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https://github.com/advplyr/audiobookshelf-app.git
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Add:Android sleep timer setting to play a chime when almost finished #600
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parent
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commit
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7 changed files with 52 additions and 3 deletions
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@ -135,6 +135,7 @@ data class DeviceSettings(
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var sleepTimerLength: Long, // Time in milliseconds
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var disableSleepTimerFadeOut: Boolean,
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var disableSleepTimerResetFeedback: Boolean,
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var enableSleepTimerAlmostDoneChime: Boolean,
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var languageCode: String,
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var downloadUsingCellular: DownloadUsingCellularSetting,
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var streamingUsingCellular: StreamingUsingCellularSetting,
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@ -163,6 +164,7 @@ data class DeviceSettings(
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autoSleepTimerAutoRewindTime = 300000L, // 5 minutes
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disableSleepTimerFadeOut = false,
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disableSleepTimerResetFeedback = false,
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enableSleepTimerAlmostDoneChime = false,
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languageCode = "en-us",
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downloadUsingCellular = DownloadUsingCellularSetting.ALWAYS,
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streamingUsingCellular = StreamingUsingCellularSetting.ALWAYS,
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@ -188,9 +190,9 @@ data class DeviceSettings(
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@JsonIgnore
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fun getShakeThresholdGravity() : Float { // Used in ShakeDetector
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return if (shakeSensitivity == ShakeSensitivitySetting.VERY_HIGH) 1.2f
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else if (shakeSensitivity == ShakeSensitivitySetting.HIGH) 1.4f
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else if (shakeSensitivity == ShakeSensitivitySetting.MEDIUM) 1.6f
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return if (shakeSensitivity == ShakeSensitivitySetting.VERY_HIGH) 1.1f
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else if (shakeSensitivity == ShakeSensitivitySetting.HIGH) 1.3f
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else if (shakeSensitivity == ShakeSensitivitySetting.MEDIUM) 1.5f
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else if (shakeSensitivity == ShakeSensitivitySetting.LOW) 2f
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else if (shakeSensitivity == ShakeSensitivitySetting.VERY_LOW) 2.7f
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else {
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@ -64,6 +64,10 @@ object DeviceManager {
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if (deviceData.deviceSettings?.autoSleepTimerAutoRewindTime == null) {
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deviceData.deviceSettings?.autoSleepTimerAutoRewindTime = 300000L // 5 minutes
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}
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// Initialize sleep timer almost done chime added in v0.9.81
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if (deviceData.deviceSettings?.enableSleepTimerAlmostDoneChime == null) {
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deviceData.deviceSettings?.enableSleepTimerAlmostDoneChime = false
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}
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// Language added in v0.9.69
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if (deviceData.deviceSettings?.languageCode == null) {
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@ -1,15 +1,20 @@
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package com.audiobookshelf.app.managers
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import android.content.Context
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import android.media.MediaPlayer
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import android.os.*
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import android.util.Log
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import com.audiobookshelf.app.R
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import com.audiobookshelf.app.device.DeviceManager
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import com.audiobookshelf.app.player.PlayerNotificationService
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import com.audiobookshelf.app.player.SLEEP_TIMER_WAKE_UP_EXPIRATION
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import com.audiobookshelf.app.plugins.AbsLogger
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import java.util.*
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import kotlin.concurrent.schedule
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import kotlin.math.roundToInt
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const val SLEEP_TIMER_CHIME_SOUND_VOLUME = 0.7f
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class SleepTimerManager
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constructor(private val playerNotificationService: PlayerNotificationService) {
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private val tag = "SleepTimerManager"
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@ -156,6 +161,10 @@ constructor(private val playerNotificationService: PlayerNotificationService) {
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)
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}
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if (sleepTimeSecondsRemaining == 30 && sleepTimerElapsed > 1 && DeviceManager.deviceData.deviceSettings?.enableSleepTimerAlmostDoneChime == true) {
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playChimeSound()
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}
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if (sleepTimeSecondsRemaining <= 0) {
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Log.d(tag, "Sleep Timer Pausing Player on Chapter")
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pause()
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@ -263,6 +272,19 @@ constructor(private val playerNotificationService: PlayerNotificationService) {
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}
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}
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/** Plays chime sound */
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private fun playChimeSound() {
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AbsLogger.info(tag, "playChimeSound: Playing sleep timer chime sound")
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val ctx = playerNotificationService.getContext()
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val mediaPlayer = MediaPlayer.create(ctx, R.raw.bell)
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mediaPlayer.setVolume(SLEEP_TIMER_CHIME_SOUND_VOLUME, SLEEP_TIMER_CHIME_SOUND_VOLUME)
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mediaPlayer.start()
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mediaPlayer.setOnCompletionListener {
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AbsLogger.info(tag, "playChimeSound: Releasing mediaPlayer after chime sound")
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mediaPlayer.release()
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}
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}
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/**
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* Gets the chapter end time for use in End of Chapter timers. If less than 10 seconds remain in
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* the chapter, then use the next chapter.
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@ -5,6 +5,7 @@ import android.hardware.SensorEvent
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import android.hardware.SensorEventListener
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import android.hardware.SensorManager
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import com.audiobookshelf.app.device.DeviceManager
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import com.audiobookshelf.app.plugins.AbsLogger
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import kotlin.math.sqrt
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class ShakeDetector : SensorEventListener {
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@ -46,6 +47,7 @@ class ShakeDetector : SensorEventListener {
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if (mShakeTimestamp + SHAKE_COUNT_RESET_TIME_MS < now) {
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mShakeCount = 0
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}
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AbsLogger.info("ShakeDetector", "Device shake above threshold ($gForce > $shakeThreshold)")
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mShakeTimestamp = now
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mShakeCount++
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mListener!!.onShake(mShakeCount)
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BIN
android/app/src/main/res/raw/bell.mp3
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BIN
android/app/src/main/res/raw/bell.mp3
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