Update:Android disable check for updated progress when playing

This commit is contained in:
advplyr 2023-05-20 13:22:04 -05:00
parent f9d408b33f
commit 0448d20583

View file

@ -7,7 +7,7 @@ import com.audiobookshelf.app.device.DeviceManager
import com.google.android.exoplayer2.PlaybackException import com.google.android.exoplayer2.PlaybackException
import com.google.android.exoplayer2.Player import com.google.android.exoplayer2.Player
const val PAUSE_LEN_BEFORE_RECHECK = 30000 // 30 seconds //const val PAUSE_LEN_BEFORE_RECHECK = 30000 // 30 seconds
class PlayerListener(var playerNotificationService:PlayerNotificationService) : Player.Listener { class PlayerListener(var playerNotificationService:PlayerNotificationService) : Player.Listener {
var tag = "PlayerListener" var tag = "PlayerListener"
@ -74,12 +74,13 @@ class PlayerListener(var playerNotificationService:PlayerNotificationService) :
Log.d(tag, "SeekBackTime $seekBackTime") Log.d(tag, "SeekBackTime $seekBackTime")
} }
// TODO: this needs to be reworked so that the audio doesn't start playing before it checks for updated progress
// Check if playback session still exists or sync media progress if updated // Check if playback session still exists or sync media progress if updated
val pauseLength: Long = System.currentTimeMillis() - lastPauseTime // val pauseLength: Long = System.currentTimeMillis() - lastPauseTime
if (pauseLength > PAUSE_LEN_BEFORE_RECHECK) { // if (pauseLength > PAUSE_LEN_BEFORE_RECHECK) {
val shouldCarryOn = playerNotificationService.checkCurrentSessionProgress(seekBackTime) // val shouldCarryOn = playerNotificationService.checkCurrentSessionProgress(seekBackTime)
if (!shouldCarryOn) return // if (!shouldCarryOn) return
} // }
if (seekBackTime > 0L) { if (seekBackTime > 0L) {
playerNotificationService.seekBackward(seekBackTime) playerNotificationService.seekBackward(seekBackTime)