/* * This file is part of Part-DB (https://github.com/Part-DB/Part-DB-symfony). * * Copyright (C) 2019 - 2023 Jan Böhmer (https://github.com/jbtronics) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ import {Controller} from "@hotwired/stimulus"; import zxcvbn from "zxcvbn"; export default class extends Controller { _passwordInput; static targets = ["badge", "suggestion", "warning"] connect() { //Find the password input field this._passwordInput = this.element.querySelector('input[type="password"]'); //Add event listener to the password input field this._passwordInput.addEventListener('input', this._onPasswordInput.bind(this)); } _onPasswordInput() { //Retrieve the password const password = this._passwordInput.value; //Estimate the password strength const result = zxcvbn(password); //Update the badge this.badgeTarget.parentElement.classList.remove("d-none"); this._setBadgeToLevel(result.score); this.warningTarget.innerHTML = result.feedback.warning; } _setBadgeToLevel(level) { let text, classes; switch (level) { case 0: text = "Very weak"; classes = "bg-danger badge-danger"; break; case 1: text = "Weak"; classes = "bg-warning badge-warning"; break; case 2: text = "Medium"; classes = "bg-info badge-info"; break; case 3: text = "Strong"; classes = "bg-primary badge-primary"; break; case 4: text = "Very strong"; classes = "bg-success badge-success"; break; default: text = "Unknown"; classes = "bg-secondary badge-secondary"; } this.badgeTarget.innerHTML = text; //Remove all classes this.badgeTarget.className = ''; //Re-add the classes this.badgeTarget.classList.add("badge"); this.badgeTarget.classList.add(...classes.split(" ")); } }