plugins/godot: init

This commit is contained in:
Gaetan Lepage 2024-04-22 10:05:55 +02:00 committed by Gaétan Lepage
parent 84d7453e44
commit c826d146c6
3 changed files with 62 additions and 0 deletions

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@ -50,6 +50,7 @@
./languages/clangd-extensions.nix
./languages/debugprint.nix
./languages/godot.nix
./languages/haskell-scope-highlighting.nix
./languages/helm.nix
./languages/julia/julia-cell.nix

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@ -0,0 +1,44 @@
{
config,
lib,
helpers,
pkgs,
...
}:
with lib;
helpers.vim-plugin.mkVimPlugin config {
name = "godot";
originalName = "vim-godot";
defaultPackage = pkgs.vimPlugins.vim-godot;
globalPrefix = "godot_";
maintainers = [maintainers.GaetanLepage];
extraOptions = {
godotPackage = mkOption {
type = with types; nullOr package;
default = pkgs.godot_4;
description = ''
Which package to use for `godot`.
Set to `null` to prevent the installation.
'';
};
};
settingsOptions = {
executable = helpers.defaultNullOpts.mkStr "godot" ''
Path to the `godot` executable.
'';
};
settingsExample = {
executable = "godot";
};
extraConfig = cfg: {
extraPackages =
optional
(cfg.godotPackage != null)
cfg.godotPackage;
};
}

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@ -0,0 +1,17 @@
{pkgs, ...}: {
empty = {
# Godot is only available on Linux
plugins.godot.enable = pkgs.stdenv.isLinux;
};
defaults = {
plugins.godot = {
# Godot is only available on Linux
enable = pkgs.stdenv.isLinux;
settings = {
executable = "godot";
};
};
};
}