Used PHP_CS_Fixer with symfony preset on codebase.

This commit is contained in:
Jan Böhmer 2019-03-20 23:16:07 +01:00
parent 0f3ba9b6a8
commit e2f7aafa2d
43 changed files with 971 additions and 1068 deletions

View file

@ -1,10 +1,11 @@
<?php declare(strict_types=1);
<?php
declare(strict_types=1);
/**
*
* part-db version 0.1
* Copyright (C) 2005 Christoph Lechner
* http://www.cl-projects.de/
* http://www.cl-projects.de/.
*
* part-db version 0.2+
* Copyright (C) 2009 K. Jacobs and others (see authors.php)
@ -27,24 +28,20 @@
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
namespace App\Entity;
use Doctrine\ORM\Mapping as ORM;
/**
* Class Footprint
* @package App\Entity
* Class Footprint.
*
* @ORM\Entity()
* @ORM\Table("footprints")
*/
class Footprint extends PartsContainingDBElement
{
/**
* @ORM\OneToMany(targetEntity="Footprint", mappedBy="parent")
*/
@ -76,11 +73,12 @@ class Footprint extends PartsContainingDBElement
/**
* Returns the ID as an string, defined by the element class.
* This should have a form like P000014, for a part with ID 14.
*
* @return string The ID as a string;
*/
public function getIDString(): string
{
return 'F' . sprintf('%06d', $this->getID());
return 'F'.sprintf('%06d', $this->getID());
}
/****************************************
@ -88,27 +86,28 @@ class Footprint extends PartsContainingDBElement
****************************************/
/**
* Get the filename of the picture (absolute path from filesystem root)
* @return string the saved filename in the DB
* * an empty string if there is no picture
* Get the filename of the picture (absolute path from filesystem root).
*
* @return string the saved filename in the DB
* * an empty string if there is no picture
*/
public function getFilename() : string
public function getFilename(): string
{
return $this->filename;
}
/**
* Get the filename of the 3d model (absolute path from filesystem root)
* Get the filename of the 3d model (absolute path from filesystem root).
*
* @param bool $absolute If set to true, then the absolute filename (from system root) is returned.
* If set to false, then the path relative to Part-DB folder is returned.
* If set to false, then the path relative to Part-DB folder is returned.
*
* @return string * the absolute path to the model (from filesystem root), as a UNIX path (with slashes)
* * an empty string if there is no model
* @return string * the absolute path to the model (from filesystem root), as a UNIX path (with slashes)
* * an empty string if there is no model
*/
public function get3dFilename(bool $absolute = true) : string
public function get3dFilename(bool $absolute = true): string
{
if ($absolute === true) {
if (true === $absolute) {
//TODO
throw new \Exception('Not Implemented yet...');
//return str_replace('%BASE%', BASE, $this->db_data['filename_3d']);
@ -118,17 +117,17 @@ class Footprint extends PartsContainingDBElement
}
/**
* Check if the filename of this footprint is valid (picture exists)
* Check if the filename of this footprint is valid (picture exists).
*
* This method is used to get all footprints with broken filename
* (Footprint::get_broken_filename_footprints()).
*
* An empty filename is a valid filename.
*
* @return boolean * true if file exists or filename is empty
* * false if there is no file with this filename
* @return bool * true if file exists or filename is empty
* * false if there is no file with this filename
*/
public function isFilenameValid() : bool
public function isFilenameValid(): bool
{
if (empty($this->getFilename())) {
return true;
@ -138,24 +137,24 @@ class Footprint extends PartsContainingDBElement
}
/**
* Check if the filename of this 3d footprint is valid (model exists and have )
* Check if the filename of this 3d footprint is valid (model exists and have ).
*
* This method is used to get all footprints with broken 3d filename
* (Footprint::get_broken_3d_filename_footprints()).
*
* An empty filename is a valid filename.
*
* @return boolean * true if file exists or filename is empty
* * false if there is no file with this filename
* @return bool * true if file exists or filename is empty
* * false if there is no file with this filename
*/
public function is3dFilenameValid() : bool
public function is3dFilenameValid(): bool
{
if (empty($this->get3dFilename())) {
return true;
}
//Check if file is X3D-Model (these has .x3d extension)
if (strpos($this->get3dFilename(), '.x3d') === false) {
if (false === strpos($this->get3dFilename(), '.x3d')) {
return false;
}
@ -173,14 +172,14 @@ class Footprint extends PartsContainingDBElement
*********************************************************************************/
/**
* Change the filename of this footprint
* Change the filename of this footprint.
*
* The filename won't be checked if it is valid.
* It's not really a Problem if there is no such file...
* (For this purpose we have the method Footprint::get_broken_filename_footprints())
*
* @param string $new_filename * the new filename (absolute path from filesystem root, as a UNIX path [only slashes!] !! )
* * see also lib.functions.php::to_unix_path()
* @param string $new_filename * the new filename (absolute path from filesystem root, as a UNIX path [only slashes!] !! )
* * see also lib.functions.php::to_unix_path()
*
* It's really important that you pass the whole (UNIX) path from filesystem root!
* If the file is located in the base directory of Part-DB, the base path
@ -190,21 +189,26 @@ class Footprint extends PartsContainingDBElement
*
* The path-replacing will be done in Footprint::check_values_validity(), not here.
*
* @return Footprint
*
* @throws Exception if there was an error
*/
public function setFilename(string $new_filename) : self
public function setFilename(string $new_filename): self
{
$this->filename = $new_filename;
return $this;
}
/**
* Change the 3d model filename of this footprint
* Change the 3d model filename of this footprint.
*
* @throws Exception if there was an error
*/
public function set3dFilename(string $new_filename) : self
public function set3dFilename(string $new_filename): self
{
$this->filename = $new_filename;
return $this;
}
}
}