reset attributes to original values unless
- // `success` has been called already.
- if (!done && options.wait) {
- this.clear(silentOptions);
- this.set(current, silentOptions);
- }
-
- return xhr;
- },
-
- // Destroy this model on the server if it was already persisted.
- // Optimistically removes the model from its collection, if it has one.
- // If `wait: true` is passed, waits for the server to respond before removal.
- destroy: function(options) {
- options = options ? _.clone(options) : {};
- var model = this;
- var success = options.success;
-
- var destroy = function() {
- model.trigger('destroy', model, model.collection, options);
- };
-
- options.success = function(resp) {
- if (options.wait || model.isNew()) destroy();
- if (success) success(model, resp, options);
- };
-
- if (this.isNew()) {
- options.success();
- return false;
- }
-
- var xhr = this.sync('delete', this, options);
- if (!options.wait) destroy();
- return xhr;
- },
-
- // Default URL for the model's representation on the server -- if you're
- // using Backbone's restful methods, override this to change the endpoint
- // that will be called.
- url: function() {
- var base = _.result(this, 'urlRoot') || _.result(this.collection, 'url') || urlError();
- if (this.isNew()) return base;
- return base + (base.charAt(base.length - 1) === '/' ? '' : '/') + encodeURIComponent(this.id);
- },
-
- // **parse** converts a response into the hash of attributes to be `set` on
- // the model. The default implementation is just to pass the response along.
- parse: function(resp) {
- return resp;
- },
-
- // Create a new model with identical attributes to this one.
- clone: function() {
- return new this.constructor(this.attributes);
- },
-
- // A model is new if it has never been saved to the server, and lacks an id.
- isNew: function() {
- return this.id == null;
- },
-
- // Call this method to manually fire a `"change"` event for this model and
- // a `"change:attribute"` event for each changed attribute.
- // Calling this will cause all objects observing the model to update.
- change: function(options) {
- var changing = this._changing;
- this._changing = true;
-
- // Generate the changes to be triggered on the model.
- var triggers = this._computeChanges(true);
-
- this._pending = !!triggers.length;
-
- for (var i = triggers.length - 2; i >= 0; i -= 2) {
- this.trigger('change:' + triggers[i], this, triggers[i + 1], options);
- }
-
- if (changing) return this;
-
- // Trigger a `change` while there have been changes.
- while (this._pending) {
- this._pending = false;
- this.trigger('change', this, options);
- this._previousAttributes = _.clone(this.attributes);
- }
-
- this._changing = false;
- return this;
- },
-
- // Determine if the model has changed since the last `"change"` event.
- // If you specify an attribute name, determine if that attribute has changed.
- hasChanged: function(attr) {
- if (!this._hasComputed) this._computeChanges();
- if (attr == null) return !_.isEmpty(this.changed);
- return _.has(this.changed, attr);
- },
-
- // Return an object containing all the attributes that have changed, or
- // false if there are no changed attributes. Useful for determining what
- // parts of a view need to be updated and/or what attributes need to be
- // persisted to the server. Unset attributes will be set to undefined.
- // You can also pass an attributes object to diff against the model,
- // determining if there *would be* a change.
- changedAttributes: function(diff) {
- if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
- var val, changed = false, old = this._previousAttributes;
- for (var attr in diff) {
- if (_.isEqual(old[attr], (val = diff[attr]))) continue;
- (changed || (changed = {}))[attr] = val;
- }
- return changed;
- },
-
- // Looking at the built up list of `set` attribute changes, compute how
- // many of the attributes have actually changed. If `loud`, return a
- // boiled-down list of only the real changes.
- _computeChanges: function(loud) {
- this.changed = {};
- var already = {};
- var triggers = [];
- var current = this._currentAttributes;
- var changes = this._changes;
-
- // Loop through the current queue of potential model changes.
- for (var i = changes.length - 2; i >= 0; i -= 2) {
- var key = changes[i], val = changes[i + 1];
- if (already[key]) continue;
- already[key] = true;
-
- // Check if the attribute has been modified since the last change,
- // and update `this.changed` accordingly. If we're inside of a `change`
- // call, also add a trigger to the list.
- if (current[key] !== val) {
- this.changed[key] = val;
- if (!loud) continue;
- triggers.push(key, val);
- current[key] = val;
- }
- }
- if (loud) this._changes = [];
-
- // Signals `this.changed` is current to prevent duplicate calls from `this.hasChanged`.
- this._hasComputed = true;
- return triggers;
- },
-
- // Get the previous value of an attribute, recorded at the time the last
- // `"change"` event was fired.
- previous: function(attr) {
- if (attr == null || !this._previousAttributes) return null;
- return this._previousAttributes[attr];
- },
-
- // Get all of the attributes of the model at the time of the previous
- // `"change"` event.
- previousAttributes: function() {
- return _.clone(this._previousAttributes);
- },
-
- // Run validation against the next complete set of model attributes,
- // returning `true` if all is well. If a specific `error` callback has
- // been passed, call that instead of firing the general `"error"` event.
- _validate: function(attrs, options) {
- if (!this.validate) return true;
- attrs = _.extend({}, this.attributes, attrs);
- var error = this.validate(attrs, options);
- if (!error) return true;
- if (options && options.error) options.error(this, error, options);
- this.trigger('error', this, error, options);
- return false;
- }
-
- });
-
- // Backbone.Collection
- // -------------------
-
- // Provides a standard collection class for our sets of models, ordered
- // or unordered. If a `comparator` is specified, the Collection will maintain
- // its models in sort order, as they're added and removed.
- var Collection = Backbone.Collection = function(models, options) {
- options || (options = {});
- if (options.model) this.model = options.model;
- if (options.comparator !== void 0) this.comparator = options.comparator;
- this._reset();
- this.initialize.apply(this, arguments);
- if (models) this.reset(models, _.extend({silent: true}, options));
- };
-
- // Define the Collection's inheritable methods.
- _.extend(Collection.prototype, Events, {
-
- // The default model for a collection is just a **Backbone.Model**.
- // This should be overridden in most cases.
- model: Model,
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // The JSON representation of a Collection is an array of the
- // models' attributes.
- toJSON: function(options) {
- return this.map(function(model){ return model.toJSON(options); });
- },
-
- // Proxy `Backbone.sync` by default.
- sync: function() {
- return Backbone.sync.apply(this, arguments);
- },
-
- // Add a model, or list of models to the set. Pass **silent** to avoid
- // firing the `add` event for every new model.
- add: function(models, options) {
- var i, args, length, model, existing, needsSort;
- var at = options && options.at;
- var sort = ((options && options.sort) == null ? true : options.sort);
- models = _.isArray(models) ? models.slice() : [models];
-
- // Turn bare objects into model references, and prevent invalid models
- // from being added.
- for (i = models.length - 1; i >= 0; i--) {
- if(!(model = this._prepareModel(models[i], options))) {
- this.trigger("error", this, models[i], options);
- models.splice(i, 1);
- continue;
- }
- models[i] = model;
-
- existing = model.id != null && this._byId[model.id];
- // If a duplicate is found, prevent it from being added and
- // optionally merge it into the existing model.
- if (existing || this._byCid[model.cid]) {
- if (options && options.merge && existing) {
- existing.set(model.attributes, options);
- needsSort = sort;
- }
- models.splice(i, 1);
- continue;
- }
-
- // Listen to added models' events, and index models for lookup by
- // `id` and by `cid`.
- model.on('all', this._onModelEvent, this);
- this._byCid[model.cid] = model;
- if (model.id != null) this._byId[model.id] = model;
- }
-
- // See if sorting is needed, update `length` and splice in new models.
- if (models.length) needsSort = sort;
- this.length += models.length;
- args = [at != null ? at : this.models.length, 0];
- push.apply(args, models);
- splice.apply(this.models, args);
-
- // Sort the collection if appropriate.
- if (needsSort && this.comparator && at == null) this.sort({silent: true});
-
- if (options && options.silent) return this;
-
- // Trigger `add` events.
- while (model = models.shift()) {
- model.trigger('add', model, this, options);
- }
-
- return this;
- },
-
- // Remove a model, or a list of models from the set. Pass silent to avoid
- // firing the `remove` event for every model removed.
- remove: function(models, options) {
- var i, l, index, model;
- options || (options = {});
- models = _.isArray(models) ? models.slice() : [models];
- for (i = 0, l = models.length; i < l; i++) {
- model = this.get(models[i]);
- if (!model) continue;
- delete this._byId[model.id];
- delete this._byCid[model.cid];
- index = this.indexOf(model);
- this.models.splice(index, 1);
- this.length--;
- if (!options.silent) {
- options.index = index;
- model.trigger('remove', model, this, options);
- }
- this._removeReference(model);
- }
- return this;
- },
-
- // Add a model to the end of the collection.
- push: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, _.extend({at: this.length}, options));
- return model;
- },
-
- // Remove a model from the end of the collection.
- pop: function(options) {
- var model = this.at(this.length - 1);
- this.remove(model, options);
- return model;
- },
-
- // Add a model to the beginning of the collection.
- unshift: function(model, options) {
- model = this._prepareModel(model, options);
- this.add(model, _.extend({at: 0}, options));
- return model;
- },
-
- // Remove a model from the beginning of the collection.
- shift: function(options) {
- var model = this.at(0);
- this.remove(model, options);
- return model;
- },
-
- // Slice out a sub-array of models from the collection.
- slice: function(begin, end) {
- return this.models.slice(begin, end);
- },
-
- // Get a model from the set by id.
- get: function(obj) {
- if (obj == null) return void 0;
- return this._byId[obj.id != null ? obj.id : obj] || this._byCid[obj.cid || obj];
- },
-
- // Get the model at the given index.
- at: function(index) {
- return this.models[index];
- },
-
- // Return models with matching attributes. Useful for simple cases of `filter`.
- where: function(attrs) {
- if (_.isEmpty(attrs)) return [];
- return this.filter(function(model) {
- for (var key in attrs) {
- if (attrs[key] !== model.get(key)) return false;
- }
- return true;
- });
- },
-
- // Force the collection to re-sort itself. You don't need to call this under
- // normal circumstances, as the set will maintain sort order as each item
- // is added.
- sort: function(options) {
- if (!this.comparator) {
- throw new Error('Cannot sort a set without a comparator');
- }
-
- if (_.isString(this.comparator) || this.comparator.length === 1) {
- this.models = this.sortBy(this.comparator, this);
- } else {
- this.models.sort(_.bind(this.comparator, this));
- }
-
- if (!options || !options.silent) this.trigger('sort', this, options);
- return this;
- },
-
- // Pluck an attribute from each model in the collection.
- pluck: function(attr) {
- return _.invoke(this.models, 'get', attr);
- },
-
- // Smartly update a collection with a change set of models, adding,
- // removing, and merging as necessary.
- update: function(models, options) {
- var model, i, l, existing;
- var add = [], remove = [], modelMap = {};
- var idAttr = this.model.prototype.idAttribute;
- options = _.extend({add: true, merge: true, remove: true}, options);
- if (options.parse) models = this.parse(models);
-
- // Allow a single model (or no argument) to be passed.
- if (!_.isArray(models)) models = models ? [models] : [];
-
- // Proxy to `add` for this case, no need to iterate...
- if (options.add && !options.remove) return this.add(models, options);
-
- // Determine which models to add and merge, and which to remove.
- for (i = 0, l = models.length; i < l; i++) {
- model = models[i];
- existing = this.get(model.id || model.cid || model[idAttr]);
- if (options.remove && existing) modelMap[existing.cid] = true;
- if ((options.add && !existing) || (options.merge && existing)) {
- add.push(model);
- }
- }
- if (options.remove) {
- for (i = 0, l = this.models.length; i < l; i++) {
- model = this.models[i];
- if (!modelMap[model.cid]) remove.push(model);
- }
- }
-
- // Remove models (if applicable) before we add and merge the rest.
- if (remove.length) this.remove(remove, options);
- if (add.length) this.add(add, options);
- return this;
- },
-
- // When you have more items than you want to add or remove individually,
- // you can reset the entire set with a new list of models, without firing
- // any `add` or `remove` events. Fires `reset` when finished.
- reset: function(models, options) {
- options || (options = {});
- if (options.parse) models = this.parse(models);
- for (var i = 0, l = this.models.length; i < l; i++) {
- this._removeReference(this.models[i]);
- }
- options.previousModels = this.models;
- this._reset();
- if (models) this.add(models, _.extend({silent: true}, options));
- if (!options.silent) this.trigger('reset', this, options);
- return this;
- },
-
- // Fetch the default set of models for this collection, resetting the
- // collection when they arrive. If `add: true` is passed, appends the
- // models to the collection instead of resetting.
- fetch: function(options) {
- options = options ? _.clone(options) : {};
- if (options.parse === void 0) options.parse = true;
- var collection = this;
- var success = options.success;
- options.success = function(resp, status, xhr) {
- var method = options.update ? 'update' : 'reset';
- collection[method](resp, options);
- if (success) success(collection, resp, options);
- };
- return this.sync('read', this, options);
- },
-
- // Create a new instance of a model in this collection. Add the model to the
- // collection immediately, unless `wait: true` is passed, in which case we
- // wait for the server to agree.
- create: function(model, options) {
- var collection = this;
- options = options ? _.clone(options) : {};
- model = this._prepareModel(model, options);
- if (!model) return false;
- if (!options.wait) collection.add(model, options);
- var success = options.success;
- options.success = function(model, resp, options) {
- if (options.wait) collection.add(model, options);
- if (success) success(model, resp, options);
- };
- model.save(null, options);
- return model;
- },
-
- // **parse** converts a response into a list of models to be added to the
- // collection. The default implementation is just to pass it through.
- parse: function(resp) {
- return resp;
- },
-
- // Create a new collection with an identical list of models as this one.
- clone: function() {
- return new this.constructor(this.models);
- },
-
- // Proxy to _'s chain. Can't be proxied the same way the rest of the
- // underscore methods are proxied because it relies on the underscore
- // constructor.
- chain: function() {
- return _(this.models).chain();
- },
-
- // Reset all internal state. Called when the collection is reset.
- _reset: function() {
- this.length = 0;
- this.models = [];
- this._byId = {};
- this._byCid = {};
- },
-
- // Prepare a model or hash of attributes to be added to this collection.
- _prepareModel: function(attrs, options) {
- if (attrs instanceof Model) {
- if (!attrs.collection) attrs.collection = this;
- return attrs;
- }
- options || (options = {});
- options.collection = this;
- var model = new this.model(attrs, options);
- if (!model._validate(attrs, options)) return false;
- return model;
- },
-
- // Internal method to remove a model's ties to a collection.
- _removeReference: function(model) {
- if (this === model.collection) delete model.collection;
- model.off('all', this._onModelEvent, this);
- },
-
- // Internal method called every time a model in the set fires an event.
- // Sets need to update their indexes when models change ids. All other
- // events simply proxy through. "add" and "remove" events that originate
- // in other collections are ignored.
- _onModelEvent: function(event, model, collection, options) {
- if ((event === 'add' || event === 'remove') && collection !== this) return;
- if (event === 'destroy') this.remove(model, options);
- if (model && event === 'change:' + model.idAttribute) {
- delete this._byId[model.previous(model.idAttribute)];
- if (model.id != null) this._byId[model.id] = model;
- }
- this.trigger.apply(this, arguments);
- }
-
- });
-
- // Underscore methods that we want to implement on the Collection.
- var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
- 'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
- 'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
- 'max', 'min', 'sortedIndex', 'toArray', 'size', 'first', 'head', 'take',
- 'initial', 'rest', 'tail', 'last', 'without', 'indexOf', 'shuffle',
- 'lastIndexOf', 'isEmpty'];
-
- // Mix in each Underscore method as a proxy to `Collection#models`.
- _.each(methods, function(method) {
- Collection.prototype[method] = function() {
- var args = slice.call(arguments);
- args.unshift(this.models);
- return _[method].apply(_, args);
- };
- });
-
- // Underscore methods that take a property name as an argument.
- var attributeMethods = ['groupBy', 'countBy', 'sortBy'];
-
- // Use attributes instead of properties.
- _.each(attributeMethods, function(method) {
- Collection.prototype[method] = function(value, context) {
- var iterator = _.isFunction(value) ? value : function(model) {
- return model.get(value);
- };
- return _[method](this.models, iterator, context);
- };
- });
-
- // Backbone.Router
- // ---------------
-
- // Routers map faux-URLs to actions, and fire events when routes are
- // matched. Creating a new one sets its `routes` hash, if not set statically.
- var Router = Backbone.Router = function(options) {
- options || (options = {});
- if (options.routes) this.routes = options.routes;
- this._bindRoutes();
- this.initialize.apply(this, arguments);
- };
-
- // Cached regular expressions for matching named param parts and splatted
- // parts of route strings.
- var optionalParam = /\((.*?)\)/g;
- var namedParam = /:\w+/g;
- var splatParam = /\*\w+/g;
- var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;
-
- // Set up all inheritable **Backbone.Router** properties and methods.
- _.extend(Router.prototype, Events, {
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // Manually bind a single named route to a callback. For example:
- //
- // this.route('search/:query/p:num', 'search', function(query, num) {
- // ...
- // });
- //
- route: function(route, name, callback) {
- if (!_.isRegExp(route)) route = this._routeToRegExp(route);
- if (!callback) callback = this[name];
- Backbone.history.route(route, _.bind(function(fragment) {
- var args = this._extractParameters(route, fragment);
- callback && callback.apply(this, args);
- this.trigger.apply(this, ['route:' + name].concat(args));
- Backbone.history.trigger('route', this, name, args);
- }, this));
- return this;
- },
-
- // Simple proxy to `Backbone.history` to save a fragment into the history.
- navigate: function(fragment, options) {
- Backbone.history.navigate(fragment, options);
- return this;
- },
-
- // Bind all defined routes to `Backbone.history`. We have to reverse the
- // order of the routes here to support behavior where the most general
- // routes can be defined at the bottom of the route map.
- _bindRoutes: function() {
- if (!this.routes) return;
- var route, routes = _.keys(this.routes);
- while ((route = routes.pop()) != null) {
- this.route(route, this.routes[route]);
- }
- },
-
- // Convert a route string into a regular expression, suitable for matching
- // against the current location hash.
- _routeToRegExp: function(route) {
- route = route.replace(escapeRegExp, '\\$&')
- .replace(optionalParam, '(?:$1)?')
- .replace(namedParam, '([^\/]+)')
- .replace(splatParam, '(.*?)');
- return new RegExp('^' + route + '$');
- },
-
- // Given a route, and a URL fragment that it matches, return the array of
- // extracted parameters.
- _extractParameters: function(route, fragment) {
- return route.exec(fragment).slice(1);
- }
-
- });
-
- // Backbone.History
- // ----------------
-
- // Handles cross-browser history management, based on URL fragments. If the
- // browser does not support `onhashchange`, falls back to polling.
- var History = Backbone.History = function() {
- this.handlers = [];
- _.bindAll(this, 'checkUrl');
-
- // #1653 - Ensure that `History` can be used outside of the browser.
- if (typeof window !== 'undefined') {
- this.location = window.location;
- this.history = window.history;
- }
- };
-
- // Cached regex for stripping a leading hash/slash and trailing space.
- var routeStripper = /^[#\/]|\s+$/g;
-
- // Cached regex for stripping leading and trailing slashes.
- var rootStripper = /^\/+|\/+$/g;
-
- // Cached regex for detecting MSIE.
- var isExplorer = /msie [\w.]+/;
-
- // Cached regex for removing a trailing slash.
- var trailingSlash = /\/$/;
-
- // Has the history handling already been started?
- History.started = false;
-
- // Set up all inheritable **Backbone.History** properties and methods.
- _.extend(History.prototype, Events, {
-
- // The default interval to poll for hash changes, if necessary, is
- // twenty times a second.
- interval: 50,
-
- // Gets the true hash value. Cannot use location.hash directly due to bug
- // in Firefox where location.hash will always be decoded.
- getHash: function(window) {
- var match = (window || this).location.href.match(/#(.*)$/);
- return match ? match[1] : '';
- },
-
- // Get the cross-browser normalized URL fragment, either from the URL,
- // the hash, or the override.
- getFragment: function(fragment, forcePushState) {
- if (fragment == null) {
- if (this._hasPushState || !this._wantsHashChange || forcePushState) {
- fragment = this.location.pathname;
- var root = this.root.replace(trailingSlash, '');
- if (!fragment.indexOf(root)) fragment = fragment.substr(root.length);
- } else {
- fragment = this.getHash();
- }
- }
- return fragment.replace(routeStripper, '');
- },
-
- // Start the hash change handling, returning `true` if the current URL matches
- // an existing route, and `false` otherwise.
- start: function(options) {
- if (History.started) throw new Error("Backbone.history has already been started");
- History.started = true;
-
- // Figure out the initial configuration. Do we need an iframe?
- // Is pushState desired ... is it available?
- this.options = _.extend({}, {root: '/'}, this.options, options);
- this.root = this.options.root;
- this._wantsHashChange = this.options.hashChange !== false;
- this._wantsPushState = !!this.options.pushState;
- this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState);
- var fragment = this.getFragment();
- var docMode = document.documentMode;
- var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
-
- // Normalize root to always include a leading and trailing slash.
- this.root = ('/' + this.root + '/').replace(rootStripper, '/');
-
- if (oldIE && this._wantsHashChange) {
- this.iframe = Backbone.$('').hide().appendTo('body')[0].contentWindow;
- this.navigate(fragment);
- }
-
- // Depending on whether we're using pushState or hashes, and whether
- // 'onhashchange' is supported, determine how we check the URL state.
- if (this._hasPushState) {
- Backbone.$(window).bind('popstate', this.checkUrl);
- } else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
- Backbone.$(window).bind('hashchange', this.checkUrl);
- } else if (this._wantsHashChange) {
- this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
- }
-
- // Determine if we need to change the base url, for a pushState link
- // opened by a non-pushState browser.
- this.fragment = fragment;
- var loc = this.location;
- var atRoot = loc.pathname.replace(/[^\/]$/, '$&/') === this.root;
-
- // If we've started off with a route from a `pushState`-enabled browser,
- // but we're currently in a browser that doesn't support it...
- if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
- this.fragment = this.getFragment(null, true);
- this.location.replace(this.root + this.location.search + '#' + this.fragment);
- // Return immediately as browser will do redirect to new url
- return true;
-
- // Or if we've started out with a hash-based route, but we're currently
- // in a browser where it could be `pushState`-based instead...
- } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
- this.fragment = this.getHash().replace(routeStripper, '');
- this.history.replaceState({}, document.title, this.root + this.fragment + loc.search);
- }
-
- if (!this.options.silent) return this.loadUrl();
- },
-
- // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
- // but possibly useful for unit testing Routers.
- stop: function() {
- Backbone.$(window).unbind('popstate', this.checkUrl).unbind('hashchange', this.checkUrl);
- clearInterval(this._checkUrlInterval);
- History.started = false;
- },
-
- // Add a route to be tested when the fragment changes. Routes added later
- // may override previous routes.
- route: function(route, callback) {
- this.handlers.unshift({route: route, callback: callback});
- },
-
- // Checks the current URL to see if it has changed, and if it has,
- // calls `loadUrl`, normalizing across the hidden iframe.
- checkUrl: function(e) {
- var current = this.getFragment();
- if (current === this.fragment && this.iframe) {
- current = this.getFragment(this.getHash(this.iframe));
- }
- if (current === this.fragment) return false;
- if (this.iframe) this.navigate(current);
- this.loadUrl() || this.loadUrl(this.getHash());
- },
-
- // Attempt to load the current URL fragment. If a route succeeds with a
- // match, returns `true`. If no defined routes matches the fragment,
- // returns `false`.
- loadUrl: function(fragmentOverride) {
- var fragment = this.fragment = this.getFragment(fragmentOverride);
- var matched = _.any(this.handlers, function(handler) {
- if (handler.route.test(fragment)) {
- handler.callback(fragment);
- return true;
- }
- });
- return matched;
- },
-
- // Save a fragment into the hash history, or replace the URL state if the
- // 'replace' option is passed. You are responsible for properly URL-encoding
- // the fragment in advance.
- //
- // The options object can contain `trigger: true` if you wish to have the
- // route callback be fired (not usually desirable), or `replace: true`, if
- // you wish to modify the current URL without adding an entry to the history.
- navigate: function(fragment, options) {
- if (!History.started) return false;
- if (!options || options === true) options = {trigger: options};
- fragment = this.getFragment(fragment || '');
- if (this.fragment === fragment) return;
- this.fragment = fragment;
- var url = this.root + fragment;
-
- // If pushState is available, we use it to set the fragment as a real URL.
- if (this._hasPushState) {
- this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
-
- // If hash changes haven't been explicitly disabled, update the hash
- // fragment to store history.
- } else if (this._wantsHashChange) {
- this._updateHash(this.location, fragment, options.replace);
- if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
- // Opening and closing the iframe tricks IE7 and earlier to push a
- // history entry on hash-tag change. When replace is true, we don't
- // want this.
- if(!options.replace) this.iframe.document.open().close();
- this._updateHash(this.iframe.location, fragment, options.replace);
- }
-
- // If you've told us that you explicitly don't want fallback hashchange-
- // based history, then `navigate` becomes a page refresh.
- } else {
- return this.location.assign(url);
- }
- if (options.trigger) this.loadUrl(fragment);
- },
-
- // Update the hash location, either replacing the current entry, or adding
- // a new one to the browser history.
- _updateHash: function(location, fragment, replace) {
- if (replace) {
- var href = location.href.replace(/(javascript:|#).*$/, '');
- location.replace(href + '#' + fragment);
- } else {
- // #1649 - Some browsers require that `hash` contains a leading #.
- location.hash = '#' + fragment;
- }
- }
-
- });
-
- // Create the default Backbone.history.
- Backbone.history = new History;
-
- // Backbone.View
- // -------------
-
- // Creating a Backbone.View creates its initial element outside of the DOM,
- // if an existing element is not provided...
- var View = Backbone.View = function(options) {
- this.cid = _.uniqueId('view');
- this._configure(options || {});
- this._ensureElement();
- this.initialize.apply(this, arguments);
- this.delegateEvents();
- };
-
- // Cached regex to split keys for `delegate`.
- var delegateEventSplitter = /^(\S+)\s*(.*)$/;
-
- // List of view options to be merged as properties.
- var viewOptions = ['model', 'collection', 'el', 'id', 'attributes', 'className', 'tagName', 'events'];
-
- // Set up all inheritable **Backbone.View** properties and methods.
- _.extend(View.prototype, Events, {
-
- // The default `tagName` of a View's element is `"div"`.
- tagName: 'div',
-
- // jQuery delegate for element lookup, scoped to DOM elements within the
- // current view. This should be prefered to global lookups where possible.
- $: function(selector) {
- return this.$el.find(selector);
- },
-
- // Initialize is an empty function by default. Override it with your own
- // initialization logic.
- initialize: function(){},
-
- // **render** is the core function that your view should override, in order
- // to populate its element (`this.el`), with the appropriate HTML. The
- // convention is for **render** to always return `this`.
- render: function() {
- return this;
- },
-
- // Remove this view by taking the element out of the DOM, and removing any
- // applicable Backbone.Events listeners.
- remove: function() {
- this.$el.remove();
- this.stopListening();
- return this;
- },
-
- // For small amounts of DOM Elements, where a full-blown template isn't
- // needed, use **make** to manufacture elements, one at a time.
- //
- // var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
- //
- make: function(tagName, attributes, content) {
- var el = document.createElement(tagName);
- if (attributes) Backbone.$(el).attr(attributes);
- if (content != null) Backbone.$(el).html(content);
- return el;
- },
-
- // Change the view's element (`this.el` property), including event
- // re-delegation.
- setElement: function(element, delegate) {
- if (this.$el) this.undelegateEvents();
- this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
- this.el = this.$el[0];
- if (delegate !== false) this.delegateEvents();
- return this;
- },
-
- // Set callbacks, where `this.events` is a hash of
- //
- // *{"event selector": "callback"}*
- //
- // {
- // 'mousedown .title': 'edit',
- // 'click .button': 'save'
- // 'click .open': function(e) { ... }
- // }
- //
- // pairs. Callbacks will be bound to the view, with `this` set properly.
- // Uses event delegation for efficiency.
- // Omitting the selector binds the event to `this.el`.
- // This only works for delegate-able events: not `focus`, `blur`, and
- // not `change`, `submit`, and `reset` in Internet Explorer.
- delegateEvents: function(events) {
- if (!(events || (events = _.result(this, 'events')))) return;
- this.undelegateEvents();
- for (var key in events) {
- var method = events[key];
- if (!_.isFunction(method)) method = this[events[key]];
- if (!method) throw new Error('Method "' + events[key] + '" does not exist');
- var match = key.match(delegateEventSplitter);
- var eventName = match[1], selector = match[2];
- method = _.bind(method, this);
- eventName += '.delegateEvents' + this.cid;
- if (selector === '') {
- this.$el.bind(eventName, method);
- } else {
- this.$el.delegate(selector, eventName, method);
- }
- }
- },
-
- // Clears all callbacks previously bound to the view with `delegateEvents`.
- // You usually don't need to use this, but may wish to if you have multiple
- // Backbone views attached to the same DOM element.
- undelegateEvents: function() {
- this.$el.unbind('.delegateEvents' + this.cid);
- },
-
- // Performs the initial configuration of a View with a set of options.
- // Keys with special meaning *(model, collection, id, className)*, are
- // attached directly to the view.
- _configure: function(options) {
- if (this.options) options = _.extend({}, _.result(this, 'options'), options);
- _.extend(this, _.pick(options, viewOptions));
- this.options = options;
- },
-
- // Ensure that the View has a DOM element to render into.
- // If `this.el` is a string, pass it through `$()`, take the first
- // matching element, and re-assign it to `el`. Otherwise, create
- // an element from the `id`, `className` and `tagName` properties.
- _ensureElement: function() {
- if (!this.el) {
- var attrs = _.extend({}, _.result(this, 'attributes'));
- if (this.id) attrs.id = _.result(this, 'id');
- if (this.className) attrs['class'] = _.result(this, 'className');
- this.setElement(this.make(_.result(this, 'tagName'), attrs), false);
- } else {
- this.setElement(_.result(this, 'el'), false);
- }
- }
-
- });
-
- // Backbone.sync
- // -------------
-
- // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
- var methodMap = {
- 'create': 'POST',
- 'update': 'PUT',
- 'patch': 'PATCH',
- 'delete': 'DELETE',
- 'read': 'GET'
- };
-
- // Override this function to change the manner in which Backbone persists
- // models to the server. You will be passed the type of request, and the
- // model in question. By default, makes a RESTful Ajax request
- // to the model's `url()`. Some possible customizations could be:
- //
- // * Use `setTimeout` to batch rapid-fire updates into a single request.
- // * Send up the models as XML instead of JSON.
- // * Persist models via WebSockets instead of Ajax.
- //
- // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
- // as `POST`, with a `_method` parameter containing the true HTTP method,
- // as well as all requests with the body as `application/x-www-form-urlencoded`
- // instead of `application/json` with the model in a param named `model`.
- // Useful when interfacing with server-side languages like **PHP** that make
- // it difficult to read the body of `PUT` requests.
- Backbone.sync = function(method, model, options) {
- var type = methodMap[method];
-
- // Default options, unless specified.
- _.defaults(options || (options = {}), {
- emulateHTTP: Backbone.emulateHTTP,
- emulateJSON: Backbone.emulateJSON
- });
-
- // Default JSON-request options.
- var params = {type: type, dataType: 'json'};
-
- // Ensure that we have a URL.
- if (!options.url) {
- params.url = _.result(model, 'url') || urlError();
- }
-
- // Ensure that we have the appropriate request data.
- if (options.data == null && model && (method === 'create' || method === 'update' || method === 'patch')) {
- params.contentType = 'application/json';
- params.data = JSON.stringify(options.attrs || model.toJSON(options));
- }
-
- // For older servers, emulate JSON by encoding the request into an HTML-form.
- if (options.emulateJSON) {
- params.contentType = 'application/x-www-form-urlencoded';
- params.data = params.data ? {model: params.data} : {};
- }
-
- // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
- // And an `X-HTTP-Method-Override` header.
- if (options.emulateHTTP && (type === 'PUT' || type === 'DELETE' || type === 'PATCH')) {
- params.type = 'POST';
- if (options.emulateJSON) params.data._method = type;
- var beforeSend = options.beforeSend;
- options.beforeSend = function(xhr) {
- xhr.setRequestHeader('X-HTTP-Method-Override', type);
- if (beforeSend) return beforeSend.apply(this, arguments);
- };
- }
-
- // Don't process data on a non-GET request.
- if (params.type !== 'GET' && !options.emulateJSON) {
- params.processData = false;
- }
-
- var success = options.success;
- options.success = function(resp, status, xhr) {
- if (success) success(resp, status, xhr);
- model.trigger('sync', model, resp, options);
- };
-
- var error = options.error;
- options.error = function(xhr, status, thrown) {
- if (error) error(model, xhr, options);
- model.trigger('error', model, xhr, options);
- };
-
- // Make the request, allowing the user to override any Ajax options.
- var xhr = Backbone.ajax(_.extend(params, options));
- model.trigger('request', model, xhr, options);
- return xhr;
- };
-
- // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
- Backbone.ajax = function() {
- return Backbone.$.ajax.apply(Backbone.$, arguments);
- };
-
- // Helpers
- // -------
-
- // Helper function to correctly set up the prototype chain, for subclasses.
- // Similar to `goog.inherits`, but uses a hash of prototype properties and
- // class properties to be extended.
- var extend = function(protoProps, staticProps) {
- var parent = this;
- var child;
-
- // The constructor function for the new subclass is either defined by you
- // (the "constructor" property in your `extend` definition), or defaulted
- // by us to simply call the parent's constructor.
- if (protoProps && _.has(protoProps, 'constructor')) {
- child = protoProps.constructor;
- } else {
- child = function(){ parent.apply(this, arguments); };
- }
-
- // Add static properties to the constructor function, if supplied.
- _.extend(child, parent, staticProps);
-
- // Set the prototype chain to inherit from `parent`, without calling
- // `parent`'s constructor function.
- var Surrogate = function(){ this.constructor = child; };
- Surrogate.prototype = parent.prototype;
- child.prototype = new Surrogate;
-
- // Add prototype properties (instance properties) to the subclass,
- // if supplied.
- if (protoProps) _.extend(child.prototype, protoProps);
-
- // Set a convenience property in case the parent's prototype is needed
- // later.
- child.__super__ = parent.prototype;
-
- return child;
- };
-
- // Set up inheritance for the model, collection, router, view and history.
- Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;
-
- // Throw an error when a URL is needed, and none is supplied.
- var urlError = function() {
- throw new Error('A "url" property or function must be specified');
- };
-
-}).call(this);
-
-});
-
-require.define("/node_modules/backbone/node_modules/underscore/package.json",function(require,module,exports,__dirname,__filename,process,global){module.exports = {"main":"underscore.js"}
-});
-
-require.define("/node_modules/backbone/node_modules/underscore/underscore.js",function(require,module,exports,__dirname,__filename,process,global){// Underscore.js 1.4.3
-// http://underscorejs.org
-// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
-// Underscore may be freely distributed under the MIT license.
-
-(function() {
-
- // Baseline setup
- // --------------
-
- // Establish the root object, `window` in the browser, or `global` on the server.
- var root = this;
-
- // Save the previous value of the `_` variable.
- var previousUnderscore = root._;
-
- // Establish the object that gets returned to break out of a loop iteration.
- var breaker = {};
-
- // Save bytes in the minified (but not gzipped) version:
- var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
-
- // Create quick reference variables for speed access to core prototypes.
- var push = ArrayProto.push,
- slice = ArrayProto.slice,
- concat = ArrayProto.concat,
- toString = ObjProto.toString,
- hasOwnProperty = ObjProto.hasOwnProperty;
-
- // All **ECMAScript 5** native function implementations that we hope to use
- // are declared here.
- var
- nativeForEach = ArrayProto.forEach,
- nativeMap = ArrayProto.map,
- nativeReduce = ArrayProto.reduce,
- nativeReduceRight = ArrayProto.reduceRight,
- nativeFilter = ArrayProto.filter,
- nativeEvery = ArrayProto.every,
- nativeSome = ArrayProto.some,
- nativeIndexOf = ArrayProto.indexOf,
- nativeLastIndexOf = ArrayProto.lastIndexOf,
- nativeIsArray = Array.isArray,
- nativeKeys = Object.keys,
- nativeBind = FuncProto.bind;
-
- // Create a safe reference to the Underscore object for use below.
- var _ = function(obj) {
- if (obj instanceof _) return obj;
- if (!(this instanceof _)) return new _(obj);
- this._wrapped = obj;
- };
-
- // Export the Underscore object for **Node.js**, with
- // backwards-compatibility for the old `require()` API. If we're in
- // the browser, add `_` as a global object via a string identifier,
- // for Closure Compiler "advanced" mode.
- if (typeof exports !== 'undefined') {
- if (typeof module !== 'undefined' && module.exports) {
- exports = module.exports = _;
- }
- exports._ = _;
- } else {
- root._ = _;
- }
-
- // Current version.
- _.VERSION = '1.4.3';
-
- // Collection Functions
- // --------------------
-
- // The cornerstone, an `each` implementation, aka `forEach`.
- // Handles objects with the built-in `forEach`, arrays, and raw objects.
- // Delegates to **ECMAScript 5**'s native `forEach` if available.
- var each = _.each = _.forEach = function(obj, iterator, context) {
- if (obj == null) return;
- if (nativeForEach && obj.forEach === nativeForEach) {
- obj.forEach(iterator, context);
- } else if (obj.length === +obj.length) {
- for (var i = 0, l = obj.length; i < l; i++) {
- if (iterator.call(context, obj[i], i, obj) === breaker) return;
- }
- } else {
- for (var key in obj) {
- if (_.has(obj, key)) {
- if (iterator.call(context, obj[key], key, obj) === breaker) return;
- }
- }
- }
- };
-
- // Return the results of applying the iterator to each element.
- // Delegates to **ECMAScript 5**'s native `map` if available.
- _.map = _.collect = function(obj, iterator, context) {
- var results = [];
- if (obj == null) return results;
- if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
- each(obj, function(value, index, list) {
- results[results.length] = iterator.call(context, value, index, list);
- });
- return results;
- };
-
- var reduceError = 'Reduce of empty array with no initial value';
-
- // **Reduce** builds up a single result from a list of values, aka `inject`,
- // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
- _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
- var initial = arguments.length > 2;
- if (obj == null) obj = [];
- if (nativeReduce && obj.reduce === nativeReduce) {
- if (context) iterator = _.bind(iterator, context);
- return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
- }
- each(obj, function(value, index, list) {
- if (!initial) {
- memo = value;
- initial = true;
- } else {
- memo = iterator.call(context, memo, value, index, list);
- }
- });
- if (!initial) throw new TypeError(reduceError);
- return memo;
- };
-
- // The right-associative version of reduce, also known as `foldr`.
- // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
- _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
- var initial = arguments.length > 2;
- if (obj == null) obj = [];
- if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
- if (context) iterator = _.bind(iterator, context);
- return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
- }
- var length = obj.length;
- if (length !== +length) {
- var keys = _.keys(obj);
- length = keys.length;
- }
- each(obj, function(value, index, list) {
- index = keys ? keys[--length] : --length;
- if (!initial) {
- memo = obj[index];
- initial = true;
- } else {
- memo = iterator.call(context, memo, obj[index], index, list);
- }
- });
- if (!initial) throw new TypeError(reduceError);
- return memo;
- };
-
- // Return the first value which passes a truth test. Aliased as `detect`.
- _.find = _.detect = function(obj, iterator, context) {
- var result;
- any(obj, function(value, index, list) {
- if (iterator.call(context, value, index, list)) {
- result = value;
- return true;
- }
- });
- return result;
- };
-
- // Return all the elements that pass a truth test.
- // Delegates to **ECMAScript 5**'s native `filter` if available.
- // Aliased as `select`.
- _.filter = _.select = function(obj, iterator, context) {
- var results = [];
- if (obj == null) return results;
- if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
- each(obj, function(value, index, list) {
- if (iterator.call(context, value, index, list)) results[results.length] = value;
- });
- return results;
- };
-
- // Return all the elements for which a truth test fails.
- _.reject = function(obj, iterator, context) {
- return _.filter(obj, function(value, index, list) {
- return !iterator.call(context, value, index, list);
- }, context);
- };
-
- // Determine whether all of the elements match a truth test.
- // Delegates to **ECMAScript 5**'s native `every` if available.
- // Aliased as `all`.
- _.every = _.all = function(obj, iterator, context) {
- iterator || (iterator = _.identity);
- var result = true;
- if (obj == null) return result;
- if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
- each(obj, function(value, index, list) {
- if (!(result = result && iterator.call(context, value, index, list))) return breaker;
- });
- return !!result;
- };
-
- // Determine if at least one element in the object matches a truth test.
- // Delegates to **ECMAScript 5**'s native `some` if available.
- // Aliased as `any`.
- var any = _.some = _.any = function(obj, iterator, context) {
- iterator || (iterator = _.identity);
- var result = false;
- if (obj == null) return result;
- if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
- each(obj, function(value, index, list) {
- if (result || (result = iterator.call(context, value, index, list))) return breaker;
- });
- return !!result;
- };
-
- // Determine if the array or object contains a given value (using `===`).
- // Aliased as `include`.
- _.contains = _.include = function(obj, target) {
- if (obj == null) return false;
- if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
- return any(obj, function(value) {
- return value === target;
- });
- };
-
- // Invoke a method (with arguments) on every item in a collection.
- _.invoke = function(obj, method) {
- var args = slice.call(arguments, 2);
- return _.map(obj, function(value) {
- return (_.isFunction(method) ? method : value[method]).apply(value, args);
- });
- };
-
- // Convenience version of a common use case of `map`: fetching a property.
- _.pluck = function(obj, key) {
- return _.map(obj, function(value){ return value[key]; });
- };
-
- // Convenience version of a common use case of `filter`: selecting only objects
- // with specific `key:value` pairs.
- _.where = function(obj, attrs) {
- if (_.isEmpty(attrs)) return [];
- return _.filter(obj, function(value) {
- for (var key in attrs) {
- if (attrs[key] !== value[key]) return false;
- }
- return true;
- });
- };
-
- // Return the maximum element or (element-based computation).
- // Can't optimize arrays of integers longer than 65,535 elements.
- // See: https://bugs.webkit.org/show_bug.cgi?id=80797
- _.max = function(obj, iterator, context) {
- if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
- return Math.max.apply(Math, obj);
- }
- if (!iterator && _.isEmpty(obj)) return -Infinity;
- var result = {computed : -Infinity, value: -Infinity};
- each(obj, function(value, index, list) {
- var computed = iterator ? iterator.call(context, value, index, list) : value;
- computed >= result.computed && (result = {value : value, computed : computed});
- });
- return result.value;
- };
-
- // Return the minimum element (or element-based computation).
- _.min = function(obj, iterator, context) {
- if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
- return Math.min.apply(Math, obj);
- }
- if (!iterator && _.isEmpty(obj)) return Infinity;
- var result = {computed : Infinity, value: Infinity};
- each(obj, function(value, index, list) {
- var computed = iterator ? iterator.call(context, value, index, list) : value;
- computed < result.computed && (result = {value : value, computed : computed});
- });
- return result.value;
- };
-
- // Shuffle an array.
- _.shuffle = function(obj) {
- var rand;
- var index = 0;
- var shuffled = [];
- each(obj, function(value) {
- rand = _.random(index++);
- shuffled[index - 1] = shuffled[rand];
- shuffled[rand] = value;
- });
- return shuffled;
- };
-
- // An internal function to generate lookup iterators.
- var lookupIterator = function(value) {
- return _.isFunction(value) ? value : function(obj){ return obj[value]; };
- };
-
- // Sort the object's values by a criterion produced by an iterator.
- _.sortBy = function(obj, value, context) {
- var iterator = lookupIterator(value);
- return _.pluck(_.map(obj, function(value, index, list) {
- return {
- value : value,
- index : index,
- criteria : iterator.call(context, value, index, list)
- };
- }).sort(function(left, right) {
- var a = left.criteria;
- var b = right.criteria;
- if (a !== b) {
- if (a > b || a === void 0) return 1;
- if (a < b || b === void 0) return -1;
- }
- return left.index < right.index ? -1 : 1;
- }), 'value');
- };
-
- // An internal function used for aggregate "group by" operations.
- var group = function(obj, value, context, behavior) {
- var result = {};
- var iterator = lookupIterator(value || _.identity);
- each(obj, function(value, index) {
- var key = iterator.call(context, value, index, obj);
- behavior(result, key, value);
- });
- return result;
- };
-
- // Groups the object's values by a criterion. Pass either a string attribute
- // to group by, or a function that returns the criterion.
- _.groupBy = function(obj, value, context) {
- return group(obj, value, context, function(result, key, value) {
- (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
- });
- };
-
- // Counts instances of an object that group by a certain criterion. Pass
- // either a string attribute to count by, or a function that returns the
- // criterion.
- _.countBy = function(obj, value, context) {
- return group(obj, value, context, function(result, key) {
- if (!_.has(result, key)) result[key] = 0;
- result[key]++;
- });
- };
-
- // Use a comparator function to figure out the smallest index at which
- // an object should be inserted so as to maintain order. Uses binary search.
- _.sortedIndex = function(array, obj, iterator, context) {
- iterator = iterator == null ? _.identity : lookupIterator(iterator);
- var value = iterator.call(context, obj);
- var low = 0, high = array.length;
- while (low < high) {
- var mid = (low + high) >>> 1;
- iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
- }
- return low;
- };
-
- // Safely convert anything iterable into a real, live array.
- _.toArray = function(obj) {
- if (!obj) return [];
- if (_.isArray(obj)) return slice.call(obj);
- if (obj.length === +obj.length) return _.map(obj, _.identity);
- return _.values(obj);
- };
-
- // Return the number of elements in an object.
- _.size = function(obj) {
- if (obj == null) return 0;
- return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
- };
-
- // Array Functions
- // ---------------
-
- // Get the first element of an array. Passing **n** will return the first N
- // values in the array. Aliased as `head` and `take`. The **guard** check
- // allows it to work with `_.map`.
- _.first = _.head = _.take = function(array, n, guard) {
- if (array == null) return void 0;
- return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
- };
-
- // Returns everything but the last entry of the array. Especially useful on
- // the arguments object. Passing **n** will return all the values in
- // the array, excluding the last N. The **guard** check allows it to work with
- // `_.map`.
- _.initial = function(array, n, guard) {
- return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
- };
-
- // Get the last element of an array. Passing **n** will return the last N
- // values in the array. The **guard** check allows it to work with `_.map`.
- _.last = function(array, n, guard) {
- if (array == null) return void 0;
- if ((n != null) && !guard) {
- return slice.call(array, Math.max(array.length - n, 0));
- } else {
- return array[array.length - 1];
- }
- };
-
- // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
- // Especially useful on the arguments object. Passing an **n** will return
- // the rest N values in the array. The **guard**
- // check allows it to work with `_.map`.
- _.rest = _.tail = _.drop = function(array, n, guard) {
- return slice.call(array, (n == null) || guard ? 1 : n);
- };
-
- // Trim out all falsy values from an array.
- _.compact = function(array) {
- return _.filter(array, _.identity);
- };
-
- // Internal implementation of a recursive `flatten` function.
- var flatten = function(input, shallow, output) {
- each(input, function(value) {
- if (_.isArray(value)) {
- shallow ? push.apply(output, value) : flatten(value, shallow, output);
- } else {
- output.push(value);
- }
- });
- return output;
- };
-
- // Return a completely flattened version of an array.
- _.flatten = function(array, shallow) {
- return flatten(array, shallow, []);
- };
-
- // Return a version of the array that does not contain the specified value(s).
- _.without = function(array) {
- return _.difference(array, slice.call(arguments, 1));
- };
-
- // Produce a duplicate-free version of the array. If the array has already
- // been sorted, you have the option of using a faster algorithm.
- // Aliased as `unique`.
- _.uniq = _.unique = function(array, isSorted, iterator, context) {
- if (_.isFunction(isSorted)) {
- context = iterator;
- iterator = isSorted;
- isSorted = false;
- }
- var initial = iterator ? _.map(array, iterator, context) : array;
- var results = [];
- var seen = [];
- each(initial, function(value, index) {
- if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
- seen.push(value);
- results.push(array[index]);
- }
- });
- return results;
- };
-
- // Produce an array that contains the union: each distinct element from all of
- // the passed-in arrays.
- _.union = function() {
- return _.uniq(concat.apply(ArrayProto, arguments));
- };
-
- // Produce an array that contains every item shared between all the
- // passed-in arrays.
- _.intersection = function(array) {
- var rest = slice.call(arguments, 1);
- return _.filter(_.uniq(array), function(item) {
- return _.every(rest, function(other) {
- return _.indexOf(other, item) >= 0;
- });
- });
- };
-
- // Take the difference between one array and a number of other arrays.
- // Only the elements present in just the first array will remain.
- _.difference = function(array) {
- var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
- return _.filter(array, function(value){ return !_.contains(rest, value); });
- };
-
- // Zip together multiple lists into a single array -- elements that share
- // an index go together.
- _.zip = function() {
- var args = slice.call(arguments);
- var length = _.max(_.pluck(args, 'length'));
- var results = new Array(length);
- for (var i = 0; i < length; i++) {
- results[i] = _.pluck(args, "" + i);
- }
- return results;
- };
-
- // Converts lists into objects. Pass either a single array of `[key, value]`
- // pairs, or two parallel arrays of the same length -- one of keys, and one of
- // the corresponding values.
- _.object = function(list, values) {
- if (list == null) return {};
- var result = {};
- for (var i = 0, l = list.length; i < l; i++) {
- if (values) {
- result[list[i]] = values[i];
- } else {
- result[list[i][0]] = list[i][1];
- }
- }
- return result;
- };
-
- // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
- // we need this function. Return the position of the first occurrence of an
- // item in an array, or -1 if the item is not included in the array.
- // Delegates to **ECMAScript 5**'s native `indexOf` if available.
- // If the array is large and already in sort order, pass `true`
- // for **isSorted** to use binary search.
- _.indexOf = function(array, item, isSorted) {
- if (array == null) return -1;
- var i = 0, l = array.length;
- if (isSorted) {
- if (typeof isSorted == 'number') {
- i = (isSorted < 0 ? Math.max(0, l + isSorted) : isSorted);
- } else {
- i = _.sortedIndex(array, item);
- return array[i] === item ? i : -1;
- }
- }
- if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
- for (; i < l; i++) if (array[i] === item) return i;
- return -1;
- };
-
- // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
- _.lastIndexOf = function(array, item, from) {
- if (array == null) return -1;
- var hasIndex = from != null;
- if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
- return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
- }
- var i = (hasIndex ? from : array.length);
- while (i--) if (array[i] === item) return i;
- return -1;
- };
-
- // Generate an integer Array containing an arithmetic progression. A port of
- // the native Python `range()` function. See
- // [the Python documentation](http://docs.python.org/library/functions.html#range).
- _.range = function(start, stop, step) {
- if (arguments.length <= 1) {
- stop = start || 0;
- start = 0;
- }
- step = arguments[2] || 1;
-
- var len = Math.max(Math.ceil((stop - start) / step), 0);
- var idx = 0;
- var range = new Array(len);
-
- while(idx < len) {
- range[idx++] = start;
- start += step;
- }
-
- return range;
- };
-
- // Function (ahem) Functions
- // ------------------
-
- // Reusable constructor function for prototype setting.
- var ctor = function(){};
-
- // Create a function bound to a given object (assigning `this`, and arguments,
- // optionally). Binding with arguments is also known as `curry`.
- // Delegates to **ECMAScript 5**'s native `Function.bind` if available.
- // We check for `func.bind` first, to fail fast when `func` is undefined.
- _.bind = function(func, context) {
- var args, bound;
- if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
- if (!_.isFunction(func)) throw new TypeError;
- args = slice.call(arguments, 2);
- return bound = function() {
- if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
- ctor.prototype = func.prototype;
- var self = new ctor;
- ctor.prototype = null;
- var result = func.apply(self, args.concat(slice.call(arguments)));
- if (Object(result) === result) return result;
- return self;
- };
- };
-
- // Bind all of an object's methods to that object. Useful for ensuring that
- // all callbacks defined on an object belong to it.
- _.bindAll = function(obj) {
- var funcs = slice.call(arguments, 1);
- if (funcs.length == 0) funcs = _.functions(obj);
- each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
- return obj;
- };
-
- // Memoize an expensive function by storing its results.
- _.memoize = function(func, hasher) {
- var memo = {};
- hasher || (hasher = _.identity);
- return function() {
- var key = hasher.apply(this, arguments);
- return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
- };
- };
-
- // Delays a function for the given number of milliseconds, and then calls
- // it with the arguments supplied.
- _.delay = function(func, wait) {
- var args = slice.call(arguments, 2);
- return setTimeout(function(){ return func.apply(null, args); }, wait);
- };
-
- // Defers a function, scheduling it to run after the current call stack has
- // cleared.
- _.defer = function(func) {
- return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
- };
-
- // Returns a function, that, when invoked, will only be triggered at most once
- // during a given window of time.
- _.throttle = function(func, wait) {
- var context, args, timeout, result;
- var previous = 0;
- var later = function() {
- previous = new Date;
- timeout = null;
- result = func.apply(context, args);
- };
- return function() {
- var now = new Date;
- var remaining = wait - (now - previous);
- context = this;
- args = arguments;
- if (remaining <= 0) {
- clearTimeout(timeout);
- timeout = null;
- previous = now;
- result = func.apply(context, args);
- } else if (!timeout) {
- timeout = setTimeout(later, remaining);
- }
- return result;
- };
- };
-
- // Returns a function, that, as long as it continues to be invoked, will not
- // be triggered. The function will be called after it stops being called for
- // N milliseconds. If `immediate` is passed, trigger the function on the
- // leading edge, instead of the trailing.
- _.debounce = function(func, wait, immediate) {
- var timeout, result;
- return function() {
- var context = this, args = arguments;
- var later = function() {
- timeout = null;
- if (!immediate) result = func.apply(context, args);
- };
- var callNow = immediate && !timeout;
- clearTimeout(timeout);
- timeout = setTimeout(later, wait);
- if (callNow) result = func.apply(context, args);
- return result;
- };
- };
-
- // Returns a function that will be executed at most one time, no matter how
- // often you call it. Useful for lazy initialization.
- _.once = function(func) {
- var ran = false, memo;
- return function() {
- if (ran) return memo;
- ran = true;
- memo = func.apply(this, arguments);
- func = null;
- return memo;
- };
- };
-
- // Returns the first function passed as an argument to the second,
- // allowing you to adjust arguments, run code before and after, and
- // conditionally execute the original function.
- _.wrap = function(func, wrapper) {
- return function() {
- var args = [func];
- push.apply(args, arguments);
- return wrapper.apply(this, args);
- };
- };
-
- // Returns a function that is the composition of a list of functions, each
- // consuming the return value of the function that follows.
- _.compose = function() {
- var funcs = arguments;
- return function() {
- var args = arguments;
- for (var i = funcs.length - 1; i >= 0; i--) {
- args = [funcs[i].apply(this, args)];
- }
- return args[0];
- };
- };
-
- // Returns a function that will only be executed after being called N times.
- _.after = function(times, func) {
- if (times <= 0) return func();
- return function() {
- if (--times < 1) {
- return func.apply(this, arguments);
- }
- };
- };
-
- // Object Functions
- // ----------------
-
- // Retrieve the names of an object's properties.
- // Delegates to **ECMAScript 5**'s native `Object.keys`
- _.keys = nativeKeys || function(obj) {
- if (obj !== Object(obj)) throw new TypeError('Invalid object');
- var keys = [];
- for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
- return keys;
- };
-
- // Retrieve the values of an object's properties.
- _.values = function(obj) {
- var values = [];
- for (var key in obj) if (_.has(obj, key)) values.push(obj[key]);
- return values;
- };
-
- // Convert an object into a list of `[key, value]` pairs.
- _.pairs = function(obj) {
- var pairs = [];
- for (var key in obj) if (_.has(obj, key)) pairs.push([key, obj[key]]);
- return pairs;
- };
-
- // Invert the keys and values of an object. The values must be serializable.
- _.invert = function(obj) {
- var result = {};
- for (var key in obj) if (_.has(obj, key)) result[obj[key]] = key;
- return result;
- };
-
- // Return a sorted list of the function names available on the object.
- // Aliased as `methods`
- _.functions = _.methods = function(obj) {
- var names = [];
- for (var key in obj) {
- if (_.isFunction(obj[key])) names.push(key);
- }
- return names.sort();
- };
-
- // Extend a given object with all the properties in passed-in object(s).
- _.extend = function(obj) {
- each(slice.call(arguments, 1), function(source) {
- if (source) {
- for (var prop in source) {
- obj[prop] = source[prop];
- }
- }
- });
- return obj;
- };
-
- // Return a copy of the object only containing the whitelisted properties.
- _.pick = function(obj) {
- var copy = {};
- var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
- each(keys, function(key) {
- if (key in obj) copy[key] = obj[key];
- });
- return copy;
- };
-
- // Return a copy of the object without the blacklisted properties.
- _.omit = function(obj) {
- var copy = {};
- var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
- for (var key in obj) {
- if (!_.contains(keys, key)) copy[key] = obj[key];
- }
- return copy;
- };
-
- // Fill in a given object with default properties.
- _.defaults = function(obj) {
- each(slice.call(arguments, 1), function(source) {
- if (source) {
- for (var prop in source) {
- if (obj[prop] == null) obj[prop] = source[prop];
- }
- }
- });
- return obj;
- };
-
- // Create a (shallow-cloned) duplicate of an object.
- _.clone = function(obj) {
- if (!_.isObject(obj)) return obj;
- return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
- };
-
- // Invokes interceptor with the obj, and then returns obj.
- // The primary purpose of this method is to "tap into" a method chain, in
- // order to perform operations on intermediate results within the chain.
- _.tap = function(obj, interceptor) {
- interceptor(obj);
- return obj;
- };
-
- // Internal recursive comparison function for `isEqual`.
- var eq = function(a, b, aStack, bStack) {
- // Identical objects are equal. `0 === -0`, but they aren't identical.
- // See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
- if (a === b) return a !== 0 || 1 / a == 1 / b;
- // A strict comparison is necessary because `null == undefined`.
- if (a == null || b == null) return a === b;
- // Unwrap any wrapped objects.
- if (a instanceof _) a = a._wrapped;
- if (b instanceof _) b = b._wrapped;
- // Compare `[[Class]]` names.
- var className = toString.call(a);
- if (className != toString.call(b)) return false;
- switch (className) {
- // Strings, numbers, dates, and booleans are compared by value.
- case '[object String]':
- // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
- // equivalent to `new String("5")`.
- return a == String(b);
- case '[object Number]':
- // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
- // other numeric values.
- return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
- case '[object Date]':
- case '[object Boolean]':
- // Coerce dates and booleans to numeric primitive values. Dates are compared by their
- // millisecond representations. Note that invalid dates with millisecond representations
- // of `NaN` are not equivalent.
- return +a == +b;
- // RegExps are compared by their source patterns and flags.
- case '[object RegExp]':
- return a.source == b.source &&
- a.global == b.global &&
- a.multiline == b.multiline &&
- a.ignoreCase == b.ignoreCase;
- }
- if (typeof a != 'object' || typeof b != 'object') return false;
- // Assume equality for cyclic structures. The algorithm for detecting cyclic
- // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
- var length = aStack.length;
- while (length--) {
- // Linear search. Performance is inversely proportional to the number of
- // unique nested structures.
- if (aStack[length] == a) return bStack[length] == b;
- }
- // Add the first object to the stack of traversed objects.
- aStack.push(a);
- bStack.push(b);
- var size = 0, result = true;
- // Recursively compare objects and arrays.
- if (className == '[object Array]') {
- // Compare array lengths to determine if a deep comparison is necessary.
- size = a.length;
- result = size == b.length;
- if (result) {
- // Deep compare the contents, ignoring non-numeric properties.
- while (size--) {
- if (!(result = eq(a[size], b[size], aStack, bStack))) break;
- }
- }
- } else {
- // Objects with different constructors are not equivalent, but `Object`s
- // from different frames are.
- var aCtor = a.constructor, bCtor = b.constructor;
- if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
- _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
- return false;
- }
- // Deep compare objects.
- for (var key in a) {
- if (_.has(a, key)) {
- // Count the expected number of properties.
- size++;
- // Deep compare each member.
- if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
- }
- }
- // Ensure that both objects contain the same number of properties.
- if (result) {
- for (key in b) {
- if (_.has(b, key) && !(size--)) break;
- }
- result = !size;
- }
- }
- // Remove the first object from the stack of traversed objects.
- aStack.pop();
- bStack.pop();
- return result;
- };
-
- // Perform a deep comparison to check if two objects are equal.
- _.isEqual = function(a, b) {
- return eq(a, b, [], []);
- };
-
- // Is a given array, string, or object empty?
- // An "empty" object has no enumerable own-properties.
- _.isEmpty = function(obj) {
- if (obj == null) return true;
- if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
- for (var key in obj) if (_.has(obj, key)) return false;
- return true;
- };
-
- // Is a given value a DOM element?
- _.isElement = function(obj) {
- return !!(obj && obj.nodeType === 1);
- };
-
- // Is a given value an array?
- // Delegates to ECMA5's native Array.isArray
- _.isArray = nativeIsArray || function(obj) {
- return toString.call(obj) == '[object Array]';
- };
-
- // Is a given variable an object?
- _.isObject = function(obj) {
- return obj === Object(obj);
- };
-
- // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
- each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
- _['is' + name] = function(obj) {
- return toString.call(obj) == '[object ' + name + ']';
- };
- });
-
- // Define a fallback version of the method in browsers (ahem, IE), where
- // there isn't any inspectable "Arguments" type.
- if (!_.isArguments(arguments)) {
- _.isArguments = function(obj) {
- return !!(obj && _.has(obj, 'callee'));
- };
- }
-
- // Optimize `isFunction` if appropriate.
- if (typeof (/./) !== 'function') {
- _.isFunction = function(obj) {
- return typeof obj === 'function';
- };
- }
-
- // Is a given object a finite number?
- _.isFinite = function(obj) {
- return isFinite(obj) && !isNaN(parseFloat(obj));
- };
-
- // Is the given value `NaN`? (NaN is the only number which does not equal itself).
- _.isNaN = function(obj) {
- return _.isNumber(obj) && obj != +obj;
- };
-
- // Is a given value a boolean?
- _.isBoolean = function(obj) {
- return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
- };
-
- // Is a given value equal to null?
- _.isNull = function(obj) {
- return obj === null;
- };
-
- // Is a given variable undefined?
- _.isUndefined = function(obj) {
- return obj === void 0;
- };
-
- // Shortcut function for checking if an object has a given property directly
- // on itself (in other words, not on a prototype).
- _.has = function(obj, key) {
- return hasOwnProperty.call(obj, key);
- };
-
- // Utility Functions
- // -----------------
-
- // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
- // previous owner. Returns a reference to the Underscore object.
- _.noConflict = function() {
- root._ = previousUnderscore;
- return this;
- };
-
- // Keep the identity function around for default iterators.
- _.identity = function(value) {
- return value;
- };
-
- // Run a function **n** times.
- _.times = function(n, iterator, context) {
- var accum = Array(n);
- for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
- return accum;
- };
-
- // Return a random integer between min and max (inclusive).
- _.random = function(min, max) {
- if (max == null) {
- max = min;
- min = 0;
- }
- return min + (0 | Math.random() * (max - min + 1));
- };
-
- // List of HTML entities for escaping.
- var entityMap = {
- escape: {
- '&': '&',
- '<': '<',
- '>': '>',
- '"': '"',
- "'": ''',
- '/': '/'
- }
- };
- entityMap.unescape = _.invert(entityMap.escape);
-
- // Regexes containing the keys and values listed immediately above.
- var entityRegexes = {
- escape: new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
- unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
- };
-
- // Functions for escaping and unescaping strings to/from HTML interpolation.
- _.each(['escape', 'unescape'], function(method) {
- _[method] = function(string) {
- if (string == null) return '';
- return ('' + string).replace(entityRegexes[method], function(match) {
- return entityMap[method][match];
- });
- };
- });
-
- // If the value of the named property is a function then invoke it;
- // otherwise, return it.
- _.result = function(object, property) {
- if (object == null) return null;
- var value = object[property];
- return _.isFunction(value) ? value.call(object) : value;
- };
-
- // Add your own custom functions to the Underscore object.
- _.mixin = function(obj) {
- each(_.functions(obj), function(name){
- var func = _[name] = obj[name];
- _.prototype[name] = function() {
- var args = [this._wrapped];
- push.apply(args, arguments);
- return result.call(this, func.apply(_, args));
- };
- });
- };
-
- // Generate a unique integer id (unique within the entire client session).
- // Useful for temporary DOM ids.
- var idCounter = 0;
- _.uniqueId = function(prefix) {
- var id = '' + ++idCounter;
- return prefix ? prefix + id : id;
- };
-
- // By default, Underscore uses ERB-style template delimiters, change the
- // following template settings to use alternative delimiters.
- _.templateSettings = {
- evaluate : /<%([\s\S]+?)%>/g,
- interpolate : /<%=([\s\S]+?)%>/g,
- escape : /<%-([\s\S]+?)%>/g
- };
-
- // When customizing `templateSettings`, if you don't want to define an
- // interpolation, evaluation or escaping regex, we need one that is
- // guaranteed not to match.
- var noMatch = /(.)^/;
-
- // Certain characters need to be escaped so that they can be put into a
- // string literal.
- var escapes = {
- "'": "'",
- '\\': '\\',
- '\r': 'r',
- '\n': 'n',
- '\t': 't',
- '\u2028': 'u2028',
- '\u2029': 'u2029'
- };
-
- var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
-
- // JavaScript micro-templating, similar to John Resig's implementation.
- // Underscore templating handles arbitrary delimiters, preserves whitespace,
- // and correctly escapes quotes within interpolated code.
- _.template = function(text, data, settings) {
- settings = _.defaults({}, settings, _.templateSettings);
-
- // Combine delimiters into one regular expression via alternation.
- var matcher = new RegExp([
- (settings.escape || noMatch).source,
- (settings.interpolate || noMatch).source,
- (settings.evaluate || noMatch).source
- ].join('|') + '|$', 'g');
-
- // Compile the template source, escaping string literals appropriately.
- var index = 0;
- var source = "__p+='";
- text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
- source += text.slice(index, offset)
- .replace(escaper, function(match) { return '\\' + escapes[match]; });
-
- if (escape) {
- source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
- }
- if (interpolate) {
- source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
- }
- if (evaluate) {
- source += "';\n" + evaluate + "\n__p+='";
- }
- index = offset + match.length;
- return match;
- });
- source += "';\n";
-
- // If a variable is not specified, place data values in local scope.
- if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
-
- source = "var __t,__p='',__j=Array.prototype.join," +
- "print=function(){__p+=__j.call(arguments,'');};\n" +
- source + "return __p;\n";
-
- try {
- var render = new Function(settings.variable || 'obj', '_', source);
- } catch (e) {
- e.source = source;
- throw e;
- }
-
- if (data) return render(data, _);
- var template = function(data) {
- return render.call(this, data, _);
- };
-
- // Provide the compiled function source as a convenience for precompilation.
- template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
-
- return template;
- };
-
- // Add a "chain" function, which will delegate to the wrapper.
- _.chain = function(obj) {
- return _(obj).chain();
- };
-
- // OOP
- // ---------------
- // If Underscore is called as a function, it returns a wrapped object that
- // can be used OO-style. This wrapper holds altered versions of all the
- // underscore functions. Wrapped objects may be chained.
-
- // Helper function to continue chaining intermediate results.
- var result = function(obj) {
- return this._chain ? _(obj).chain() : obj;
- };
-
- // Add all of the Underscore functions to the wrapper object.
- _.mixin(_);
-
- // Add all mutator Array functions to the wrapper.
- each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
- var method = ArrayProto[name];
- _.prototype[name] = function() {
- var obj = this._wrapped;
- method.apply(obj, arguments);
- if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
- return result.call(this, obj);
- };
- });
-
- // Add all accessor Array functions to the wrapper.
- each(['concat', 'join', 'slice'], function(name) {
- var method = ArrayProto[name];
- _.prototype[name] = function() {
- return result.call(this, method.apply(this._wrapped, arguments));
- };
- });
-
- _.extend(_.prototype, {
-
- // Start chaining a wrapped Underscore object.
- chain: function() {
- this._chain = true;
- return this;
- },
-
- // Extracts the result from a wrapped and chained object.
- value: function() {
- return this._wrapped;
- }
-
- });
-
-}).call(this);
-
-});
-
-require.define("/src/js/util/constants.js",function(require,module,exports,__dirname,__filename,process,global){/**
- * Constants....!!!
- */
-var TIME = {
- betweenCommandsDelay: 400
-};
-
-// useful for locks, etc
-var GLOBAL = {
- isAnimating: false
-};
-
-var VIEWPORT = {
- minZoom: 0.55,
- maxZoom: 1.25,
- minWidth: 600,
- minHeight: 600
-};
-
-var GRAPHICS = {
- arrowHeadSize: 8,
-
- nodeRadius: 17,
- curveControlPointOffset: 50,
- defaultEasing: 'easeInOut',
- defaultAnimationTime: 400,
-
- //rectFill: '#FF3A3A',
- rectFill: 'hsb(0.8816909813322127,0.7,1)',
- headRectFill: '#2831FF',
- rectStroke: '#FFF',
- rectStrokeWidth: '3',
-
- multiBranchY: 20,
- upstreamHeadOpacity: 0.5,
- upstreamNoneOpacity: 0.2,
- edgeUpstreamHeadOpacity: 0.4,
- edgeUpstreamNoneOpacity: 0.15,
-
- visBranchStrokeWidth: 2,
- visBranchStrokeColorNone: '#333',
-
- defaultNodeFill: 'hsba(0.5,0.8,0.7,1)',
- defaultNodeStrokeWidth: 2,
- defaultNodeStroke: '#FFF',
-
- orphanNodeFill: 'hsb(0.5,0.8,0.7)'
-};
-
-exports.GLOBAL = GLOBAL;
-exports.TIME = TIME;
-exports.GRAPHICS = GRAPHICS;
-exports.VIEWPORT = VIEWPORT;
-
-
-});
-
-require.define("/src/js/util/index.js",function(require,module,exports,__dirname,__filename,process,global){var _ = require('underscore');
-
-exports.isBrowser = function() {
- var inBrowser = String(typeof window) !== 'undefined';
- return inBrowser;
-};
-
-exports.splitTextCommand = function(value, func, context) {
- func = _.bind(func, context);
- _.each(value.split(';'), function(command, index) {
- command = _.escape(command);
- command = command
- .replace(/^(\s+)/, '')
- .replace(/(\s+)$/, '')
- .replace(/"/g, '"')
- .replace(/'/g, "'");
-
- if (index > 0 && !command.length) {
- return;
- }
- func(command);
- });
-};
-
-exports.genParseCommand = function(regexMap, eventName) {
- return function(str) {
- var method;
- var regexResults;
-
- _.each(regexMap, function(regex, _method) {
- var results = regex.exec(str);
- if (results) {
- method = _method;
- regexResults = results;
- }
- });
-
- return (!method) ? false : {
- toSet: {
- eventName: eventName,
- method: method,
- regexResults: regexResults
- }
- };
- };
-};
-
-});
-
-require.define("/src/js/level/sandbox.js",function(require,module,exports,__dirname,__filename,process,global){var _ = require('underscore');
-var Q = require('q');
-// horrible hack to get localStorage Backbone plugin
-var Backbone = (!require('../util').isBrowser()) ? require('backbone') : window.Backbone;
-
-var util = require('../util');
-var Main = require('../app');
-
-var Visualization = require('../visuals/visualization').Visualization;
-var ParseWaterfall = require('../level/parseWaterfall').ParseWaterfall;
-var DisabledMap = require('../level/disabledMap').DisabledMap;
-var Command = require('../models/commandModel').Command;
-var GitShim = require('../git/gitShim').GitShim;
-
-var Views = require('../views');
-var ModalTerminal = Views.ModalTerminal;
-var ModalAlert = Views.ModalAlert;
-var BuilderViews = require('../views/builderViews');
-var MultiView = require('../views/multiView').MultiView;
-
-var Sandbox = Backbone.View.extend({
- // tag name here is purely vestigial. I made this a view
- // simply to use inheritance and have a nice event system in place
- tagName: 'div',
- initialize: function(options) {
- options = options || {};
- this.options = options;
-
- this.initVisualization(options);
- this.initCommandCollection(options);
- this.initParseWaterfall(options);
- this.initGitShim(options);
-
- if (!options.wait) {
- this.takeControl();
- }
- },
-
- getDefaultVisEl: function() {
- return $('#mainVisSpace')[0];
- },
-
- getAnimationTime: function() { return 700 * 1.5; },
-
- initVisualization: function(options) {
- this.mainVis = new Visualization({
- el: options.el || this.getDefaultVisEl()
- });
- },
-
- initCommandCollection: function(options) {
- // don't add it to just any collection -- adding to the
- // CommandUI collection will put in history
- this.commandCollection = Main.getCommandUI().commandCollection;
- },
-
- initParseWaterfall: function(options) {
- this.parseWaterfall = new ParseWaterfall();
- },
-
- initGitShim: function(options) {
- },
-
- takeControl: function() {
- // we will be handling commands that are submitted, mainly to add the sanadbox
- // functionality (which is included by default in ParseWaterfall())
- Main.getEventBaton().stealBaton('commandSubmitted', this.commandSubmitted, this);
- // we obviously take care of sandbox commands
- Main.getEventBaton().stealBaton('processSandboxCommand', this.processSandboxCommand, this);
-
- // a few things to help transition between levels and sandbox
- Main.getEventBaton().stealBaton('levelExited', this.levelExited, this);
-
- this.insertGitShim();
- },
-
- releaseControl: function() {
- // we will be handling commands that are submitted, mainly to add the sanadbox
- // functionality (which is included by default in ParseWaterfall())
- Main.getEventBaton().releaseBaton('commandSubmitted', this.commandSubmitted, this);
- // we obviously take care of sandbox commands
- Main.getEventBaton().releaseBaton('processSandboxCommand', this.processSandboxCommand, this);
- // a few things to help transition between levels and sandbox
- Main.getEventBaton().releaseBaton('levelExited', this.levelExited, this);
-
- this.releaseGitShim();
- },
-
- releaseGitShim: function() {
- if (this.gitShim) {
- this.gitShim.removeShim();
- }
- },
-
- insertGitShim: function() {
- // and our git shim goes in after the git engine is ready so it doesn't steal the baton
- // too early
- if (this.gitShim) {
- this.mainVis.customEvents.on('gitEngineReady', function() {
- this.gitShim.insertShim();
- },this);
- }
- },
-
- commandSubmitted: function(value) {
- // allow other things to see this command (aka command history on terminal)
- Main.getEvents().trigger('commandSubmittedPassive', value);
-
- util.splitTextCommand(value, function(command) {
- this.commandCollection.add(new Command({
- rawStr: command,
- parseWaterfall: this.parseWaterfall
- }));
- }, this);
- },
-
- startLevel: function(command, deferred) {
- var regexResults = command.get('regexResults') || [];
- var desiredID = regexResults[1] || '';
- var levelJSON = Main.getLevelArbiter().getLevel(desiredID);
-
- // handle the case where that level is not found...
- if (!levelJSON) {
- command.addWarning(
- 'A level for that id "' + desiredID + '" was not found!! Opening up level selection view...'
- );
- Main.getEventBaton().trigger('commandSubmitted', 'levels');
-
- command.set('status', 'error');
- deferred.resolve();
- return;
- }
-
- // we are good to go!! lets prep a bit visually
- this.hide();
- this.clear();
-
- // we don't even need a reference to this,
- // everything will be handled via event baton :DDDDDDDDD
- var whenLevelOpen = Q.defer();
- var Level = require('../level').Level;
-
- this.currentLevel = new Level({
- level: levelJSON,
- deferred: whenLevelOpen,
- command: command
- });
-
- whenLevelOpen.promise.then(function() {
- command.finishWith(deferred);
- });
- },
-
- buildLevel: function(command, deferred) {
- this.hide();
- this.clear();
-
- var whenBuilderOpen = Q.defer();
-
- var LevelBuilder = require('../level/builder').LevelBuilder;
- this.levelBuilder = new LevelBuilder({
- deferred: whenBuilderOpen
- });
-
- whenBuilderOpen.promise.then(function() {
- command.finishWith(deferred);
- });
- },
-
- exitLevel: function(command, deferred) {
- command.addWarning(
- "You aren't in a level! You are in a sandbox, start a level with `level [id]`"
- );
- command.set('status', 'error');
- deferred.resolve();
- },
-
- showLevels: function(command, deferred) {
- var whenClosed = Q.defer();
- Main.getLevelDropdown().show(whenClosed, command);
- whenClosed.promise.done(function() {
- command.finishWith(deferred);
- });
- },
-
- resetSolved: function(command, deferred) {
- Main.getLevelArbiter().resetSolvedMap();
- command.addWarning(
- "Solved map was reset, you are starting from a clean slate!"
- );
- command.finishWith(deferred);
- },
-
- processSandboxCommand: function(command, deferred) {
- // I'm tempted to do camcel case conversion, but there are
- // some exceptions to the rule
- var commandMap = {
- 'reset solved': this.resetSolved,
- 'help general': this.helpDialog,
- 'help': this.helpDialog,
- 'reset': this.reset,
- 'delay': this.delay,
- 'clear': this.clear,
- 'exit level': this.exitLevel,
- 'level': this.startLevel,
- 'sandbox': this.exitLevel,
- 'levels': this.showLevels,
- 'mobileAlert': this.mobileAlert,
- 'build level': this.buildLevel,
- 'export tree': this.exportTree,
- 'import tree': this.importTree,
- 'import level': this.importLevel
- };
-
- var method = commandMap[command.get('method')];
- if (!method) { throw new Error('no method for that wut'); }
-
- method.apply(this, [command, deferred]);
- },
-
- hide: function() {
- this.mainVis.hide();
- },
-
- levelExited: function() {
- this.show();
- },
-
- show: function() {
- this.mainVis.show();
- },
-
- importTree: function(command, deferred) {
- var jsonGrabber = new BuilderViews.MarkdownPresenter({
- previewText: "Paste a tree JSON blob below!",
- fillerText: ' '
- });
- jsonGrabber.deferred.promise
- .then(_.bind(function(treeJSON) {
- try {
- this.mainVis.gitEngine.loadTree(JSON.parse(treeJSON));
- } catch(e) {
- this.mainVis.reset();
- new MultiView({
- childViews: [{
- type: 'ModalAlert',
- options: {
- markdowns: [
- '## Error!',
- '',
- 'Something is wrong with that JSON! Here is the error:',
- '',
- String(e)
- ]
- }
- }]
- });
- }
- }, this))
- .fail(function() { })
- .done(function() {
- command.finishWith(deferred);
- });
- },
-
- importLevel: function(command, deferred) {
- var jsonGrabber = new BuilderViews.MarkdownPresenter({
- previewText: 'Paste a level JSON blob in here!',
- fillerText: ' '
- });
-
- jsonGrabber.deferred.promise
- .then(_.bind(function(inputText) {
- var Level = require('../level').Level;
- try {
- var levelJSON = JSON.parse(inputText);
- var whenLevelOpen = Q.defer();
- this.currentLevel = new Level({
- level: levelJSON,
- deferred: whenLevelOpen,
- command: command
- });
-
- whenLevelOpen.promise.then(function() {
- command.finishWith(deferred);
- });
- } catch(e) {
- new MultiView({
- childViews: [{
- type: 'ModalAlert',
- options: {
- markdowns: [
- '## Error!',
- '',
- 'Something is wrong with that level JSON, this happened:',
- '',
- String(e)
- ]
- }
- }]
- });
- command.finishWith(deferred);
- }
- }, this))
- .fail(function() {
- command.finishWith(deferred);
- })
- .done();
- },
-
- exportTree: function(command, deferred) {
- var treeJSON = JSON.stringify(this.mainVis.gitEngine.exportTree(), null, 2);
-
- var showJSON = new MultiView({
- childViews: [{
- type: 'MarkdownPresenter',
- options: {
- previewText: 'Share this tree with friends! They can load it with "import tree"',
- fillerText: treeJSON,
- noConfirmCancel: true
- }
- }]
- });
- showJSON.getPromise()
- .then(function() {
- command.finishWith(deferred);
- })
- .done();
- },
-
- clear: function(command, deferred) {
- Main.getEvents().trigger('clearOldCommands');
- if (command && deferred) {
- command.finishWith(deferred);
- }
- },
-
- mobileAlert: function(command, deferred) {
- alert("Can't bring up the keyboard on mobile / tablet :( try visiting on desktop! :D");
- command.finishWith(deferred);
- },
-
- delay: function(command, deferred) {
- var amount = parseInt(command.get('regexResults')[1], 10);
- setTimeout(function() {
- command.finishWith(deferred);
- }, amount);
- },
-
- reset: function(command, deferred) {
- this.mainVis.reset();
-
- setTimeout(function() {
- command.finishWith(deferred);
- }, this.mainVis.getAnimationTime());
- },
-
- helpDialog: function(command, deferred) {
- var helpDialog = new MultiView({
- childViews: require('../dialogs/sandbox').dialog
- });
- helpDialog.getPromise().then(_.bind(function() {
- // the view has been closed, lets go ahead and resolve our command
- command.finishWith(deferred);
- }, this))
- .done();
- }
-});
-
-exports.Sandbox = Sandbox;
-
-
-});
-
-require.define("/node_modules/q/package.json",function(require,module,exports,__dirname,__filename,process,global){module.exports = {"main":"q.js"}
-});
-
-require.define("/node_modules/q/q.js",function(require,module,exports,__dirname,__filename,process,global){// vim:ts=4:sts=4:sw=4:
-/*!
- *
- * Copyright 2009-2012 Kris Kowal under the terms of the MIT
- * license found at http://github.com/kriskowal/q/raw/master/LICENSE
- *
- * With parts by Tyler Close
- * Copyright 2007-2009 Tyler Close under the terms of the MIT X license found
- * at http://www.opensource.org/licenses/mit-license.html
- * Forked at ref_send.js version: 2009-05-11
- *
- * With parts by Mark Miller
- * Copyright (C) 2011 Google Inc.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-(function (definition) {
- // Turn off strict mode for this function so we can assign to global.Q
- /*jshint strict: false*/
-
- // This file will function properly as a
+