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modules/performance: add ability to byte compile nvim runtime directory
This commit adds `performance.byteCompileLua.nvimRuntime` toggle that, if enabled, byte compiles all lua files in Nvim runtime directory.
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3 changed files with 59 additions and 1 deletions
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@ -182,6 +182,40 @@ in
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test_rtp_file("plugin/test2.lua", false)
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'';
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};
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nvim-runtime = {
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performance.byteCompileLua = {
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enable = true;
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nvimRuntime = true;
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};
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extraPlugins = [
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# Python 3 dependencies
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(pkgs.vimPlugins.nvim-lspconfig.overrideAttrs { passthru.python3Dependencies = ps: [ ps.pyyaml ]; })
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];
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extraConfigLuaPost = ''
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${isByteCompiledFun}
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-- vim namespace is working
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vim.opt.tabstop = 2
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vim.api.nvim_get_runtime_file("init.lua", false)
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vim.lsp.get_clients()
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vim.treesitter.language.get_filetypes("nix")
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vim.iter({})
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test_rtp_file("lua/vim/lsp.lua", true)
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test_rtp_file("lua/vim/iter.lua", true)
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test_rtp_file("lua/vim/treesitter/query.lua", true)
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test_rtp_file("lua/vim/lsp/buf.lua", true)
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test_rtp_file("plugin/editorconfig.lua", true)
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test_rtp_file("plugin/tutor.vim", false)
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test_rtp_file("ftplugin/vim.vim", false)
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-- Python3 packages are importable
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vim.cmd.py3("import yaml")
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'';
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};
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}
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//
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# Two equal tests, one with combinePlugins.enable = true
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