mirror of
https://github.com/advplyr/audiobookshelf-app.git
synced 2025-08-30 22:59:35 +02:00
Fix progress updating issues
This commit is contained in:
parent
268cf67576
commit
7cf36d829a
2 changed files with 29 additions and 23 deletions
|
@ -144,18 +144,17 @@ class AudioPlayer: NSObject {
|
|||
let seconds = 0.5 * (self.rate > 0 ? self.rate : 1.0)
|
||||
let time = CMTime(seconds: Double(seconds), preferredTimescale: timeScale)
|
||||
self.timeObserverToken = self.audioPlayer.addPeriodicTimeObserver(forInterval: time, queue: queue) { [weak self] time in
|
||||
let sleepTimeStopAt = self?.sleepTimeStopAt
|
||||
Task {
|
||||
// Let the player update the current playback positions
|
||||
await PlayerProgress.shared.syncFromPlayer(currentTime: time.seconds, includesPlayProgress: true, isStopping: false)
|
||||
}
|
||||
|
||||
// Update the sleep time, if set
|
||||
if sleepTimeStopAt != nil {
|
||||
if self?.sleepTimeStopAt != nil {
|
||||
NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.sleepSet.rawValue), object: nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func removeTimeObserver() {
|
||||
if let timeObserverToken = timeObserverToken {
|
||||
|
@ -351,26 +350,28 @@ class AudioPlayer: NSObject {
|
|||
}
|
||||
|
||||
public func setPlaybackRate(_ rate: Float, observed: Bool = false) {
|
||||
// Capture remaining sleep time before changing the rate
|
||||
let sleepSecondsRemaining = PlayerHandler.remainingSleepTime
|
||||
let playbackSpeedChanged = rate > 0.0 && rate != self.tmpRate && !(observed && rate == 1)
|
||||
|
||||
if self.audioPlayer.rate != rate {
|
||||
NSLog("setPlaybakRate rate changed from \(self.audioPlayer.rate) to \(rate)")
|
||||
self.audioPlayer.rate = rate
|
||||
}
|
||||
if rate > 0.0 && !(observed && rate == 1) {
|
||||
self.tmpRate = rate
|
||||
}
|
||||
|
||||
// Capture remaining sleep time before changing the rate
|
||||
let sleepSecondsRemaining = PlayerHandler.remainingSleepTime
|
||||
|
||||
self.rate = rate
|
||||
self.updateNowPlaying()
|
||||
|
||||
if playbackSpeedChanged {
|
||||
self.tmpRate = rate
|
||||
|
||||
// If we have an active sleep timer, reschedule based on rate
|
||||
self.rescheduleSleepTimerAtTime(time: self.getCurrentTime(), secondsRemaining: sleepSecondsRemaining)
|
||||
|
||||
// Setup the time observer again at the new rate
|
||||
self.setupTimeObserver()
|
||||
}
|
||||
}
|
||||
|
||||
public func getSleepStopAt() -> Double? {
|
||||
return self.sleepTimeStopAt
|
||||
|
|
|
@ -59,12 +59,17 @@ class NowPlayingInfo {
|
|||
}
|
||||
}
|
||||
public func update(duration: Double, currentTime: Double, rate: Float) {
|
||||
nowPlayingInfo[MPMediaItemPropertyPlaybackDuration] = duration
|
||||
nowPlayingInfo[MPNowPlayingInfoPropertyElapsedPlaybackTime] = currentTime
|
||||
nowPlayingInfo[MPNowPlayingInfoPropertyPlaybackRate] = rate
|
||||
nowPlayingInfo[MPNowPlayingInfoPropertyDefaultPlaybackRate] = 1.0
|
||||
// Update on the main to prevent access collisions
|
||||
DispatchQueue.main.async { [weak self] in
|
||||
if let self = self {
|
||||
self.nowPlayingInfo[MPMediaItemPropertyPlaybackDuration] = duration
|
||||
self.nowPlayingInfo[MPNowPlayingInfoPropertyElapsedPlaybackTime] = currentTime
|
||||
self.nowPlayingInfo[MPNowPlayingInfoPropertyPlaybackRate] = rate
|
||||
self.nowPlayingInfo[MPNowPlayingInfoPropertyDefaultPlaybackRate] = 1.0
|
||||
|
||||
MPNowPlayingInfoCenter.default().nowPlayingInfo = nowPlayingInfo
|
||||
MPNowPlayingInfoCenter.default().nowPlayingInfo = self.nowPlayingInfo
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public func reset() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue