-- debug.lua -- -- Shows how to use the DAP plugin to debug your code. -- -- Primarily focused on configuring the debugger for Go, but can -- be extended to other languages as well. That's why it's called -- kickstart.nvim and not kitchen-sink.nvim ;) return { -- NOTE: Yes, you can install new plugins here! 'mfussenegger/nvim-dap', -- NOTE: And you can specify dependencies as well dependencies = { -- Creates a beautiful debugger UI 'rcarriga/nvim-dap-ui', 'nvim-neotest/nvim-nio', -- Installs the debug adapters for you 'williamboman/mason.nvim', 'jay-babu/mason-nvim-dap.nvim', -- Add your own debuggers here 'leoluz/nvim-dap-go', 'microsoft/vscode-js-debug', 'mxsdev/nvim-dap-vscode-js', 'julianolf/nvim-dap-lldb', 'vadimcn/codelldb', }, keys = { { '', function() require('dap').continue() end, desc = 'Debug: Start/Continue', }, { '', function() require('dap').step_into() end, desc = 'Debug: Step Into', }, { '', function() require('dap').step_over() end, desc = 'Debug: Step Over', }, { '', function() require('dap').step_out() end, desc = 'Debug: Step Out', }, { 'b', function() require('dap').toggle_breakpoint() end, desc = 'Debug: Toggle Breakpoint', }, { 'B', function() require('dap').set_breakpoint(vim.fn.input 'Breakpoint condition: ') end, desc = 'Debug: Set Breakpoint', }, -- Toggle to see last session result. Without this, you can't see session output in case of unhandled exception. { '', function() require('dapui').toggle() end, desc = 'Debug: See last session result.', }, }, config = function() local dap = require 'dap' local dapui = require 'dapui' dap.adapters.lldb = { type = 'server', command = vim.fn.expand '$HOME/.local/share/nvim/mason/bin/codelldb', host = '127.0.0.1', port = 13000, } dap.configurations.cpp = { { name = 'Launch Editor (Development)', type = 'lldb', request = 'launch', program = '/home/wil/dev/ue5/Engine/Binaries/Linux/UnrealEditor', preLaunchTask = 'Editor Linux Development Build', args = { '/home/wil/dev/sro/game/SRO.uproject', '--port ${port}', }, -- terminal = 'integrated', cwd = '/home/wil/dev/ue5', -- visualizerFile = '/home/wil/dev/ue5/Engine/Extras/VisualStudioDebugging/Unreal.natvis', -- showDisplayString = 'true', }, } require('mason-nvim-dap').setup { -- Makes a best effort to setup the various debuggers with -- reasonable debug configurations automatic_installation = true, -- You'll need to check that you have the required things installed -- online, please don't ask me how to install them :) ensure_installed = { -- Update this to ensure that you have the debuggers for the langs you want 'delve', 'js', 'node2', 'cppdbg', 'python', 'javadbg', 'javatest', }, handlers = { -- function(config) -- require('mason-nvim-dap').default_setup(config) -- end, }, } -- Dap UI setup -- For more information, see |:help nvim-dap-ui| dapui.setup { -- Set icons to characters that are more likely to work in every terminal. -- Feel free to remove or use ones that you like more! :) -- Don't feel like these are good choices. icons = { expanded = '▾', collapsed = '▸', current_frame = '*' }, controls = { icons = { pause = '⏸', play = '▶', step_into = '⏎', step_over = '⏭', step_out = '⏮', step_back = 'b', run_last = '▶▶', terminate = '⏹', disconnect = '⏏', }, }, } dap.listeners.after.event_initialized['dapui_config'] = dapui.open dap.listeners.before.event_terminated['dapui_config'] = dapui.close dap.listeners.before.event_exited['dapui_config'] = dapui.close dap.defaults.fallback.exception_breakpoints = { 'Notice', 'Warning', 'Error', 'Exception' } -- Install golang specific config require('dap-go').setup{ delve = { detached = vim.fn.has 'win32' == 0, }, } -- Install javascript specific config require('dap-vscode-js').setup { debugger_path = vim.fn.stdpath 'data' .. '/mason/packages/js-debug-adapter', debugger_cmd = { 'js-debug-adapter' }, adapters = { 'pwa-node', 'pwa-chrome', 'pwa-msedge', 'node-terminal', 'pwa-extensionHost' }, } for _, jsLang in ipairs { 'typescript', 'javascript' } do require('dap').configurations[jsLang] = { { type = 'pwa-node', request = 'launch', name = 'Launch file', program = '${file}', cwd = '${workspaceFolder}', }, { type = 'pwa-node', request = 'attach', name = 'Attach', processId = require('dap.utils').pick_process, cwd = '${workspaceFolder}', }, { type = 'pwa-node', request = 'launch', name = 'Debug Jest Tests', -- trace = true, -- include debugger info runtimeExecutable = 'node', runtimeArgs = { './node_modules/jest/bin/jest.js', '--runInBand', }, rootPath = '${workspaceFolder}', cwd = '${workspaceFolder}', console = 'integratedTerminal', internalConsoleOptions = 'neverOpen', }, { name = 'Debug Main Process (Electron)', type = 'pwa-node', request = 'launch', program = '${workspaceFolder}/node_modules/.bin/electron', args = { '${workspaceFolder}/dist/index.js', }, outFiles = { '${workspaceFolder}/dist/*.js', }, resolveSourceMapLocations = { '${workspaceFolder}/dist/**/*.js', '${workspaceFolder}/dist/*.js', }, rootPath = '${workspaceFolder}', cwd = '${workspaceFolder}', sourceMaps = true, skipFiles = { '/**' }, protocol = 'inspector', console = 'integratedTerminal', }, { name = 'Compile & Debug Main Process (Electron)', type = custom_adapter, request = 'launch', preLaunchTask = 'npm run build-ts', program = '${workspaceFolder}/node_modules/.bin/electron', args = { '${workspaceFolder}/dist/index.js', }, outFiles = { '${workspaceFolder}/dist/*.js', }, resolveSourceMapLocations = { '${workspaceFolder}/dist/**/*.js', '${workspaceFolder}/dist/*.js', }, rootPath = '${workspaceFolder}', cwd = '${workspaceFolder}', sourceMaps = true, skipFiles = { '/**' }, protocol = 'inspector', console = 'integratedTerminal', }, } end end, }