mirror of
https://github.com/advplyr/audiobookshelf-app.git
synced 2025-08-31 15:19:34 +02:00
Added sleep timer
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parent
9701c767b2
commit
4203654ec8
4 changed files with 124 additions and 41 deletions
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@ -23,4 +23,10 @@ CAP_PLUGIN(AbsAudioPlayer, "AbsAudioPlayer",
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CAP_PLUGIN_METHOD(seekBackward, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(getCurrentTime, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(cancelSleepTimer, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(decreaseSleepTime, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(increaseSleepTime, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(getSleepTimerTime, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(setSleepTimer, CAPPluginReturnPromise);
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)
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@ -13,9 +13,12 @@ public class AbsAudioPlayer: CAPPlugin {
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override public func load() {
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NotificationCenter.default.addObserver(self, selector: #selector(sendMetadata), name: NSNotification.Name(PlayerEvents.update.rawValue), object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(sendPlaybackClosedEvent), name: NSNotification.Name(PlayerEvents.closed.rawValue), object: nil)
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self.bridge?.webView?.allowsBackForwardNavigationGestures = true;
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NotificationCenter.default.addObserver(self, selector: #selector(sendMetadata), name: UIApplication.didBecomeActiveNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(sendMetadata), name: UIApplication.willEnterForegroundNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(sendSleepTimerSet), name: NSNotification.Name(PlayerEvents.sleepSet.rawValue), object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(sendSleepTimerEnded), name: NSNotification.Name(PlayerEvents.sleepEnded.rawValue), object: nil)
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self.bridge?.webView?.allowsBackForwardNavigationGestures = true;
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}
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@objc func prepareLibraryItem(_ call: CAPPluginCall) {
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@ -69,15 +72,15 @@ public class AbsAudioPlayer: CAPPlugin {
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}
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@objc func playPause(_ call: CAPPluginCall) {
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PlayerHandler.playPause()
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call.resolve([ "playing": !PlayerHandler.paused() ])
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PlayerHandler.paused = !PlayerHandler.paused
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call.resolve([ "playing": !PlayerHandler.paused ])
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}
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@objc func playPlayer(_ call: CAPPluginCall) {
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PlayerHandler.play()
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PlayerHandler.paused = false
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call.resolve()
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}
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@objc func pausePlayer(_ call: CAPPluginCall) {
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PlayerHandler.pause()
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PlayerHandler.paused = true
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call.resolve()
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}
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@ -95,13 +98,69 @@ public class AbsAudioPlayer: CAPPlugin {
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}
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@objc func sendMetadata() {
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self.notifyListeners("onPlayingUpdate", data: [ "value": !PlayerHandler.paused() ])
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self.notifyListeners("onPlayingUpdate", data: [ "value": !PlayerHandler.paused ])
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self.notifyListeners("onMetadata", data: PlayerHandler.getMetdata())
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}
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@objc func sendPlaybackClosedEvent() {
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self.notifyListeners("onPlaybackClosed", data: [ "value": true ])
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}
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@objc func decreaseSleepTime(_ call: CAPPluginCall) {
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guard let timeString = call.getString("time") else { return call.resolve([ "success": false ]) }
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guard let time = Int(timeString) else { return call.resolve([ "success": false ]) }
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guard let currentSleepTime = PlayerHandler.remainingSleepTime else { return call.resolve([ "success": false ]) }
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PlayerHandler.remainingSleepTime = currentSleepTime - time
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call.resolve()
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}
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@objc func increaseSleepTime(_ call: CAPPluginCall) {
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guard let timeString = call.getString("time") else { return call.resolve([ "success": false ]) }
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guard let time = Int(timeString) else { return call.resolve([ "success": false ]) }
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guard let currentSleepTime = PlayerHandler.remainingSleepTime else { return call.resolve([ "success": false ]) }
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PlayerHandler.remainingSleepTime = currentSleepTime + time
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call.resolve()
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}
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@objc func setSleepTimer(_ call: CAPPluginCall) {
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guard let timeString = call.getString("time") else { return call.resolve([ "success": false ]) }
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guard let time = Int(timeString) else { return call.resolve([ "success": false ]) }
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NSLog("chapter time: \(call.getBool("isChapterTime", false))")
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if call.getBool("isChapterTime", false) {
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let timeToPause = time / 1000 - Int(PlayerHandler.getCurrentTime() ?? 0)
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if timeToPause < 0 { return call.resolve([ "success": false ]) }
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NSLog("oof \(timeToPause)")
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PlayerHandler.remainingSleepTime = timeToPause
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return call.resolve([ "success": true ])
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}
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PlayerHandler.remainingSleepTime = time / 1000
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call.resolve([ "success": true ])
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}
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@objc func cancelSleepTimer(_ call: CAPPluginCall) {
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PlayerHandler.remainingSleepTime = nil
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call.resolve()
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}
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@objc func getSleepTimerTime(_ call: CAPPluginCall) {
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call.resolve([
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"value": PlayerHandler.remainingSleepTime
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])
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}
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@objc func sendSleepTimerEnded() {
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self.notifyListeners("onSleepTimerEnded", data: [
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"value": PlayerHandler.getCurrentTime()
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])
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}
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@objc func sendSleepTimerSet() {
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self.notifyListeners("onSleepTimerSet", data: [
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"value": PlayerHandler.remainingSleepTime
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])
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}
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@objc func sendPrepareMetadataEvent(itemId: String, playWhenReady: Bool) {
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self.notifyListeners("onPrepareMedia", data: [
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"audiobookId": itemId,
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@ -115,11 +174,11 @@ public class AbsAudioPlayer: CAPPlugin {
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/*
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IMPLEMENTED:
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cancelSleepTimer
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decreaseSleepTime
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increaseSleepTime
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getSleepTimerTime
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setSleepTimer
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* cancelSleepTimer
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decreaseSleepTime (millis)
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increaseSleepTime (millis)
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* getSleepTimerTime (millis)
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* setSleepTimer (millis)
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* closePlayback
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* setPlaybackSpeed
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* seekBackward
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@ -136,7 +195,7 @@ public class AbsAudioPlayer: CAPPlugin {
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* onPlaybackClosed
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* onPlayingUpdate
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* onMetadata
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onSleepTimerEnded
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onSleepTimerSet
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onSleepTimerEnded (millis)
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onSleepTimerSet (millis)
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*/
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}
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@ -12,7 +12,39 @@ class PlayerHandler {
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private static var session: PlaybackSession?
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private static var timer: Timer?
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private static var listeningTimePassedSinceLastSync = 0.0
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private static var _remainingSleepTime: Int? = nil
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public static var remainingSleepTime: Int? {
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get {
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return _remainingSleepTime
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}
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set(time) {
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if time != nil && time! < 0 {
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_remainingSleepTime = nil
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} else {
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_remainingSleepTime = time
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}
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if _remainingSleepTime == nil {
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NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.sleepEnded.rawValue), object: _remainingSleepTime)
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} else {
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NotificationCenter.default.post(name: NSNotification.Name(PlayerEvents.sleepSet.rawValue), object: _remainingSleepTime)
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}
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}
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}
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private static var listeningTimePassedSinceLastSync: Double = 0.0
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public static var paused: Bool {
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get {
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return player?.rate == 0.0
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}
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set(paused) {
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if paused {
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self.player?.pause()
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} else {
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self.player?.play()
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}
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}
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}
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public static func startPlayback(session: PlaybackSession, playWhenReady: Bool, playbackRate: Float) {
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if player != nil {
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@ -48,20 +80,6 @@ class PlayerHandler {
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self.player?.setPlaybackRate(speed)
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}
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public static func play() {
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self.player?.play()
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}
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public static func pause() {
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self.player?.play()
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}
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public static func playPause() {
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if paused() {
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self.player?.play()
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} else {
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self.player?.pause()
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}
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}
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public static func seekForward(amount: Double) {
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guard let player = player else {
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return
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@ -81,11 +99,6 @@ class PlayerHandler {
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public static func seek(amount: Double) {
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player?.seek(amount)
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}
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public static func paused() -> Bool {
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player?.rate == 0.0
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}
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public static func getMetdata() -> [String: Any] {
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DispatchQueue.main.async {
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syncProgress()
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@ -94,27 +107,30 @@ class PlayerHandler {
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return [
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"duration": player?.getDuration() ?? 0,
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"currentTime": player?.getCurrentTime() ?? 0,
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"playerState": !paused(),
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"playerState": !paused,
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"currentRate": player?.rate ?? 0,
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]
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}
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private static func tick() {
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if !paused() {
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if !paused {
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listeningTimePassedSinceLastSync += 1
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}
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if listeningTimePassedSinceLastSync > 3 {
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syncProgress()
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}
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if remainingSleepTime != nil {
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if remainingSleepTime! == 0 {
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paused = true
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}
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remainingSleepTime! -= 1
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}
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}
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public static func syncProgress() {
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if session == nil {
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return
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}
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guard let player = player else {
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return
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}
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if session == nil { return }
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guard let player = player else { return }
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let report = PlaybackReport(currentTime: player.getCurrentTime(), duration: player.getDuration(), timeListened: listeningTimePassedSinceLastSync)
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@ -10,4 +10,6 @@ import Foundation
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enum PlayerEvents: String {
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case update = "com.audiobookshelf.app.player.update"
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case closed = "com.audiobookshelf.app.player.closed"
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case sleepSet = "com.audiobookshelf.app.player.sleep.set"
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case sleepEnded = "com.audiobookshelf.app.player.sleep.ended"
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}
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