Part-DB.Part-DB-server/assets/js/lib/TristateCheckbox.js

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5.3 KiB
JavaScript

const DEFAULT_OPTIONS = {
true: "true",
false: "false",
null: "indeterminate",
};
/**
* A simple tristate checkbox
*/
export default class TristateCheckbox {
static instances = new Map();
/**
*
* @type {null|boolean}
* @private
*/
_state = false;
/**
* The element representing the checkbox.
* @type {HTMLInputElement}
* @private
*/
_element = null;
/**
* The hidden input element representing the value of the checkbox
* @type {HTMLInputElement}
* @private
*/
_hiddenInput = null;
/**
* The values of the checkbox.
* @type {{null: string, true: string, false: string}}
* @private
*/
_options = DEFAULT_OPTIONS;
/**
* Retrieve the instance of the TristateCheckbox for the given element if already existing, otherwise a new one is created.
* @param element
* @param options
* @return {any}
*/
static getInstance(element, options = {})
{
if(!TristateCheckbox.instances.has(element)) {
TristateCheckbox.instances.set(element, new TristateCheckbox(element, options));
}
return TristateCheckbox.instances.get(element);
}
/**
* @param {HTMLElement} element
*/
constructor(element, options = {})
{
if(!element instanceof HTMLInputElement || !(element.tagName === 'INPUT' && element.type === 'checkbox')) {
throw new Error("The given element is not an input checkbox");
}
//Apply options
this._options = Object.assign(this._options, options);
this._element = element;
//Set the state of our element to the value of the passed input value
this._parseInitialState();
//Create a hidden input field to store the value of the checkbox, because this will be always be submitted in the form
this._hiddenInput = document.createElement('input');
this._hiddenInput.type = 'hidden';
this._hiddenInput.name = this._element.name;
this._hiddenInput.value = this._element.value;
//Insert the hidden input field after the checkbox and remove the checkbox from form submission (by removing the name property)
element.after(this._hiddenInput);
this._element.removeAttribute('name');
//Do a refresh to set the correct styling of the checkbox
this._refresh();
this._element.addEventListener('click', this.click.bind(this));
}
/**
* Parse the attributes of the checkbox and set the correct state.
* @private
*/
_parseInitialState()
{
if(this._element.hasAttribute('value')) {
this._state = this._stringToState(this._element.getAttribute('value'));
return;
}
if(this._element.checked) {
this._state = true;
return;
}
if(this._element.indeterminate) {
this._state = null;
return;
}
this._state = false;
}
_refresh()
{
this._element.indeterminate = this._state === null;
this._element.checked = this._state === true;
//Set the value field of the checkbox and the hidden input to correct value
this._element.value = this._stateToString(this._state);
this._hiddenInput.value = this._stateToString(this._state);
}
/**
* Returns the current state of the checkbox. True if checked, false if unchecked, null if indeterminate.
* @return {boolean|null}
*/
get state() {
return this._state;
}
/**
* Sets the state of the checkbox. True if checked, false if unchecked, null if indeterminate.
* @param state
*/
set state(state) {
this._state = state;
this._refresh();
}
/**
* Returns the current state of the checkbox as string, according to the options.
* @return {string}
*/
get stateString() {
return this._stateToString(this._state);
}
set stateString(string) {
this.state = this._stringToState(string);
this._refresh();
}
/**
* @param {boolean|null} state
* @return string
* @private
*/
_stateToString(state)
{
if (this.state === null) {
return this._options.null;
} else if (this.state === true) {
return this._options.true;
} else if (this.state === false) {
return this._options.false;
}
throw new Error("Invalid state " + state);
}
/**
* Converts a string to a state according to the options.
* @param string
* @param throwError
* @return {null|boolean}
* @private
*/
_stringToState(string, throwError = true)
{
if (string === this._options.true) {
return true;
} else if (string === this._options.false) {
return false;
} else if (string === this._options.null) {
return null;
}
if(throwError) {
throw new Error("Invalid state string " + string);
} else {
return null;
}
}
click()
{
switch (this._state) {
case true: this._state = false; break;
case false: this._state = null; break;
default: this._state = true; break;
}
this._refresh();
}
}