This commit is contained in:
advplyr 2023-02-19 14:51:41 -06:00
commit 152904b7c7
7 changed files with 73 additions and 63 deletions

View file

@ -783,8 +783,6 @@ export default {
console.log('received metadata update', data)
if (data.currentRate && data.currentRate > 0) this.playbackSpeed = data.currentRate
this.timeupdate()
},
// When a playback session is started the native android/ios will send the session

View file

@ -159,7 +159,7 @@ public class AbsAudioPlayer: CAPPlugin {
@objc func sendMetadata() {
self.notifyListeners("onPlayingUpdate", data: [ "value": !PlayerHandler.paused ])
if let metadata = PlayerHandler.getMetdata() {
if let metadata = try? PlayerHandler.getMetdata()?.asDictionary() {
self.notifyListeners("onMetadata", data: metadata)
}
}
@ -211,19 +211,19 @@ public class AbsAudioPlayer: CAPPlugin {
@objc func getSleepTimerTime(_ call: CAPPluginCall) {
call.resolve([
"value": PlayerHandler.getSleepTimeRemaining()
"value": PlayerHandler.getSleepTimeRemaining() ?? 0
])
}
@objc func sendSleepTimerEnded() {
self.notifyListeners("onSleepTimerEnded", data: [
"value": PlayerHandler.getCurrentTime()
"value": PlayerHandler.getCurrentTime() ?? 0
])
}
@objc func sendSleepTimerSet() {
self.notifyListeners("onSleepTimerSet", data: [
"value": PlayerHandler.getSleepTimeRemaining()
"value": PlayerHandler.getSleepTimeRemaining() ?? 0
])
}

View file

@ -7,8 +7,8 @@
import Foundation
class PlaybackMetadata: Codable {
var duration: Double = 0
var currentTime: Double = 0
var playerState: PlayerState = PlayerState.IDLE
struct PlaybackMetadata: Codable {
let duration: Double
let currentTime: Double
let playerState: PlayerState
}

View file

@ -7,9 +7,9 @@
import Foundation
enum PlayerState: Codable {
case IDLE
case BUFFERING
case READY
case ENDED
enum PlayerState: String, Codable {
case idle = "IDLE"
case buffering = "BUFFERING"
case ready = "READY"
case ended = "ENDED"
}

View file

@ -10,21 +10,26 @@ import AVFoundation
import UIKit
import MediaPlayer
enum PlayMethod:Int {
enum PlayMethod: Int {
case directplay = 0
case directstream = 1
case transcode = 2
case local = 3
}
enum PlayerStatus: Int {
case uninitialized = -1
case paused = 0
case playing = 1
}
class AudioPlayer: NSObject {
internal let queue = DispatchQueue(label: "ABSAudioPlayerQueue")
internal let logger = AppLogger(category: "AudioPlayer")
// enums and @objc are not compatible
@objc dynamic var status: Int
@objc dynamic var rate: Float
private var status: PlayerStatus
internal var rate: Float
private var tmpRate: Float = 1.0
private var playerContext = 0
@ -57,9 +62,9 @@ class AudioPlayer: NSObject {
self.playWhenReady = playWhenReady
self.initialPlaybackRate = playbackRate
self.audioPlayer = AVQueuePlayer()
self.audioPlayer.automaticallyWaitsToMinimizeStalling = false
self.audioPlayer.automaticallyWaitsToMinimizeStalling = true
self.sessionId = sessionId
self.status = -1
self.status = .uninitialized
self.rate = 0.0
self.tmpRate = playbackRate
@ -141,7 +146,7 @@ class AudioPlayer: NSObject {
}
public func isInitialized() -> Bool {
return self.status != -1
return self.status != .uninitialized
}
public func getPlaybackSession() -> PlaybackSession? {
@ -156,6 +161,9 @@ class AudioPlayer: NSObject {
let trackEnd = startOffset + duration
if (time < trackEnd.rounded(.down)) {
return index
} else if (index == self.allPlayerItems.count - 1) {
// Seeking past end of last item
return index
}
}
return 0
@ -254,7 +262,7 @@ class AudioPlayer: NSObject {
logger.log("queueStatusObserver: Current Item Ready to play. PlayWhenReady: \(self.playWhenReady)")
// Seek the player before initializing, so a currentTime of 0 does not appear in MediaProgress / session
let firstReady = self.status < 0
let firstReady = self.status == .uninitialized
if firstReady && !self.playWhenReady {
// Seek is async, and if we call this when also pressing play, we will get weird jumps in the scrub bar depending on timing
// Seeking to the correct position happens during play()
@ -267,7 +275,7 @@ class AudioPlayer: NSObject {
self.play(allowSeekBack: false, isInitializing: true)
} else {
// Mark the player as ready
self.status = 0
self.status = .paused
}
} else if (playerItem.status == .failed) {
logger.error("queueStatusObserver: FAILED \(playerItem.error?.localizedDescription ?? "")")
@ -327,8 +335,8 @@ class AudioPlayer: NSObject {
self.audioPlayer.play()
self.audioPlayer.rate = self.tmpRate
}
self.status = 1
self.status = .playing
// Update the progress
self.updateNowPlaying()
@ -351,27 +359,18 @@ class AudioPlayer: NSObject {
}
}
self.status = 0
self.status = .paused
updateNowPlaying()
self.startPausedTimer()
}
public func seek(_ to: Double, from: String) {
let continuePlaying = rate > 0.0
self.pause()
logger.log("SEEK: Seek to \(to) from \(from) and continuePlaying(\(continuePlaying)")
logger.log("SEEK: Seek to \(to) from \(from)")
guard let playbackSession = self.getPlaybackSession() else { return }
let currentTrack = playbackSession.audioTracks[self.currentTrackIndex]
let ctso = currentTrack.startOffset ?? 0.0
let trackEnd = ctso + currentTrack.duration
logger.log("SEEK: Seek current track END = \(trackEnd)")
let indexOfSeek = getItemIndexForTime(time: to)
logger.log("SEEK: Seek to index \(indexOfSeek) | Current index \(self.currentTrackIndex)")
@ -383,8 +382,6 @@ class AudioPlayer: NSObject {
playbackSession.currentTime = to
}
self.playWhenReady = continuePlaying // Only playWhenReady if already playing
self.status = -1
let playerItems = self.allPlayerItems[indexOfSeek..<self.allPlayerItems.count]
DispatchQueue.runOnMainQueue {
@ -393,26 +390,33 @@ class AudioPlayer: NSObject {
self.audioPlayer.insert(item, after:self.audioPlayer.items().last)
}
}
seekInCurrentTrack(to: to, playbackSession: playbackSession)
setupQueueItemStatusObserver()
} else {
logger.log("SEEK: Seeking in current item \(to)")
let currentTrackStartOffset = playbackSession.audioTracks[self.currentTrackIndex].startOffset ?? 0.0
let seekTime = to - currentTrackStartOffset
seekInCurrentTrack(to: to, playbackSession: playbackSession)
}
// Only for use in here where we handle track selection
func seekInCurrentTrack(to: Double, playbackSession: PlaybackSession) {
let currentTrack = playbackSession.audioTracks[self.currentTrackIndex]
let ctso = currentTrack.startOffset ?? 0.0
let trackEnd = ctso + currentTrack.duration
logger.log("SEEK: Seeking in current item \(to) (track START = \(ctso) END = \(trackEnd))")
let boundedTime = min(max(to, ctso), trackEnd)
let seekTime = boundedTime - ctso
DispatchQueue.runOnMainQueue {
self.audioPlayer.seek(to: CMTime(seconds: seekTime, preferredTimescale: 1000)) { [weak self] completed in
self?.logger.log("SEEK: Completion handler called and continuePlaying(\(continuePlaying)")
self?.logger.log("SEEK: Completion handler called")
guard completed else {
self?.logger.log("SEEK: WARNING: seeking not completed (to \(seekTime)")
return
}
guard let self = self else { return }
if continuePlaying {
self.resumePlayback()
}
self.updateNowPlaying()
}
}
@ -463,9 +467,18 @@ class AudioPlayer: NSObject {
}
public func isPlaying() -> Bool {
return self.status > 0
return self.status == .playing
}
public func getPlayerState() -> PlayerState {
switch status {
case .uninitialized:
return PlayerState.buffering
case .paused, .playing:
return PlayerState.ready
}
}
// MARK: - Private
private func createAsset(itemId:String, track:AudioTrack) -> AVAsset? {
guard let playbackSession = self.getPlaybackSession() else { return nil }

View file

@ -121,16 +121,15 @@ class PlayerHandler {
player.seek(amount, from: "handler")
}
public static func getMetdata() -> [String: Any]? {
public static func getMetdata() -> PlaybackMetadata? {
guard let player = player else { return nil }
guard player.isInitialized() else { return nil }
return [
"duration": player.getDuration(),
"currentTime": player.getCurrentTime(),
"playerState": !paused,
"currentRate": player.rate,
]
return PlaybackMetadata(
duration: player.getDuration() ?? 0,
currentTime: player.getCurrentTime() ?? 0,
playerState: player.getPlayerState()
)
}
// MARK: - Helper logic

View file

@ -171,7 +171,7 @@ class ApiClient {
]
]
ApiClient.postResource(endpoint: endpoint, parameters: parameters, decodable: PlaybackSession.self) { obj in
var session = obj
let session = obj
session.serverConnectionConfigId = Store.serverConfig!.id
session.serverAddress = Store.serverConfig!.address