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parent
a0ee82bb31
commit
6de4626239
5 changed files with 41 additions and 14 deletions
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@ -50,12 +50,23 @@ public class AbsDatabase: CAPPlugin {
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config.token = token
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Store.serverConfig = config
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call.resolve(serverConnectionConfigToJSON(config: config))
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call.resolve(convertServerConnectionConfigToJSON(config: config))
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}
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}
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@objc func getDeviceData(_ call: CAPPluginCall) {
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Database.realmQueue.sync {
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call.resolve(serverConnectionConfigToJSON(config: Store.serverConfig))
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let configs = Database.getServerConnectionConfigs()
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let index = Database.getActiveServerConfigIndex()
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call.resolve([
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"serverConnectionConfigs": configs.map { config in
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return convertServerConnectionConfigToJSON(config: config)
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},
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"lastServerConnectionConfigId": index < 0 ? -1 : configs[index].id,
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"currentLocalPlaybackSession": nil, // Luckily this isn't implemented yet
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])
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}
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}
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}
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@ -9,8 +9,8 @@ import Foundation
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import RealmSwift
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class ServerConnectionConfig: Object {
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@Persisted var id: String
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@Persisted var index: Int = 0
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@Persisted(primaryKey: true) var id: String
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@Persisted(indexed: true) var index: Int
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@Persisted var name: String
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@Persisted var address: String
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@Persisted var userId: String
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@ -18,7 +18,7 @@ class ServerConnectionConfig: Object {
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@Persisted var token: String
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}
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func serverConnectionConfigToJSON(config: ServerConnectionConfig) -> Dictionary<String, Any> {
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func convertServerConnectionConfigToJSON(config: ServerConnectionConfig) -> Dictionary<String, Any> {
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return [
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"id": config.id,
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"name": config.name,
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@ -10,23 +10,36 @@ import RealmSwift
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class Database {
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public static let realmQueue = DispatchQueue(label: "realm-queue")
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public static func getActiveServerConfigIndex() -> Int {
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let realm = try! Realm(queue: realmQueue)
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guard let config = realm.objects(ServerConnectionConfig.self).first else {
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return -1
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}
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return config.index
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}
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public static func setServerConnectionConfig(config: ServerConnectionConfig) {
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// TODO: handle thread errors
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let realm = try! Realm(queue: realmQueue)
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let existing = realm.objects(ServerConnectionConfig.self)
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var existing: ServerConnectionConfig?
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if config.id != nil {
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existing = realm.object(ofType: ServerConnectionConfig.self, forPrimaryKey: config.id)
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}
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try! realm.write {
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realm.delete(existing)
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if existing != nil {
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realm.delete(existing!)
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}
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realm.add(config)
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}
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}
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public static func getServerConnectionConfig() -> ServerConnectionConfig {
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public static func getServerConnectionConfigs() -> [ServerConnectionConfig] {
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let realm = try! Realm(queue: realmQueue)
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guard let config = realm.objects(ServerConnectionConfig.self).first else {
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let fallback = ServerConnectionConfig()
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return fallback
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}
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let configs = realm.objects(ServerConnectionConfig.self)
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return config
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if configs.count <= 0 {
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return []
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}
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return Array(configs)
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}
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}
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@ -12,7 +12,8 @@ class Store {
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// ONLY USE REALM IN Database.realmQueue OR ELSE THE APP WILL CRASH
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public static var serverConfig: ServerConnectionConfig {
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get {
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return Database.getServerConnectionConfig()
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// TODO: change this when multiple configs are possible
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Database.getServerConnectionConfigs()[Database.getActiveServerConfigIndex()]
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}
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set(updated) {
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Database.setServerConnectionConfig(config: updated)
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