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modules/performance: add ability to byte compile lua configuration files
This commit adds support for byte compiling lua configuration files. It's enabled by default (if byte compiling is enabled at all) and can be disabled with `performance.byteCompileLua.configs` toggle. To implement this feature `extraFiles.<name>.finalSource` internal read-only option is introduced. `source` option cannot be used because it's user configurable. In order to access the values of the `performance.byteCompileLua` options, parent config is added to specialArgs of extraFiles submodule. Then the usages of `source` option changed to `finalSource` in all relevant places (filesPlugin and wrappers). Added more helpers for various cases of byte compiling: * `byteCompileLuaFile` byte compiles lua file * `byteCompileLuaHook` is a setup hook that byte compiles all lua files * `byteCompileLuaDrv` overrides derivation by adding byteCompileLuaHook to it Added tests to validate that extraFiles specified by various methods are handled correctly. Added a separate home-manager test, that is intended to validate that extraFiles propagated to wrapper modules are correctly byte compiled.
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parent
17e8904992
commit
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10 changed files with 292 additions and 14 deletions
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@ -1,5 +1,5 @@
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{ lib, pkgs }:
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{
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rec {
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/*
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Write a lua file to the nix store, formatted using stylua.
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@ -48,4 +48,88 @@
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${lib.getExe' pkgs.luajit "luajit"} -bd -- "$out" "$out"
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'';
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/*
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Get a source lua file and write a byte compiled copy of it
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to the nix store.
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# Type
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```
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byteCompileLuaFile :: String -> String -> Derivation
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```
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# Arguments
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- [name] The name of the derivation
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- [src] The path to the source lua file
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*/
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byteCompileLuaFile =
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name: src:
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pkgs.runCommandLocal name { inherit src; } ''
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${lib.getExe' pkgs.luajit "luajit"} -bd -- "$src" "$out"
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'';
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# Setup hook to byte compile all lua files in the output directory.
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# Invalid lua files are ignored.
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byteCompileLuaHook = pkgs.makeSetupHook { name = "byte-compile-lua-hook"; } (
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let
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luajit = lib.getExe' pkgs.luajit "luajit";
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in
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pkgs.writeText "byte-compile-lua-hook.sh" # bash
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''
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byteCompileLuaPostFixup() {
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# Target is a single file
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if [[ -f $out ]]; then
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if [[ $out = *.lua ]]; then
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tmp=$(mktemp)
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${luajit} -bd -- "$out" "$tmp"
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mv "$tmp" "$out"
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fi
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return
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fi
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# Target is a directory
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while IFS= read -r -d "" file; do
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tmp=$(mktemp -u "$file.XXXX")
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# Ignore invalid lua files
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if ${luajit} -bd -- "$file" "$tmp"; then
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mv "$tmp" "$file"
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else
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echo "WARNING: Ignoring byte compiling error for '$file' lua file" >&2
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fi
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done < <(find "$out" -type f,l -name "*.lua" -print0)
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}
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postFixupHooks+=(byteCompileLuaPostFixup)
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''
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);
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/*
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Returns an overridden derivation with all lua files byte compiled.
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# Type
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```
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byteCompileLuaDrv :: Derivation -> Derivation
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```
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# Arguments
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- [drv] Input derivation
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*/
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byteCompileLuaDrv =
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drv:
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drv.overrideAttrs (
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prev:
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{
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nativeBuildInputs = prev.nativeBuildInputs or [ ] ++ [ byteCompileLuaHook ];
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}
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// lib.optionalAttrs (prev ? buildCommand) {
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buildCommand = ''
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${prev.buildCommand}
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runHook postFixup
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'';
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}
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);
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}
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